DirtyP2002 said:
S.T.A.G.E. said:
ironmanDX said:
S.T.A.G.E. said: In short, they know the Kinect 2.0 wont sell if its sold separately. |
That is just garbage. Kinect is around 25 million in sales, MS have the knowledge, experience and resources to back that up and sell Kinect 2 just as well.
|
...and your point its? You're justifying the longevity of casual use item in the public eye because.....? Kinect 2 is being bundled to protect the investment, period. If they felt they could sell it without you would see a $400 Xbox One. Its called protecting an investment.
|
Well Sony invested heavily in the PS Move, according to some people here even before the launch of the Wii. Yet they did not make it the "standard bundle" and it sold like... well ... it did not sell at all.
So as long as bundles guarantee the software support, I am fine with it. MS has enough problems with the X1 already, they don't need a PS Move-like debacle.
|
I base my answer on this as a mix of issues that hit the Wii and the PS Eye/Move. Sony started the living room motion control movement so they already provided us with all the info we need to figure out how far these devices can be pushed, because concretely (as far as is tech is concerned) Sony has already found the answer as to how to play core games accurately, but their investments in games for it are just shit, which like the Vita lakes the product virtually useless. The Move sold over ten million, I believe. The Eyetoy has been selling in iterations since 2004. The Wii yielded high sales for four years only to gas-out and diminish at the end of the four years. A five year cycle was smart for that console, because it wasn't going to have any legs without proper this party support once all the casual first party went dry.
Now force bundling will guarantee software support, or at the very least more "Better with Kinect" features. I presume it will be the latter since now companies can think about this as a long-run investment.When we're looking at concrete value, again its the same product just more powerful. If it lived up to its promise, we would be playing Ryse on it at launch.
Again, to respond to your point about MS the "PS Move-like debacle", Sony profited off of the Move (which is why they've created a new PS Eye), I am sure, but because of their lack of games and commercialization it just hasn't been a commercial hit. Sony needs to change their casual marketing image, industrial design and publishing routine. Trust me, I have enough criticisim of Sonys handling of the Move to last me a lifetime.
If you've ever seen Jack Tretton's videos he's stated that he wants people to have the power to choose for themselves and keep the console at an affordable price for the majority who don't want the casual item. This will allow the rest to just enjoy their console. I understand the good in that, but the bad in it is that they've created a very potent product, which has more potential than any of their competition, yet has done absolutely nothing with it. The Vita can run circles around the 3DS technically (it's basically a pocket PS3), but are we seeing any games for it? No.
The Move needs better first party support. Sony R&D has already done their job with the quality of the product and its purpose, but again...without games and marketing its a lost cause on consumers and themselves.