Aldro said:
String combo's sounds like a way to say string hits. Basically the Arkham or Assassins Creed system. Hit continously without being hit and be rewarded for it. Do one button before (stun) and then hit for a different ..hit.
Change weapons on the fly in midst of swings to four alternate movesets, hover up people, keep them with several magic and other items and so forth. There's a reason why GoW is the most acclaimed hack and slash series. Ryse isn't even trying to do what GoW is and that is fine. But comparing them is rather funny. I'd be somewhat content if there was a way to do simple combo's like Dynasty Warriors. Square, square, triangle. Or Square, square, square, triangle. But from the demo, it was just mash square nonstop. For a game that mostly only has that going on for it, in a gameplay perspective (fighting basically), it needs more depth.
Using these as mere examples: TLOU goes even beyond that and adds a stealth on the fly with a more refined gameplay system and crafting going on. God of War has an insane amount of depth to its combo system due to all the gear you recieve and you can do so much, you're only limited by your creativity really.
For what Ryse is wanting to do: I think it needs more. Although I cannot say for sure since I haven't played the main campaign (hey its not out yet). But I do think it needs more. Otherwise I see critics panning it badly. We'll see come launch really. You can throw any words developers say or watch videos, but ultimately the final product isn't that far away so let's just patiently await the results. My observations were merely based off of the demo I played and I can't say I see the purpose of putting out a demo that is completely irrelevant to the final product. Chances are any improvements to the actual gameplay is slim when it comes to mechanics really. I hope there's some setpiece variation going on because that gameplay WILL become tiresome after a while. The games length will constantly work against it. |
Ive also read hands on from singleplayer tat claim its a more gritty and real GOW style gameplay.
Anyhow, I dont see a major difference. I play GOW for story not non repetitive gameplay.
Also I wouldnt really talk about TLOU to me. I traded it for GTA5 after getting 81% trough I got bored of its game mechanics. The stealth was broken to. But thats anoter conversation.















