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Forums - Gaming Discussion - Tomb Raider On PS4: "Same Game, Frame-rate Stutters, Lara Still Plastic Looking" Says Early Buyer

I will buy it when it gets cheaper...

The previews are saying it is way better than PS3 version.



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Of course it isn't worth $60.



flagstaad said:
daredevil.shark said:

"If you have already played it on ‘last gen’ consoles I would advise you NOT to get this version (at it’s current price)..." said ChicagoBulls1984.

"These differences are not worth 60 dollars, plain and simple."

It looks like good and sound advice, I think is the smart choice.


Yup.



selnor1983 said:

I wish some users would understand that when someone says 60fps is the aim, and its not locked that it will often drop to below 50. This is why he notices stutter. So like I originally said. I fully expect the average of PS4 frame on DF to be 45 - 50 and Xbox One 35-40.

Both not locked, but both confirmed above 30 all the time and below 60 all the time.

GT6 sufferes stutter, and averages 45-50 on DF.

I would actually of preferred they lock the games at 30 fps. Hopefully the One version you dont notice the stutter as much because it never hits 60.


LMAo only you would try to spin this to downplay the gap. The ps4 is at 60 FPS 95% of the time, this from the game rpoducer himself, no way is it an 45 average then it would not be 60 would it. You can expect waht you want, it won;t be reality.  The one will be close to 30, ps4 60, thats just fact, both will fluctuate a bit then go back to norms.



Charging 60 for this seems poor though, not touching this no matter how good it looks, game is also fairly short.



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LOL at complaining it's the same game, did anyone expect a different game?



I hardly every buy games at $60 anymore these days.



Yep just wait for more reviews because now its subjective.



LivingMetal said:
I hardly every buy games at $60 anymore these days.


Especially when games drop so quickly. Tomb Raider was easy to find for $30 a month or two after it came out, I expect this version to follow.