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Forums - Microsoft - Why MS is keeping Kinect and didn't sell it for $350 - $400

attaboy said:
S.T.A.G.E. said:
attaboy said:
 

That's fine.  I'm sure it will have issues--just not as much as Eyetoy, PS Eye, Live Vision, or Kinect 1.0.  I'm not getting a next gen console this year, anyway.  I'm happy with my PS3/360/Wii U (got it last year).  I just see what the potential appeal could be.  I'll wait until the software and reviews come but I'm fairly optimistic.  Microsoft is betting the farm on it so they must know something.

Technically speaking, the PSEye and the Move are supposed to be used in tandem for a complete experience. Even if the camera isn't as powerful the experience quality is higher than even Kinect 2.0 on an exponential level. Kudos to MS bigggggggg time on the marketing though. Sony doesn't give a damn about whether the Move is a commercial success.


Would you believe I have a Move and PSEye?  I agree with you.  It was pretty awesome--I used it alongside my Kinect and my Wii Motion Plus.  I think Wii had the best pointer, the Kinect had the best full body controls, and the Move had the best motion.  Wish Sony would have had more faith in it.  It's been gathering dust since Killzone 3.

I think a lot of people are pretty much done with the motion control trend but I still love it!  Hope the next gen version of motion controls is a success.


So true, the Move has so much potential, but they are squandering all that positive thought and R&D. They need to give consumers a good reason to buy it so third party can have faith in invest in it. Their marketing needs to be increased big time. I agree with everything you said about the Kinect and Wii but the Wii Motion plus put on par with the Move in terms of 1:1 motion tracking but the Move still has the camera tracking the motion sensors instead of just a standard infrared sensor bar. I know people who only use the Move for multiplayer in KZ3. That is crazy accurate. I can understand you completely as well on why the Move has collected dust. What a damn shame.

Funny enough, I've had a Kinect yet have never had a Move because I dance, so I invested in the Dance Central franchise (gave that away though when I got rid of my 360). My friend has the Move, so I used it but was just waiting for games to come along for it. The things you can do and manipulate in a 3D realm is just crazy. Watching R&D movies of that thing was so revolutionary.



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Kinect is unique and a differentiator in this grey future of convergent devices. Whatever your opinion of the gameplay aspect, I think the actual interface and physical/voice interaction with your network devices is intriguing after having seen similar in many sci-fi movies.



kirby007 said:
even if the xb1 sells shit ms isn't gonna go anywhere, i assume they would have stopped after the first xbox if that was the case


I just want to be clear that I never said MS is going anywhere.  I said Xbox would go the way of the Zune, or become a stripped down media streaming box with little to no graphical upgrades next gen.



S.T.A.G.E. said:
Why do people act like the Kinect is the first of its kind to grace the gaming industry?

Maybe for the same reason you act like the Sony "started living room motion control gaming".



" However it is the third generation of Xbox and MS is still hemorging money to keep this brand afloat."

No they're not, they've been profiting in the EDD, specifically Xbox for the last SIX years. I really wish these fucking journalists would do their research.



 

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pokoko said:
ironmanDX said:
S.T.A.G.E. said:
In short, they know the Kinect 2.0 wont sell if its sold separately.


That is just garbage. Kinect is around 25 million in sales, MS have the knowledge, experience and resources to back that up and sell Kinect 2 just as well.

Though I think Kinect 2.0 would sell, and perhaps sell moderately well, I don't think we'd see anything like the jump we had with the original Kinect.  After all, those sales fell off a cliff after several months.  As with the Wii, part of the user base were casuals who probably wouldn't return for round 2.

Relative to that, if Microsoft sold the XO without Kinect 2.0, we'd see the same thing that happened with the Kinect after the boom was over, which was that developers started ignoring it.  Microsoft also wants everything to be "better with Kinect," so they're making sure developers won't feel that adding Kinect features is a waste of time.  The only way to do that is to bake it into the base product itself.  Really, they're probably doing the smart thing for the long run, otherwise they'd have a split user base and they'd be the only ones bothering to fund Kinect projects.


IMO the smart thing to do, would be to do the exact same thing they did this gen.  They should have:

-Released the console at $350 to undercut the PS4.

-Spent none of their time worrying about Kinect so they can hopefully launch a full month or two ahead of the PS4.

-Work on Kinect 2.0 once the console is out and wait for the price to drop to $200.

-Once they have a $200 SKU they could bundle Kinect with the console for $300 once again and breath new life into the console as casuals buy it.

 

Kinect was a great way to hold off the PS3 for another year and keep sales up.  But now it has become an anchor holding sales down.  People do realize no casuals would have bought the Wii at $500 right?



J_Allard said:
S.T.A.G.E. said:
Why do people act like the Kinect is the first of its kind to grace the gaming industry?

Maybe for the same reason you act like the Sony "started living room motion control gaming".


"Act"...is such a funny word. I never said anything about starting living room motion control gaming. If you're talking about camera based motion controlling, then you would be correct. Camera...not sensor based motion gaming. Nintendo has been in investing in that since the 80's. :)



endimion said:
the brand won't need saving... even if it actually sales half as much as the PS4 they won't be losing money this....
one great example is apple... they don't dominate any market anymore and yet are way profitable....

there is no desperation at MS... the only desperate people are fans like us that care about sales ranking over profit margin and net profit at the end of the fiscal year....

the XB will follow a usual price decrease as production becomes cheaper....

Well said. Even though I am PS fanboy but I will not deny the truth. Going out of business is not that easy.



I feel MS are hoping they can repeat the same game changer at the time, when the Wii came out. The Wii took them all by surprise and that's a rare thing.

The risk here is:

People now know about motion control. Also Kinect 2.0 is not an original idea.

Kinect 2.0 is a lot more expensive to make than a Wii remote. The point is, Nintendo also made money on the hardware out of the gate. People didn't care about HD graphics because hardly any of us had HD TV's at the time

The X1's main direct competitor is the PS4 which appears to have a strategy of emphasising the game hardware and social aspects. The X1 needs to do all that plus sell the idea to every gamer that Kinect is so much better for games.

Hence why MS are pushing Kinect for the living room just as much as for use in games. Product differentiation. Which then brings us full circle back to how the Wii pulled off just that - product differentiation. However the Wii was completely different to the rest. That's the difference, I think.

I can't see MS doing a Wii here :)



S.T.A.G.E. said:
J_Allard said:
S.T.A.G.E. said:
Why do people act like the Kinect is the first of its kind to grace the gaming industry?

Maybe for the same reason you act like the Sony "started living room motion control gaming".


"Act"...is such a funny word. I never said anything about starting living room motion control gaming. If you're talking about camera based motion controlling, then you would be correct. Camera...not sensor based motion gaming. Nintendo has been in investing in that since the 80's. :)

You just said it in a post earlier in the thread.

It is adorable to read so many qualifiers so there is something to give Sony credit for though.

Of course, you're the same guy who has said Sony's handheld interaction with a home console is still innovative and new even though Nintendo did it a generation earlier, because the technology is more advanced. Yet somehow the Kinect doesn't get that same benefit of the doubt.