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Forums - Gaming - Tomb Raider: Definitive Edition runs at 30fps in PS4 and Xbox One

Lol. Next gen version? Its definitely Tomb Raider Fraud Edition.

Tomb Raider: Definitive Edition Framerate Confirmed

For those who’ve been contemplating the purchase of the Tomb Raider: Definitive Edition for either Xbox One or PS4, this fact could, and should affect your decision. Scot Amos of Crystal Dynamics has confirmed,

“The Definitive Edition will be 1080p, 30FPS on both PS4 and Xbox One”

Contrary to what the studio has been saying, the lack of 60FPS alongside the 1080p resolution makes the definitive edition much less attractive. This may act as a deal breaker for those who have been thinking about “double dipping” on the title. It’s also harder to justify the full retail price-tag when resolution is really the only upgrade.

Source: http://www.igameresponsibly.com/2014/01/17/tomb-raider-definitive-edition-framerate-confirmed/



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"Definitive"



...What.

Will be getting it when it drops in price then.



so much for the "definitive version"



tressfx is a beast, that's why



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Well, at least PS4 version will get better graphics than PC version, so 30 fps doesn't looks that bad.



Personally, 30fps is acceptable. Maybe not for "next gen" but for gaming I'm okay with it. Same if it were 720p. Problem is, I'm looking for a sizeable upgrade from the current version I already owned. In that regard, I just can't see paying full price for this one. Too bad. I was excited for it.



I dont even like the new model... They should have just kept the old model and added tressFX...



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

I don't think anybody thought this gen would be 1080p@60, and confirmed once the initial specs were released. It just isn't realistic if you want to have decent graphic quality behind it, the hardware just isn't there in the $400 - $500 price range at this time (It'd take $300 in graphic cards alone to achieve that, and even then it'd only be for a year).

30 fps is fine for most single player games, I mean people played Ryse and that didn't even achieve anything close to 30 fps... and hell it even suited Need for Speed Rivals fine (smooth with a great sense of speed, despite the frame lock (PC version)). In fact, it's fine for most games period, the only time 60fps is almost a "must" is in multiplayer matches, and even then I question it (it's more important that everybody has the same framerate to keep it even).

Alas, I'm happy with anything above 40 fps, which basically means at its slowest it never drops below 30. Tomb Raider: Definitive looks better than its PC counterpart despite the model changes, so I'm curious to see just how well it turns out.

Also, they need to scale Far Cry 3 to PS4/Xbox One hardware, and have an actual playable version of that game on consoles.



But... the hair...



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