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Forums - Sony - Post your PS Vita emergency plan

Sony funded COD. The problem was, Activision were managing a port of Black Ops 2, then they realised it was behind schedule and not working so axed it. Sony had still paid for a COD, so they panicked and went to Nihilistic who were the only dev with an FPS engine for Vita. The problem was at this point they had about 3-4 months left to make a game.

It's quite sad really, as Killzone shows exactly what could and should have been done.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

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First and foremost, I'd get Sony to support it. It's not easy to get developers on board when not even the manufacturer wants to touch the damn thing.



Keep making AAA games until it sells.



brendude13 said:
KylieDog said:
Make some AAA games for it.
Make some deals to get big name games on the system, another CoD, only don't give it to a shitty dev this time, another Assassin's Creed, Resident Evil, GTA, Final Fantasy (where the hell is Type 0).

This.

I really don't understand why Sony haven't just funded a huge exclusive like this yet. Surely the benefits are far greater than the costs? Nintendo seem to have no problem doing it with Platinum on the WiiU, and their games aren't doing great at all.

Because Sony doesn't shit money. I'm 99% sure that the benefits of funding a huge western 3rd party exclusive for Vita would be far smaller than the costs. I don't know if you have heard of the growth-share matrix but if you want to put in terms of that chart, then the Vita is a dog (at least in the west), it has small market share and the market for dedicated handheld gaming is shrinking, you don't invest in dogs, you try to get the most money out of them and then get the fuck out. If Sony wants to invest money in exclusives then they should do it for the PS4, a product that looks to have a very positive future ahead of itself, not burn it on the Vita.

Also I'm pretty sure that at the moment Nintendo has yet to benefit financially from their contract with Platinum Games and I'd bet that they won't with Bayonetta 2 either, still Nintendo isn't really the best example, cause a) they got alot of cash so they can afford to finance games like that and b) their decisions regarding the Wii U have not necessarily been the best up to this point anyway.



Well in regards of the Vita, the investment would also be worth it in regards to keeping existing owners happy. The last thing Sony want to do which the market is in such upheaval is unnecessarily alienate currently happy/loyal customers through just throwing the system in the trash.

Brand protection also needs taking into account. At least if they make some Vita exclusives, they can also release them on PS4 12-24 months later and recoup more of the development costs.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

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MikeRox said:
Well in regards of the Vita, the investment would also be worth it in regards to keeping existing owners happy. The last thing Sony want to do which the market is in such upheaval is unnecessarily alienate currently happy/loyal customers through just throwing the system in the trash.

Brand protection also needs taking into account. At least if they make some Vita exclusives, they can also release them on PS4 12-24 months later and recoup more of the development costs.

That whole customer loyalty service only goes so far. Sure consumers like to think the companies that sell them products owe them more, but not everything gets ten years of support. 

I paid $300 for my PSV on launch. No complaints. I had a lot of fun with it and I still think it's a great piece of hardware and my favorite device for playing portable games. However, I don't play a lot of portable games, so that doesn't mean much. And I certainly won't carry a PSV on my person anywhere I go that isn't a long trip during which I am not driving. The last time mine left the apartment was when I flew to NYC back in March. 

Would I like to see more Vita exclusives like Gravity Rush (which I pre-ordered, but hardly played) and Golden Abyss (which I played heavily and finished)? Of course; I already bought the device. But as for expecting or demanding resources for major projects to be diverted away from PS4 development with the idea in mind that they can port games back to the PS4 in 12-24 months, which is well past the relevancy date for a new IP; that's just poor business. There's a bigger market for PS4 games based upon sales rates relative to PSV sales. 

I'd rather see more PSN games for the Vita that aren't $40 retail games. That way developers can do things outside of the console norm. I don't need another Uncharted on Vita. Same for Assassin's Creed (which I bought for the Vita and hardly played), or Call of Duty, etc. etc. Guacamelee was the last game that made me use the Vita for more than a few hours and that was a Cross Buy title which meant I could have played that on the PS3 (which I did). 

At this point, Sony doesn't have to dump a ton of resources on titles that are going to lose money due to a small install base to keep me as a customer happy. They don't have to ditch the platform either (which they aren't) seeing as how part of their vision for the Playstation ecosystem is to integrate it with the PS4. At worst, it'll just be like the PSP which received quite a few solid titles and offered a lot of portable entertainment value, but was never the key to SCE's fortunes unlike Nintendo's portables. 



No I don't think they should buy a load of different exclusive titles and I don't expect 10 year support, however, people who paid £230 for a console as UK early adopters did in 2012 should expect it to be supported at least 2015 with interesting content.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

The PS4 is the only chance the Vita has at making a comeback in the west. Great games and a price drop weren't enough. Over in Japan things seem to be improving already and I'm not an expert on their opinions, so I'm going to ignore that region.

1: 1st Party Vita Grip for Home Remote Play

The Vita is no DS4. This is great for portability, but it's bad for home use. The grip needs to be similar to the circle pad pro and add in the missing DS4 abilities. R2 and L2 are a must, while rumble, a light bar, and L3 R3 would be optimal. As a result the Vita and its cradle become the perfect local companion device for the PS4. It can simply replace a DS4, be used for remote play, or even offer Wii U like features. I know the Wii U isn't doing too hot, but it would be smart to be prepared if Nintendo turns things around. Basically it would be like releasing Move in 2007 instead of waiting for the fad to fade. Plus Sony could highly encourage devs to have feature parity if the game has a wii u port.

2: VITA.TV in the west

Position the device as an Apple TV killer. PS4 remote play, GAIKAI, and entertainment apps are way more than enough to sell the $99 system. Only thing that needs to be worked on though is the controller. DS4 is perfect for most things and the DS3 is great for saving money, but the casual target market wants a casual device. Make it compatible with the PlayStation APP and boom.

Then there's that whole Vita thing. I doubt many of these casual buyers will be interested in buying physical vita games. However they could enjoy downloading some cheap games. Big budget exclusives are dead on the portable but $10 indies could be very successful. The more indies drawn in the better the portable hardware sales should be. Great sales? No way, but still better than nothing.

3: Price Drop again

The Vita is in an interesting position right now. It's not doing that badly for Sony, despite what people think. This is actually a problem though, because it stops Sony from doing everything they can to save it. When the PS3 was floundering, they lost billions and turned that ship around. With Vita it would be financial suicide to invest as much into it, but they still need to do something to help its fate. Drop the price to $150, but keep those memory card prices the same.

4: PS4 Bundle

This is kinda already happening with all the other bundles, but retailers are using the PS4's low supply to force consumers to buy more. Sony needs to release a $600 (yes you poor people don't save any money) PS4 and Vita bundle ASAP. Maybe through in both Killzones if they patch in cross-play support. It can't be priced lower than buying them separately though, because otherwise it just bleeds money for Sony and puts a lot of cheap Vitas on EBAY.

5: Unique Games

Cheap to produce games like Tearaway that are also critically acclaimed masterpieces are what the system needs. Although I personally loved Mercenary, I have a PS4 now and will just play Shadow Fall instead. Vita needs new ips and experiences that would not be better on the PS4.

6: GAIKAI

Although piracy killed the PSP's software sales, it certainly helped with hardware sales. GAIKAI is the best alternative for Vita since it allows gamers to have their huge collection of legacy games while not affecting Vita game sales.



To Vita is going to soar soon.

Believe...

BELIEVE!!!!! >:O



MikeRox said:
No I don't think they should buy a load of different exclusive titles and I don't expect 10 year support, however, people who paid £230 for a console as UK early adopters did in 2012 should expect it to be supported at least 2015 with interesting content.

I'd be very surprised if SCE killed the PS Vita by 2015.

If nothing else, it can be used as a support/satellite device for the PS4 platform, which would include Cross Buy and games that will run on both platforms.