By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Will having Miiverse on 3DS help sell more Wii Us

fatslob-:O said:
zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:
This idea is just as desparate as thinking that remote play will help sell the vita.

It isnt desperation, i was asking a legitimate question. Many people are unsure of Wii U, but being able to access Wii U communities via your 3DS may bring more attention to the system. As stated in the OP, there is a huge install base for 3DS and if Ninty were clever enough they could use Miiverse to put the Wii U " out there" and try to tap into some of that user base. I have never said Miiverse will sell Wii Us, but it can be used to reach a broader demograph, kinda like free advertising.

It doesn't matter how much advertising you do if your system has no relevant games to begin with. The 3DS like the WII U has very similar audiences and that very same audience rejected the WII U. It doesn't matter if your question was legitimate or not, the thought of even crossing that line only meant desperation in that idea. 

 my question was driven by curiosity, and to say the Wii U has no relevent games? it has got a very good library of games which is steadily improving. Not to mention one of the standout titles of the year and the most critically acclaimed. 

You see, relevancy of a software is measured by how well it can sell hardware and 3D world was clearly a flop in doing that. 

Havent Wii U sales increased a fair bit since Marios release? sure they aint amazing by any stretch, but they are a damn sight better than they were. A brilliant game is always relevent, system seller or not, they set benchmarks in polish and gameplay mechanics. 



Around the Network
zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:
This idea is just as desparate as thinking that remote play will help sell the vita.

It isnt desperation, i was asking a legitimate question. Many people are unsure of Wii U, but being able to access Wii U communities via your 3DS may bring more attention to the system. As stated in the OP, there is a huge install base for 3DS and if Ninty were clever enough they could use Miiverse to put the Wii U " out there" and try to tap into some of that user base. I have never said Miiverse will sell Wii Us, but it can be used to reach a broader demograph, kinda like free advertising.

It doesn't matter how much advertising you do if your system has no relevant games to begin with. The 3DS like the WII U has very similar audiences and that very same audience rejected the WII U. It doesn't matter if your question was legitimate or not, the thought of even crossing that line only meant desperation in that idea. 

 my question was driven by curiosity, and to say the Wii U has no relevent games? it has got a very good library of games which is steadily improving. Not to mention one of the standout titles of the year and the most critically acclaimed. 

You see, relevancy of a software is measured by how well it can sell hardware and 3D world was clearly a flop in doing that. 

Havent Wii U sales increased a fair bit since Marios release? sure they aint amazing by any stretch, but they are a damn sight better than they were. A brilliant game is always relevent, system seller or not, they set benchmarks in polish and gameplay mechanics. 

WII U sales have increased alright but not to healthy levels as thought before. What you call brilliant isn't what the markets wants. 



Einsam_Delphin said:
sc94597 said:
Einsam_Delphin said:
sc94597 said:
Einsam_Delphin said:
sc94597 said:
Einsam_Delphin said:
sc94597 said:
The existence of the 3DS itself benefits the Wii U. People who play Nintendo franchises on the 3DS will want to play them on the Wii U.


I feel it's the other way around actually. Why pay $300+ to play NSMB when you can pay sub $200.

That works for a series that transcends platforms, but a game like say, SSB, will play better on consoles and people who play it on the 3DS will want to play it on a console. 



You haven't played the game to know that and nothing we've seen so far shows this. That last part will not likely be the case for the majority, and regardless it works both ways.

SSB biggest appeal is its local multiplayer. Even if the 3DS version takes off and does well, there will still be things the Wii U version does better (local multiplayer - don't need multiple 3DS' to play, etc, etc.) Furthermore, I have a feeling that Nintendo will make them work in tandem. As for the last part, it is true of SSB's audience, but since when were we talking about majorities? We were always talking about marginal boosts or losts in sales induced by a different game.  



I was always talking about the 3DS's existence hindering the Wii U's sales, and simply used NSMB as one example out of many. You then brought up SSB, which really has no weight here as we have no sales of a handheld version yet.

I made a deductive claim that NSMB is a game that transcends platforms and used an example of a game that doesn't transcend platforms, not as a refutation, but as an example of the difference between NSMB and other releases. There aren't many games that can be said to be the same on both the Wii U and 3DS, which is why I mentioned SSB (it should be analagous to NSMB2 and NSMB Wii U.) I do not use anecdotal examplse (like you had) because there is no inductive means to determine whether or not sales are affected from that particular fact, only deductive means. We cannot say whether or not NSMBU sold less because of the existence of the NSMB2, especially considering the sales of the games on the DS and Wii respectively, and considering the decline in the series in general. 

http://www.vgchartz.com/gamedb/?name=New+Super+Mario+Bros

What we can be certain of is that people who played the series before bought a Wii U for this game. Whether they played it on the Wii, 3DS, or DS is irrelevant. 



Dude cmon, it's quite obvious that NSMB and every other Nintendo franchise on home consoles aswell as the home console itself would sell better if the handheld did not exist. It'd be the same deal vice versa infact. We know this because there is clearly high demand for Nintendo games due to handheld sales, yet the home console always sells worse, and in most cases, much much worse. That's due to people wanting Nintendo games and just Nintendo games. The consoles themselves are basically barriers you have to go through to access the games. So naturally, the majority of people choose the cheapest barrier, which is always going to be the handheld. If the handheld didn't exist, then people would have no choice but to get the home console, as that'd be only way to play Nintendo games.

It is not obvious. Your example failed since NSMBWii sold 27 mil and NSMB sold29 mil (and all games since the original have declined in sales.) You need a new argument, and if it was so obvious it wouldn't be hard. Logically it makes just as much sense that a popular series will sell new titles as it does that a game very much similar to its sequel will reduce sales. 



fatslob-:O said:
zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:

You see, relevancy of a software is measured by how well it can sell hardware and 3D world was clearly a flop in doing that. 

Havent Wii U sales increased a fair bit since Marios release? sure they aint amazing by any stretch, but they are a damn sight better than they were. A brilliant game is always relevent, system seller or not, they set benchmarks in polish and gameplay mechanics. 

WII U sales have increased alright but not to healthy levels as thought before. What you call brilliant isn't what the markets wants. 



Though 3D World may not have caused a huge spike, it may still be able to keep that baseline up, which is more important thing in the long run.

Einsam_Delphin said:
fatslob-:O said:
zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:

You see, relevancy of a software is measured by how well it can sell hardware and 3D world was clearly a flop in doing that. 

Havent Wii U sales increased a fair bit since Marios release? sure they aint amazing by any stretch, but they are a damn sight better than they were. A brilliant game is always relevent, system seller or not, they set benchmarks in polish and gameplay mechanics. 

WII U sales have increased alright but not to healthy levels as thought before. What you call brilliant isn't what the markets wants. 



Though 3D World may not have caused a huge spike, it may still be able to keep that baseline up, which is more important thing in the long run.

Actually that baseline won't be kept for very long seeing as how 3D world is a record low of all the 3D marios. 



Around the Network
fatslob-:O said:
zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:
This idea is just as desparate as thinking that remote play will help sell the vita.

It isnt desperation, i was asking a legitimate question. Many people are unsure of Wii U, but being able to access Wii U communities via your 3DS may bring more attention to the system. As stated in the OP, there is a huge install base for 3DS and if Ninty were clever enough they could use Miiverse to put the Wii U " out there" and try to tap into some of that user base. I have never said Miiverse will sell Wii Us, but it can be used to reach a broader demograph, kinda like free advertising.

It doesn't matter how much advertising you do if your system has no relevant games to begin with. The 3DS like the WII U has very similar audiences and that very same audience rejected the WII U. It doesn't matter if your question was legitimate or not, the thought of even crossing that line only meant desperation in that idea. 

 my question was driven by curiosity, and to say the Wii U has no relevent games? it has got a very good library of games which is steadily improving. Not to mention one of the standout titles of the year and the most critically acclaimed. 

You see, relevancy of a software is measured by how well it can sell hardware and 3D world was clearly a flop in doing that. 

Havent Wii U sales increased a fair bit since Marios release? sure they aint amazing by any stretch, but they are a damn sight better than they were. A brilliant game is always relevent, system seller or not, they set benchmarks in polish and gameplay mechanics. 

WII U sales have increased alright but not to healthy levels as thought before. What you call brilliant isn't what the markets wants. 

Your right there mate, a shame Mario hasnt shifted tonnes of hardware, but i think the game will see healthy sales in the long run. I would take modest hardware sales at this moment in time. I would hate to go back to the kind of sales they had during the drought. Wii U isnt destined to be a huge seller, but surely 2014 can beat out 2013 sales?? what do you think?



sc94597 said:
Einsam_Delphin said:
sc94597 said:
Einsam_Delphin said:
sc94597 said:
Einsam_Delphin said:
sc94597 said:
Einsam_Delphin said:
sc94597 said:

SSB biggest appeal is its local multiplayer. Even if the 3DS version takes off and does well, there will still be things the Wii U version does better (local multiplayer - don't need multiple 3DS' to play, etc, etc.) Furthermore, I have a feeling that Nintendo will make them work in tandem. As for the last part, it is true of SSB's audience, but since when were we talking about majorities? We were always talking about marginal boosts or losts in sales induced by a different game.  



I was always talking about the 3DS's existence hindering the Wii U's sales, and simply used NSMB as one example out of many. You then brought up SSB, which really has no weight here as we have no sales of a handheld version yet.

I made a deductive claim that NSMB is a game that transcends platforms and used an example of a game that doesn't transcend platforms, not as a refutation, but as an example of the difference between NSMB and other releases. There aren't many games that can be said to be the same on both the Wii U and 3DS, which is why I mentioned SSB (it should be analagous to NSMB2 and NSMB Wii U.) I do not use anecdotal examplse (like you had) because there is no inductive means to determine whether or not sales are affected from that particular fact, only deductive means. We cannot say whether or not NSMBU sold less because of the existence of the NSMB2, especially considering the sales of the games on the DS and Wii respectively, and considering the decline in the series in general. 

http://www.vgchartz.com/gamedb/?name=New+Super+Mario+Bros

What we can be certain of is that people who played the series before bought a Wii U for this game. Whether they played it on the Wii, 3DS, or DS is irrelevant. 



Dude cmon, it's quite obvious that NSMB and every other Nintendo franchise on home consoles aswell as the home console itself would sell better if the handheld did not exist. It'd be the same deal vice versa infact. We know this because there is clearly high demand for Nintendo games due to handheld sales, yet the home console always sells worse, and in most cases, much much worse. That's due to people wanting Nintendo games and just Nintendo games. The consoles themselves are basically barriers you have to go through to access the games. So naturally, the majority of people choose the cheapest barrier, which is always going to be the handheld. If the handheld didn't exist, then people would have no choice but to get the home console, as that'd be only way to play Nintendo games.

It is not obvious. Your example failed since NSMBWii sold 27 mil and NSMB sold29 mil (and all games since the original have declined in sales.) You need a new argument, and if it was so obvious it wouldn't be hard. Logically it makes just as much sense that a popular series will sell new titles as it does that a game very much similar to its sequel will reduce sales. 



Oh my god lol. Again, I just used NSMB off the top of my head as an example to highlight my point! If it bothers you that much, just replace NSMB with any other Nintendo series of your choosing. Doesn't matter which, my point remains the same regardless. And yes it most certainly is obvious. Anyone who looks at the sales will be able to see this.

zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:
This idea is just as desparate as thinking that remote play will help sell the vita.

It isnt desperation, i was asking a legitimate question. Many people are unsure of Wii U, but being able to access Wii U communities via your 3DS may bring more attention to the system. As stated in the OP, there is a huge install base for 3DS and if Ninty were clever enough they could use Miiverse to put the Wii U " out there" and try to tap into some of that user base. I have never said Miiverse will sell Wii Us, but it can be used to reach a broader demograph, kinda like free advertising.

It doesn't matter how much advertising you do if your system has no relevant games to begin with. The 3DS like the WII U has very similar audiences and that very same audience rejected the WII U. It doesn't matter if your question was legitimate or not, the thought of even crossing that line only meant desperation in that idea. 

 my question was driven by curiosity, and to say the Wii U has no relevent games? it has got a very good library of games which is steadily improving. Not to mention one of the standout titles of the year and the most critically acclaimed. 

You see, relevancy of a software is measured by how well it can sell hardware and 3D world was clearly a flop in doing that. 

Havent Wii U sales increased a fair bit since Marios release? sure they aint amazing by any stretch, but they are a damn sight better than they were. A brilliant game is always relevent, system seller or not, they set benchmarks in polish and gameplay mechanics. 

WII U sales have increased alright but not to healthy levels as thought before. What you call brilliant isn't what the markets wants. 

Your right there mate, a shame Mario hasnt shifted tonnes of hardware, but i think the game will see healthy sales in the long run. I would take modest hardware sales at this moment in time. I would hate to go back to the kind of sales they had during the drought. Wii U isnt destined to be a huge seller, but surely 2014 can beat out 2013 sales?? what do you think?

3D world is going to drop harder than you think it will. Mario sunshine has sold LESS than 7 mil and with the WII U tracking lower than gamecube I have a hard time thinking it will manage more than 5 million lifetime, hell even 4.5 million looks troublesome at this point. 



fatslob-:O said:
Einsam_Delphin said:
fatslob-:O said:
zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:
zippy said:
fatslob-:O said:

You see, relevancy of a software is measured by how well it can sell hardware and 3D world was clearly a flop in doing that. 

Havent Wii U sales increased a fair bit since Marios release? sure they aint amazing by any stretch, but they are a damn sight better than they were. A brilliant game is always relevent, system seller or not, they set benchmarks in polish and gameplay mechanics. 

WII U sales have increased alright but not to healthy levels as thought before. What you call brilliant isn't what the markets wants. 



Though 3D World may not have caused a huge spike, it may still be able to keep that baseline up, which is more important thing in the long run.

Actually that baseline won't be kept for very long seeing as how 3D world is a record low of all the 3D marios. 



We wont know that for sure until next year.

Einsam_Delphin said:


We wont know that for sure until next year.

Just so you know, 3D mario doesn't have very strong legs compared to 2D mario so I wouldn't bet on it and that's including the fact that the WII U is still selling less than gamecube on a weekly basis as of RIGHT NOW even with the release of 3D world.