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Forums - Nintendo - Does Nintendo Make The Best or Worst Controllers?

 

On a whole how are Nintendo controllers?

The best 311 57.59%
 
Okay 114 21.11%
 
The worst 81 15.00%
 
See results 34 6.30%
 
Total:540

Nobody can deny that all of ther controllers were reveolutionary for their respective times.



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Th3PANO said:
Mummelmann said:
Haha, both!

No seriously, they have the whole spectrum. The Gamepad is by far their worst controller so far, but I actually loved the N64 controller the most. I know, there's something wrong with me!


why is the gamepad their worst? It is comfortable and is not heavy at all.


Bulky, underdeveloped as a tablet controller, awkward button positioning and terrible battery life. It's not a hopeless controller per say, but as far as Nintendo controllers go, I think it's their worst so far. Then again, Nintendo controllers are usually terrific.



I think they're Okay. Neither good nor bad honestly.



The best. All controllers are extremely iconic and legendary. The others could never.



Cobretti2 said:
areason said:
If nintendo made the best controllers they woudn't be coming with a completely new direction controller wise each gen.


ladies and gentlement after 5 years on the site I think we have our dumbest user.


Their button controllers sucked, even the design of the gamecube one. And ninty didn't have faith in the wii mote eough to make it the prime periphereal of the wii u. Creating a new image and a drastically new controller each gen is a gamble, nintendo doesn't want to do it everytime but they have to. 



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Every controller Nintendo made was great up until the Wii... it was good for games that utilized motion controls obviously, but for playing traditional games it left me a bit wanting. And the "classic controller" is no substitute, other than to play VC games with.

Then there's the Wii U controller... the less said about it the better.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

NightDragon83 said:
Every controller Nintendo made was great up until the Wii... it was good for games that utilized motion controls obviously, but for playing traditional games it left me a bit wanting. And the "classic controller" is no substitute, other than to play VC games with.

Then there's the Wii U controller... the less said about it the better.

You're right. "Absolutely stunning" is all that needs to be said about it.



Cobretti2 said:
areason said:
If nintendo made the best controllers they woudn't be coming with a completely new direction controller wise each gen.


ladies and gentlement after 5 years on the site I think we have our dumbest user.

He DOES have a point though.  For example, since the original inception of the Dual Shock controller on PS1, every Sony controller has been the same, with the only changed being analog face buttons and triggers for PS2, pressure sensitive triggers for PS3, and now a touch pad on the front for PS4.  After M$ revised the original Xbox controller to the "S" model, they've all been basically the same too.

Nintendo on the other hand... every gen since the SNES era, where they pretty much invented perfection with the button setup of their controllers, they've gone in drastically different directions from their competition.  The N64 controller was an experiment when they made the jump to 3D, and it was a success for most games but you can't deny it was a bit awkward to use.  The GCN controller was amazingly ergonomic and comfortable, and the Wavebird was awesome, but the kidney shaped buttons surrounding a big A button and a tiny B button was just ridiculous.  Just give us 4 face buttons of equal size... it's worked for over 20 years now!

The Wii was also an experiment in motion controls and it worked well for games that used that setup, not so much for traditional games.  And then there's the Wii U controller, which IMO goes against everything Nintendo stands for because what they've done here is jump on a fad or trend of the day in tablets in a desperate attempt to attract the casuals to their console again, rather than coming up with something completely new and unique, and they've failed miserably at it.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

bananaking21 said:
BasilZero said:
bananaking21 said:
BasilZero said:

NES = Great
SNES = Great
N64 = WTF - this is so bad but yet its so fucking awesome! i fucking love this controller!
GCN = Perfect
Wii = No Comment


fixed!!!


I've had great memories but....the GCN controller was da best imo n_n

Cant wait to get a WiiU and see how the pro controller is like.


why am i the only one who loved this controller?  

NO! N64 controller was awesome!!

Wii was great as well. I love it for its purpose. 



NightDragon83 said:
Cobretti2 said:
areason said:
If nintendo made the best controllers they woudn't be coming with a completely new direction controller wise each gen.


ladies and gentlement after 5 years on the site I think we have our dumbest user.

He DOES have a point though.  For example, since the original inception of the Dual Shock controller on PS1, every Sony controller has been the same, with the only changed being analog face buttons and triggers for PS2, pressure sensitive triggers for PS3, and now a touch pad on the front for PS4.  After M$ revised the original Xbox controller to the "S" model, they've all been basically the same too.

Nintendo on the other hand... every gen since the SNES era, where they pretty much invented perfection with the button setup of their controllers, they've gone in drastically different directions from their competition.  The N64 controller was an experiment when they made the jump to 3D, and it was a success for most games but you can't deny it was a bit awkward to use.  The GCN controller was amazingly ergonomic and comfortable, and the Wavebird was awesome, but the kidney shaped buttons surrounding a big A button and a tiny B button was just ridiculous.  Just give us 4 face buttons of equal size... it's worked for over 20 years now!

The Wii was also an experiment in motion controls and it worked well for games that used that setup, not so much for traditional games.  And then there's the Wii U controller, which IMO goes against everything Nintendo stands for because what they've done here is jump on a fad or trend of the day in tablets in a desperate attempt to attract the casuals to their console again, rather than coming up with something completely new and unique, and they've failed miserably at it.

The WiiU controller was inspired by the DS-line, though. Still not as innovative as the Wii controller, but certainly not jumping on the "tablet fad". If they had done this I'm pretty sure the controller would have had a capacitive multitouch display and no buttons. You know - just like a tablet :)