curl-6 said: Holy crap, for a home console in modern Japan, that's epic! Any particular reason for the boost, or just the holidays? |
you can read my consipracy theory about it here:
http://gamrconnect.vgchartz.com/post.php?id=5919661
curl-6 said: Holy crap, for a home console in modern Japan, that's epic! Any particular reason for the boost, or just the holidays? |
you can read my consipracy theory about it here:
http://gamrconnect.vgchartz.com/post.php?id=5919661
The only reason this happened is because the wii u has no next gen competition in japan. So it was either get a wii u or get a ps3 or xbox
Here's the link to media create: http://www.m-create.com/ranking/
And here's a link to an English website that has translated media create numbers: http://gematsu.com/2013/12/media-create-sales-121613-122213
random15 said: The only reason this happened is because the wii u has no next gen competition in japan. So it was either get a wii u or get a ps3 or xbox |
Yeah, that is possible. I hope Wii U post holiday sales will not largely decrease during PS4's launch.
Famitsu
Pokemon X / Y: 231.112 (3.820.346)
Animal Crossing: 44.691 (3.979.859)
even though AC has over 1mil digital sales lol
random15 said: The only reason this happened is because the wii u has no next gen competition in japan. So it was either get a wii u or get a ps3 or xbox |
or maybe because of SM3DW and advertising the hell out of WiiU? Also ...
It's actually not unusual for a Nintendo console to put up these numbers around this time of year, actually, GameCube did similar things. Nintendo always enjoys a very nice holiday gift giving boost in December in Japan:
http://www.neogaf.com/forum/showpost.php?p=94756669&postcount=33
GameCube, 2001:
Week 49, 52,806
Week 50, 100,882
Week 51, 168,268
Week 52, 130,719
GameCube, 2002:
Week 49, 39,849
Week 50, 44,902
Week 51, 66,410
Week 52, 60,290
GameCube, 2003:
Week 49, 38,264
Week 50, 55,962
Week 51, 128,502
Week 52, 168,766
Wii U, 2012:
Week 49, 308,570
Week 50, 130,653
Week 51, 122,356
Week 52, 76,760
Wii U, 2013:
Week 49, 46,773
Week 50, 72,982
Week 51, 119,159
With the exception of that dissapointing GameCube 2002 in Japan that's fairly consistent across the board. Guess the Japanese really don't like Zelda/Metroid (Wind Waker and Prime 1) versus Mario and Smash.
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