fatslob-:O said:
Machiavellian said:
fatslob-:O said:
smroadkill15 said:
fatslob-:O said:
You do realize that games with more content are successful such a GTA V. Do you see a trend here buddy because I can see it from a mile away. (Destiny and watchdogs will be a smash success just so y;know.)
|
How can you compare one of the biggest franchises in history that's not even in the same genre to something considered a cult classic franchise? Seriously, very few games will ever reach GTAV success, but that doesn't mean they are failures. I really have no idea what your problem with Killer Instinct is, but your argument doesn't hold any wait. That's like comparing Call of Duty to the Witcher, doesn't make any fucking sense.
BTW KI is 1/3rd the price of GTAV. By the time KI ever hits $60 worth of content there will be at least 24 characters on the roster. I would consider that a good price for the content.
|
That's the problem with fighters in general. They don't get the appeal in the mass market to support the franchise. What if killer instinct sells bad ? What are you gonna do once fighters die ? Hardcore fans need to shut up in order for the genre to grow.
|
Why would that be a problem. People who love fighting games do not care if the games appeal to the mass market. That's like saying people who love JRPGs want those games to turn into Mass Effect. I am really not understanding your logic, especially since there are tons of people who love and play fighting games competitively. There are tons of fighting games that continue to come out and probably will continue. The genre has plenty of different types of fighting games that appeal to a wide selection of people.
It really seems like you are looking for a problem that's not there.
|
There is a reason why fighters are uncool and the hardcore fans just proved my point. "Hardcore" gamers in general do not want the genre to progress but instead make it regress. I'd rather have a franchise that is alive than a one that is dead! Not every casual game you see is easy. The motto is "easy to learn but hard to master" can keep everyone happy.
|
I still do not see where you are going with your analysis. How is the fighting game genre uncool? Where is this defined?. Is there some evidense out there where the fighting game genre is having problems? How is the genre stagnating and where is the evidense of such? What progression/regression are you talking about?
It really seems as if you just have a problem with the genre more than anything else. If you like Smash Bros that fine but the genre does not need to be defined by one type of game. Its called a preference which many people choose to use during a purchase. With your train of thought, every FPS should be like Call of Duty and every open world game should be like GTA.