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Forums - Gaming Discussion - Inafune says Japanese industry has "gotten worse"

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Do you agree with him?

Yes 75 75.00%
 
No 25 25.00%
 
Total:100

That's another mindset I'm getting tired of. Japan cant creat global games while still being Japanese. For whatever the reason making higher budget games for all peoples automatically makes them western.



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Xxain said:
the-pi-guy said:
Xxain said:

How does a game that profits off 100k help the japanese market? Japan has to many of those type IP's. A game that makes money off such a little amount indictive of a game targeted group at a very very very small size. That's the kinda numbers Compiled Shit expects. Even Nis expects better numbers than that. Games with that target audience or budget could resonate with a global audience.. unless its a smart phone.


Based on the fact that they are still making these games, that should be indicative of something, not everything has to be a huge seller.  If only 100 people in the world had a disease, but it was guaranteed to kill them, would you think that a cure would not be worth it because it does not affect many people.  These games affect 1000x as many people in [obviously] lesser ways, but people are still affected by them.  

Japan makes a lot of niche titles, but without them, there would be a lot of people who wouldn't be getting them obviously.  Just because America is going for the big budget titles, doesn't mean Japan has to also.  


We are on 2 different pages here. We are in a thread about Japan's decent into irrelevance and then obscurity. A game that sells 100k is not a popular game regardless of the profit. Big players in Japanese need to move away from those kind games.. that are most likely otaku fetish or games that involve stupid orange ninja's or origami eyes and start creating IP's that challenge western games.

The racism is strong with you, please do us all a faver and leve the internat. 



Japanese Pop Culture Otaku

hikaruchan said:
Xxain said:
the-pi-guy said:
Xxain said:

How does a game that profits off 100k help the japanese market? Japan has to many of those type IP's. A game that makes money off such a little amount indictive of a game targeted group at a very very very small size. That's the kinda numbers Compiled Shit expects. Even Nis expects better numbers than that. Games with that target audience or budget could resonate with a global audience.. unless its a smart phone.


Based on the fact that they are still making these games, that should be indicative of something, not everything has to be a huge seller.  If only 100 people in the world had a disease, but it was guaranteed to kill them, would you think that a cure would not be worth it because it does not affect many people.  These games affect 1000x as many people in [obviously] lesser ways, but people are still affected by them.  

Japan makes a lot of niche titles, but without them, there would be a lot of people who wouldn't be getting them obviously.  Just because America is going for the big budget titles, doesn't mean Japan has to also.  


We are on 2 different pages here. We are in a thread about Japan's decent into irrelevance and then obscurity. A game that sells 100k is not a popular game regardless of the profit. Big players in Japanese need to move away from those kind games.. that are most likely otaku fetish or games that involve stupid orange ninja's or origami eyes and start creating IP's that challenge western games.

The racism is strong with you, please do us all a faver and leve the internat. 


huh?....



to be honest:
The big Japanese publishers (with the exception beeing Nintendo and Namco Bandai) ...went downhill (to a varying degree)
...he is kind of right :/, although the big Western publishers are pretty shitty too



orniletter said:
to be honest:
The big Japanese publishers (with the exception beeing Nintendo and Namco Bandai) ...went downhill (to a varying degree)
...he is kind of right :/, although the big Western publishers are pretty shitty too


The reason western development has been pushed is because the PC devs switched to consoles after MS came out with the Xbox. PC gamers and the community kind of looked down on the console gaming community because of the low level tech until after the PS/N64 era. PS2/Xbox era Microsoft brought the PC world with them when they came to consoles and it set up the floodgates for the top PC companies to come full time this gen which caused western devs to up their game even more. There was a time in the current gen where PC gaming had a drought because console gaming had the full attention of the top PC developers, Epic being one of them. Even Blizzard has its sights set on console development now and gimped Diablo 3 to appeal to the console audience.



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Square Enix will prove this guy right again when FF13-3 comes out next year.



A203D said:
Square Enix will prove this guy right again when FF13-3 comes out next year.


LOL...Lightening the savior of Square Enix.



im confused... whats he complaining about? all i heard was IP ownership which he thinks Kickstarter can help. well sure but you will never make games like TLoU or Halo or Skyward Sword on that budget. and if this is his complaint dosent the industry as a whole have this problem, hell multiple industries probably have this problem



Go make good game then talk.



Yes and you're nothing better. Your last game was awful Mr. Inafune.



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