Fusioncode said: That whole argument relies on the fact that the WiiU is the same as the Wii. The Wii could survive without those franchises because it was flying off store shelves. It didn't need 3rd party support because it could sell on Wii Sports/ Wii Play alone. The WiiU on the other hand will need major franchises if it wants to have a chance at beating the PS4. It didn't even start outselling the PS3 until the holiday boost kicked in, after which it will drop back down to sub 10k numbers at best.
|
No, it doesn't rely on the fact that the Wii U is the same as the Wii. The Wii only got a real Dragon Quest right at the end of its life. It got Monster Hunter in 2009, three years into its life.
And it wasn't the "holiday boost" that made the Wii U start selling well. It was Wii Party U. Wii Party U released in the week of the 3rd of November in Japan. In the week of the 27th of October, the Wii U sold just under 3k units. In the week of the 3rd of November, it sold about 40k. Wii Party U was in the new bundle that Nintendo released. The worst week since then was the week of the 17th of November, at about 15k, which had only been beaten in 2013, prior to the release of Wii Party U, four times - the first two weeks of 2013, the week ending 31st of March, and the week ending 14th of July, the latter two aligning with the weeks that Dragon Quest X and Pikmin 3, respectively, released. Neither one produced a sustained sales pattern. Wii Party U has since been selling almost exactly the same number of copies as the Wii U has been selling units, usually slightly more.
Wii Party U is, without a doubt, selling the Wii U in Japan. Let me put it into perspective in another way - its first week, it sold more copies than Super Mario 3D World did in its first week by a factor of two; and Super Mario 3D World released later in November, so it should have performed better if it was all about a "holiday boost". Furthermore, while the Wii U has increased in sales because of a "holiday boost", the boost would have been seen on non-Nintendo systems, too... this has not been observed. In the week of the 30th of November, the PS3 sold about 13.5k, the PSV sold about 26.4k, 3DS sold about 103.3k, and the Wii U sold about 28.3k. Media Create put the week of the 22nd of December at 24.6k for the PS3 (+82%), 55.6k for the PSV (+111%), 232.6k for the 3DS (+125%), and 109.1k for the Wii U (+285%). The "holiday boost" might explain about a doubling over that period (+100% or so, as seen for PS3, PSV, and 3DS), but it doesn't explain an increase of 285%. And that was AFTER the initial Wii Party U boost.
Anybody who argues that the Wii U is dropping to about 10k after the holidays is kidding themselves. In the holiday period of 2012, the PS3 sold 65k in its peak week (the week of New Years). It then fluctuated around 14-25k per week for the next four months. The Wii U is up to 109.1k two week earlier, and you're predicting it'll drop to 10k?
Yeah, you're completely full of it.