By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Do you want the Vita to eventually do better than the 3DS?

 

Yes/Nope?

Yes 131 20.06%
 
NO 294 45.02%
 
I want both to do well 206 31.55%
 
I did want it to do better.... 10 1.53%
 
Other ( post below) 11 1.68%
 
Total:652
curl-6 said:
oniyide said:
curl-6 said:
oniyide said:

it would have gotten those first party games anyway so is it really relevant it sold more?

How does that change anything?

it would have gotten the same 1st party support(mostly) no matter how it sold, so IMO i dont see the point it wanting it to sell better than the competitors or vice versa. Same thing Vita, it doesnt really matter if it does better than 3DS because the support most likely wont change. So im asking why would anyone really WANT it to do better?

So you're asking why someone would want the Wii to sell well when the first party was a lock anyway?

Simple; because positive sales encouraged Nintendo to keep doing what it was doing instead of changing tactics.

but they didnt keep doing what they were doing, WIi kinda got cut a bit short. and what they are doing with Wii u is a bit different. so they did change tactics



Around the Network
oniyide said:
curl-6 said:

oniyide said:

 it would have gotten the same 1st party support(mostly) no matter how it sold, so IMO i dont see the point it wanting it to sell better than the competitors or vice versa. Same thing Vita, it doesnt really matter if it does better than 3DS because the support most likely wont change. So im asking why would anyone really WANT it to do better?

 

So you're asking why someone would want the Wii to sell well when the first party was a lock anyway?

Simple; because positive sales encouraged Nintendo to keep doing what it was doing instead of changing tactics.

but they didnt keep doing what they were doing, WIi kinda got cut a bit short. and what they are doing with Wii u is a bit different. so they did change tactics

They're continuing their approach of ressurrected 2D platforming, and games well balanced between accessibility and core appeal, Wii era values that have continued because they were commerciall successful in the 7th gen.



I don't mind either way. If the Vita does eventually do better than it would have to be up there as one of the most successful handhelds ever. The 3DS, (less than a month till I get my XL!! ) is on fire.



curl-6 said:
oniyide said:
curl-6 said:

oniyide said:

 it would have gotten the same 1st party support(mostly) no matter how it sold, so IMO i dont see the point it wanting it to sell better than the competitors or vice versa. Same thing Vita, it doesnt really matter if it does better than 3DS because the support most likely wont change. So im asking why would anyone really WANT it to do better?

 

So you're asking why someone would want the Wii to sell well when the first party was a lock anyway?

Simple; because positive sales encouraged Nintendo to keep doing what it was doing instead of changing tactics.

but they didnt keep doing what they were doing, WIi kinda got cut a bit short. and what they are doing with Wii u is a bit different. so they did change tactics

They're continuing their approach of ressurrected 2D platforming, and games well balanced between accessibility and core appeal, Wii era values that have continued because they were commerciall successful in the 7th gen.

i disagree, Wii was mostly a blue ocean machine, the wii u isnt, they are trying to target both demographics, if it was really continuing what Wii was doing, why has it not had the same sucess as Wii did?



oniyide said:
curl-6 said:

They're continuing their approach of ressurrected 2D platforming, and games well balanced between accessibility and core appeal, Wii era values that have continued because they were commerciall successful in the 7th gen.

i disagree, Wii was mostly a blue ocean machine, the wii u isnt, they are trying to target both demographics, if it was really continuing what Wii was doing, why has it not had the same sucess as Wii did?

That's oversimplifying the Wii. A big part of its appeal was those two traits, that's how it attracted an audience that would buy 20 million plus copies of NSMBWii instead of just Wii Sport/Fit.

This is continuing with NSMBU, Donkey Kong County, Yoshi's Yarn, and the greater accessiblity of Wii U Nintendo games in general compared to he pre-Wii days.



Around the Network
curl-6 said:
oniyide said:
curl-6 said:

They're continuing their approach of ressurrected 2D platforming, and games well balanced between accessibility and core appeal, Wii era values that have continued because they were commerciall successful in the 7th gen.

i disagree, Wii was mostly a blue ocean machine, the wii u isnt, they are trying to target both demographics, if it was really continuing what Wii was doing, why has it not had the same sucess as Wii did?

That's oversimplifying the Wii. A big part of its appeal was those two traits, that's how it attracted an audience that would buy 20 million plus copies of NSMBWii instead of just Wii Sport/Fit.

This is continuing with NSMBU, Donkey Kong County, Yoshi's Yarn, and the greater accessiblity of Wii U Nintendo games in general compared to he pre-Wii days.

I dont think Wii was anywhere near red ocean, i think it had faint traces but nothing like what they are doing with WIi U, but if what you say is true, that doesnt explain why its doing so poorly in comparison



oniyide said:
curl-6 said:
oniyide said:
curl-6 said:

They're continuing their approach of ressurrected 2D platforming, and games well balanced between accessibility and core appeal, Wii era values that have continued because they were commerciall successful in the 7th gen.

i disagree, Wii was mostly a blue ocean machine, the wii u isnt, they are trying to target both demographics, if it was really continuing what Wii was doing, why has it not had the same sucess as Wii did?

That's oversimplifying the Wii. A big part of its appeal was those two traits, that's how it attracted an audience that would buy 20 million plus copies of NSMBWii instead of just Wii Sport/Fit.

This is continuing with NSMBU, Donkey Kong County, Yoshi's Yarn, and the greater accessiblity of Wii U Nintendo games in general compared to he pre-Wii days.

I dont think Wii was anywhere near red ocean, i think it had faint traces but nothing like what they are doing with WIi U, but if what you say is true, that doesnt explain why its doing so poorly in comparison

It's not rocket science as to why it's not doing well; it's not doing well cos it had no damn games for its first 9 months.

Nintendo games aren't really red ocean on Wii U either, as they're unlike those of their competitors.



I just want the Vita to do better than it is doing right now. It doesn't need to do better than the 3DS.

It needs a higher level of weekly sales to get to healthy installed base, so 3rd party studios will actually bother to support it.

It's pretty obvious that Sony is lacking the resources to support it on their own. They would either have to build new studios or buy out existing ones and that's just a very risky business proposal for a company that is not particularly healthy right now.

I love my Vita and I hope it'll succeed in the long run.



 

JoeTheBro said:
oni-link said:
To those saying that there is a HUGE dispcrepancy in visuals between 3DS and PSV you are dreaming!!! If you look at what the best 3DS has to offer against what PSV has put so far it's not THAT big to matter on a handheld. Ask an average joe to compare SSFF:IV 3D, RE:Revelations, Kid Icarus, DKCR, Luigi's Mansion to Uncharted Golden Abyss, and Gravity Rush and they would say the diffrence doesn't matter.


Opinions and all that I guess...





curl-6 said:
outlawauron said:
curl-6 said:
kupomogli said:

The 3DS wasn't dead in the water.  It sold no less than 65,000 a week and that was on its very worst week, but it was usually around 90,000 a week.  "As well as it did" doesn't mean "as well as it's doing now."

65,000 at its worst, with around a 90,000 a week average in comparison to the Vitas 30,000-35,000 average after it went to 199 yen in Japan.  Crazy that people would buy a system with hardly anything worthwhile on it and completely avoid a system with a solid library of  titles.

Consumers obviously don't agree with your definition of a solid library.

Just as we know quality has very little to do with sales, there's not much coorelation between a library and its sales.

... seriously?

Software sells hardware, that's one of the core truths of the industry. If consumers found the Vita's library desirable, they wouldn't be shunning it.

You kind of made my point with your own post. Because quality =/= sales, there's a difference between desirable games and good games. Most good games have mass appeal, but there a lot that do not.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.