| zarx said: This is what the chart looked like for the same period in the X360's life cycle https://www.ubisoftgroup.com/comsite_common/en-US/images/2006-1862tcm9927776.pdf
Not quite sure how G-Cube had negative sales lol, I guess that stores wouldn't take stock they had produced or something. Look at that X360 30% with a userbase of under 4m http://www.vgchartz.com/weekly/38914/Global/ |
That chart is all kinds of odd. What did they have released on the 360? How were they already dead in the water on the still popular PS2?
Wait, I just looked through VG Chartz and the report you linked. That 30% of sales is based pretty much soley on 570,000 units sold of Tom Clancy’s Ghost Recon Advanced WarFighter. They must have had nothing else big out at the time.
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