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Forums - Microsoft - Xbox Live Compute: The Difference Engine dedicated servers are free

http://www.gamesindustry.biz/articles/2013-10-15-the-difference-engine

theres alot so im just posting a thing i found intresting

"We are giving this resource away to them for free, so there is a huge incentive to utilise it on Xbox One as much as possible. I don't think that game developers of that magnitude, the Activisions and EAs, are going to put all their eggs into that basket. I think that any good service infrastructure is going to pick and choose the way that they architect the system in the way that's most beneficial to them. I think there'll be cases where developers will want services that the Compute isn't designed for, things like database services or CDNs, things that are going to provide different experiences that are unique to the way that they want to build the game.



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Wow this is a huge feather in MS's cap.



Amazing, hopefully the start of MS becoming more aggressive.



 

This is why I think ms wanted an online only console. So that games could utilize this fully and not rely on the hardware. I wonder what hurdles utilizing this with both online and offline play options will have. Do you think devs will start making their games online only just for this?



Before the PS3 everyone was nice to me :(

Chark said:
This is why I think ms wanted an online only console. So that games could utilize this fully and not rely on the hardware. I wonder what hurdles utilizing this with both online and offline play options will have. Do you think devs will start making their games online only just for this?

In my opinion?  Yes, yes, and yes.

Good news - better games.

Bad news - you need to be connected - which isn't a big deal if you have a good connection.  But if you don't have one, it becomes a very big deal.

But I remember playing World of Warcraft on dial up.  Some  things can be more useful and less difficult than some people think. 

It also helps push their live service, but they are working hard to make sure the customer gets some value for that.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

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Chark said:
This is why I think ms wanted an online only console. So that games could utilize this fully and not rely on the hardware. I wonder what hurdles utilizing this with both online and offline play options will have. Do you think devs will start making their games online only just for this?

Titanfall is onlline only. It utilizes Cloud quite alot.



Nice.



I believe I see MS plan and its multi-tiered. So MS as a company is moving towards a tools and service company. They have been poring huge amounts of money on their cloud infrastructure to the point even competitor companies like Apple use them for their streaming services. Now MS is trying to leverage Azure within the gaming space. It seems MS is on a two prong attack in this space and the second part is not as obvious. This line stands out to me as another goal MS has which is not directly tied to XBL

"I think there'll be cases where developers will want services that the Compute isn't designed for, things like database services or CDNs"

I believe MS is trying to be the hosting service within the gaming space for all the different cloud based services that they offer today with Azure. Now MS offers affordable hosting services for things like persistent worlds for any game, content servers and registration etc.

Take a company like EA who have their own servers which they use for their network. One of the problems is that those servers must be up all the time and set to provide a service to a specific game. Once the user base drops to a certain point, they drop the server for that game.

Moving to MS cloud, they would have the ability to spin up those servers only when needed which would reduce the cost of maintaining the servers compared to how they do it now. I would not be surprise if MS is trying to sell publishers and even big time independent developers on Azure with content servers and such.



I'm not so crazy anymore, right haters?
NO IT WONT ADD MORE OPTIONS, OTHERS CAN DO THE SAME... O SNAP

so 2 settings after all! non connected and allways connected BAZINGA

"We are giving this resource away to them for free, so there is a huge incentive to utilise it on Xbox One as much as possible"
LOVE IT



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selnor1983 said:
Chark said:
This is why I think ms wanted an online only console. So that games could utilize this fully and not rely on the hardware. I wonder what hurdles utilizing this with both online and offline play options will have. Do you think devs will start making their games online only just for this?

Titanfall is onlline only. It utilizes Cloud quite alot.


I mean most/all devs.



Before the PS3 everyone was nice to me :(