Mythmaker1 said:
Play4Fun said:
1. What's the community at large suppose to mean? Forums? Moot point, if so.
2. Has there been some mass vocal reluctance from publishers about the gamepad that I'm unaware of?
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1. Video gaming/consumer market as a whole. Comparing the Wii launch to the Wii U, you can see the difference between a successfully received concept and one that has not received a strong reception.
2. I'm referring to various comments from developers/publishers that they are not developing game X or game Y for the Wii U because they couldn't think of anything to do with the GamePad. I recall hearing something to that effect from Gearbox, among others.
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1. So you're saying the WIi U's slow sales has to with the gamepad and not the software drought and lack of marketing?
That's as short sighted as people who blamed 3DS' 3D feature as a reason customers weren't embracing it, when the big problems were really the price and most of all lack of games.
Comparing the Wii early months to Wii U's doesn't mean the gamepad is the problem. The Wii U had steady first party support from Nintendo early on, the Wii U hasn't.
2. I haven't seen comments like that from alot of devs. The complaints/excuses have mostly been the same not enough power, our games don't sell on nintendo consoles or it's userbase isn't large enough.
Either way, vocal reluctance of publishers to embrace a concept does not provide credence to the idea that a console's main appeal is something of a non-starter to customers, considering 3rd parties were largely reluctant to embrace Wii's controller. The opinion of publishers don't necessarily reflect the opinion of the market as a whole.