| FiliusDei said: Can't believe it looks even better than KZ. Good for xboxbfans. |
900p 30 FPS vs. 1080p 60 FPS :)
| FiliusDei said: Can't believe it looks even better than KZ. Good for xboxbfans. |
900p 30 FPS vs. 1080p 60 FPS :)
iamdeath said:
Last I checked, facial animations is one small part of a games overall graphics. Ryse is small, linear, a game like shadoe fall is rendering vastly more data, draw distance effects, then ryse.................SF has massive draw distance in large open areas. Ryse simply doesn;t
Pretty average? Simply bogus. Again where are these techniques, things Ryse does no other game does??? Stil waiting. |
The leaders in the industry for visuals Crytek tell you in the video. But you dont believe them because they only drink Tea. Why so subjective against tea? It comes in a pot with a handle.

selnor1983 said:
The leaders in the industry for visuals Crytek tell you in the video. But you dont believe them because they only drink Tea. Why so subjective against tea? It comes in a pot with a handle.
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I repeat..................ryse can have better facial animations when the game itxself is not renderin one third of what KS is.... So ytou think facial animatiosn make up an entire engine now??
KZ is rendering large open city scapes, forests with massive draw dstance, high res textures, and a massive amount of detail all at once in 1080p.....
What techniques is RYSe doing no other game is doing??? Still waiting.
Crytek are pimping theirt own game, they have never been leaders on console...only PC.
Somini said:
Exactly. You just keep on going off topic, giving childish replies and ingnoring what's being said because we all know how outlandish your claims are. |
Im gonna have to tell Crytek. You really hurt there feelings now.
"Yes everything we showed at E3 and Gamescom was on kits. From my point of view the development is coming along well and with the optimizations we have put in, I am pretty confident the final game will look better than what we showed at E3. I even had to open the cupboard to prove it to some guys from Guerilla who didn’t believe me. At the demo stations our kits were on top of the cupboard directly connected to the screens, so no way we could have done anything else other than run on kits.”
http://www.cinemablend.com/games/Crytek-Ryse-Look-Better-Xbox-One-Than-It-Did-E3-59478.html
selnor1983 said:
Im gonna have to tell Crytek. You really hurt there feelings now. "Yes everything we showed at E3 and Gamescom was on kits. From my point of view the development is coming along well and with the optimizations we have put in, I am pretty confident the final game will look better than what we showed at E3. I even had to open the cupboard to prove it to some guys from Guerilla who didn’t believe me. At the demo stations our kits were on top of the cupboard directly connected to the screens, so no way we could have done anything else other than run on kits.” http://www.cinemablend.com/games/Crytek-Ryse-Look-Better-Xbox-One-Than-It-Did-E3-59478.html |
Are you thinking straight? I just told you; Crytek praising their own product means squat. Which company is going to say something bad, even remotely, about a product of theirs?
Your lack of arguments is painfully obvious! Keep on recycling those replies :S
Kane1389 said:
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30 FPS, but thats OK.

iamdeath said:
KZ is rendering large open city scapes, forests with massive draw dstance, high res textures, and a massive amount of detail all at once in 1080p.....
What techniques is RYSe doing no other game is doing??? Still waiting.
Crytek are pimping theirt own game, they have never been leaders on console...only PC. |
Ok.
Universal Rigs.
Every model is a hero character
8 skinning influences
Geom Cache
Cache-based deformation pipelines.
These are feature film practices used in Avatar finally used in realtime gameing. :)
Theres a reason Crytek head the field.
iamdeath said:
KZ is rendering large open city scapes, forests with massive draw dstance, high res textures, and a massive amount of detail all at once in 1080p.....
What techniques is RYSe doing no other game is doing??? Still waiting.
Crytek are pimping theirt own game, they have never been leaders on console...only PC. |
Kill Zone is rendering a lot of added fog that wasn't there during the earlier builds.

MB1025 said:
|
MP is 60FPS and SP is between 30 and 60. MP being the most important part in an FPS is all you need to know.
selnor1983 said:
Ok. Universal Rigs. Every model is a hero character 8 skinning influences Geom Cache Cache-based deformation pipelines. These are feature film practices used in Avatar finally used in realtime gameing. :) Theres a reason Crytek head the field. |
None of that is unique to ryse, crytek...still waiting.
Crytek don't head the field on console..never has.