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Forums - Sales - breakdown of Ubisoft sales per platform

zarx said:

This is what the chart looked like for the same period in the X360's life cycle https://www.ubisoftgroup.com/comsite_common/en-US/images/2006-1862tcm9927776.pdf


Not quite sure how G-Cube had negative sales lol, I guess that stores wouldn't take stock they had produced or something. Look at that X360 30% with a userbase of under 4m http://www.vgchartz.com/weekly/38914/Global/

That chart is all kinds of odd.  What did they have released on the 360?  How were they already dead in the water on the still popular PS2?

Wait, I just looked through VG Chartz and the report you linked.  That 30% of sales is based pretty much soley on 570,000 units sold of Tom Clancy’s Ghost Recon Advanced WarFighter.  They must have had nothing else big out at the time.



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So Ubisoft praised the PSVita for the amazing Assassin's Creed sales and trashtalk the Wii U how ZombiU wasn't profitable but despite this the PSVita even has one percent lower than the abdominal Wii U numbers? Developers keep lying about Nintendo and keep adding higher standards to be 'profitable' although Nintendo consoles are the most cheap to develop for. I'm really disgusted by this supposed to be 'professional' behavior. This is almost as worse as politics.



LilChicken22 said:
So Ubisoft praised the PSVita for the amazing Assassin's Creed sales and trashtalk the Wii U how ZombiU wasn't profitable but despite this the PSVita even has one percent lower than the abdominal Wii U numbers? Developers keep lying about Nintendo and keep adding higher standards to be 'profitable' although Nintendo consoles are the most cheap to develop for. I'm really disgusted by this supposed to be 'professional' behavior. This is almost as worse as politics.


Assassin's Creed Liberatin was likely cheaper to make (recycled assets, mobile, rushed and buggy) and sold 700k vs Zombie U's 470k. Also Ubi released 1 PSV game in the last 12 months, Vs 7 Wii U games (including 3 exclusives).



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theRepublic said:

That chart is all kinds of odd.  What did they have released on the 360?  How were they already dead in the water on the still popular PS2?

Wait, I just looked through VG Chartz and the report you linked.  That 30% of sales is based pretty much soley on 570,000 units sold of Tom Clancy’s Ghost Recon Advanced WarFighter.  They must have had nothing else big out at the time.


I guess you are right here is the one for the Wii and PS3 anyway



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it makes sense as the systems get old that more move to pc.



 

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AIAS said:

I don't get most Nintendo fans. They'd rather buy Nintendoland ( or other N title) than ZombiU (or other third party title).


to be fair Nintendoland was a damn pack in title and ZombiU is the best 3rd party sellingt title, yeah it dont mean much in the grand scheme of things, but the problem is simply, people arent buying that much Wii Us, hence they are not buying the game as much.



zarx said:
LilChicken22 said:
So Ubisoft praised the PSVita for the amazing Assassin's Creed sales and trashtalk the Wii U how ZombiU wasn't profitable but despite this the PSVita even has one percent lower than the abdominal Wii U numbers? Developers keep lying about Nintendo and keep adding higher standards to be 'profitable' although Nintendo consoles are the most cheap to develop for. I'm really disgusted by this supposed to be 'professional' behavior. This is almost as worse as politics.


Assassin's Creed Liberatin was likely cheaper to make (recycled assets, mobile, rushed and buggy) and sold 700k vs Zombie U's 470k. Also Ubi released 1 PSV game in the last 12 months, Vs 7 Wii U games (including 3 exclusives).

beat me too it, dont know why he was comparing a console game to a portable one anyway. and of course they are going to have higher expectations for a damn console game.



Percentage are all good and well but how many games did each platform get to achieve these numbers?



 

 

RolStoppable said:

Let's see...

Wii's revenue share went up, even though it's clear that Wii's raw sales went down. Just Dance 4 is performing notably worse than Just Dance 3 and Ubisoft's back catalog has to be selling worse, because Wii hardware sales are on the decline.

This means that decline for revenue on the PS3 and 360 is much more severe than the numbers suggest at a first glance. The overall revenue/profit numbers for Ubisoft this past quarter cannot be pretty. Do we know them?


https://www.ubisoftgroup.com/comsite_common/en-US/images/Ubisoft%20Q1%20FY14%20English%20finaltcm99105336.pdf

Revenue €76 million down from €131 million last year (Tom Clancy’s Ghost Recon Future Soldier was released Q1 last year but there were no major releases this year) but beat their projected targets of €70 million. Back catalog sales were up 57%, Digital sales up 27%.



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Is this in terms of revenue or unit sales?