Probably trying to push digital sales if true. Is this a legit source?
When the herd loses its way, the shepard must kill the bull that leads them astray.
Probably trying to push digital sales if true. Is this a legit source?
When the herd loses its way, the shepard must kill the bull that leads them astray.
It's rather smart to be honest. Once these small number of units are moved. You can expect a press release saying "Wonderful 101 sold out at retail".
outlawauron said:
Most games don't need to sell kajillions of copies, but 30k is barely enough to profit off of small handheld title (and you're percentages are way off, Nintendo is likely taking $30-35 MAX on first party titles. You're also crazy if you think the budget for this is half a million. |
I remember reading Gamestop buys $60 games for $35, and supposedly that's standard with US retailers across the board, so after shipping and packaging costs, that probably leaves $25 - $30 per copy for a first party game like this one to cover marketing and developement costs.
Of course, margins could be completely different in Japan, and are almost assuredly somewhat different.
| outlawauron said: Most games don't need to sell kajillions of copies, but 30k is barely enough to profit off of small handheld title (and you're percentages are way off, Nintendo is likely taking $30-35 MAX on first party titles. You're also crazy if you think the budget for this is half a million. |
I edited this before your post went through down to $40, plus costs of packaging and shipping bringing it to $35. After I hit submit I did think I overshot the amount they'd make by a bit.
I also don't know why you'd think half a million is too little. Platinum games is a small company so won't have too many people behind it developing it. Development costs are nothing than salaries plus the cost of the products they're using for the game. There are better looking indie titles that are developed for far less.
More than those Xbox 360 haters deserve, if you ask me.
kupomogli said:
People are saying this, but games don't have to sell a kajillion copies to make money. Being a first party title, in the US Nintendo is probably getting around $40 each copy sold, packing and shipping would be less than $5 a copy, so they're making atleast $40 per game sold. $1,050,000. Nintendo probably paid about half a million for this title to be developed, so if 15,000 copies sell they're breaking even. If all 30,000 sell, they doubled their investment. |
Nintendo is making more like $30-$35 for each exclusive. But do you seriously think this game had a budget around $500,000?

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BasilZero said:
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Japan shunned my favorite 7th console and thus they are on my bad side. They don't deserve to have several copies of The Wonderful 101!
That was my failed attempt at humor. Anyway, the way I see it, at least a few Wii U owners are going to go digital with the game. Even with just 30,000 copies, I don't see the game being in huge demand. I downloaded the demo last week and it was fun but far from the must buy I was hoping it would be. 30K should be plenty for this game.
If this trend continues some games will be collector's items at launch...
The game looked like my kind of game... but I always expected that it would be one of the titles I put on the Wii U blackboard.