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Forums - Microsoft - Lanning: Xbox One team should be fired over indie stance

endimion said:
riderz13371 said:
endimion said:
yeah well we are still waiting on oddworld to be that next halo AAAAAAAAAAAAAAAAAAA title coming straight from indie magic land.... sure indies are a great think tank for future ideas..... but he is full of hot air..... 99.9999999% is rehashed crap with a touch of artistic creativity..... not saying I don't like indie games but I'm still waiting on the ground breaking part..... then again there is so much crap in the indie world to dig through it's hard to see through....

When you say you're waiting for an indie title to be the next Halo do you mean to reach Halo's sales or it's critical acclaim? If it's the critical acclaim then I can assure you indie titles have already reached the "Halo status", some of them have even surpassed it.

both.... because they go in pairs.... having ah handfull of fanatics in a niche sector is not ground breaking..... I can pick 3 gurus in every village I go in.... doesn't make them true messiha....
As long as my sister (non gamer) hasn't heard about you, you're still a no name by my standard.....

not saying there isn't anything good in the indie world..... but Lanning is clearly stroking is own ego here....

but hey show me the light if I'm wrong (talking about, console indie here not on PC)


some of the biggest properties in gaming right now (minecraft and angry birds) came out of indie development.  this guy isn't saying oddworld is the next big thing.  he's saying the next big thing will probably come from an indie. 

xbone boasted minecraft xbone edition but when the next really impactful game come to every platform except MS's,..  MS is going to regret it.   that's the story he's telling.  nothing more or less.  late ports of only the biggest hits will make their platform look weak in comparision.  MS needs to change their policies to be competitive so that when lighting strikes again they are already in place to capitolize.



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JayWood2010 said:
think-man said:
Didn't xbox used to be the place to go for indies? what changed....


Nothing has changed.  MSFT often times searches for arcade titles and publishes them. 

I find it crazy that this has even been a complaint among "supposed fans"as of lately when MSFT has been known for bringing some of the biggest arcade games to X360 first or completely exclusive including.

Castle Crashers
Trials
BattleBlock Theater
Minecraft
Elysian Tales
Braid
Bastion
FEZ
Geometry Wars
Trials Evolution
Shadow Complex
Geometry Wars 2
Terraria
Max: The Curse of Brotherhood
Crimson Dragon
REZ
Hydro Thunder Hurricane
State if Decay
Hexic HD
Happy Wars
Limbo
Splosion Man
Ms Splosion Man
Toy Soldiers
Maw
Deadlight

And this list goes on.  All these games has been exclusive or timed exclusives as far as i am aware.  I find it odd that XBLA has been the biggest digital store on consoles and known for bringing the biggest games excluding a few, yet "Supposed Fans" are complaining.  Now I understand indie developers complaining, but not fans because you guys have got a ton from XBLA this gen and that is because they go out and search for talent.

that is a great list.

...now put release dates on each of those titles.  i think you'll find a worriesome trend emerging.



DirtyP2002 said:

I don't get why indie developers try to hate on MS anyway. Most of the "big" indie games are either MS exclusive or timed exclusive. Minecraft, State of Decay, Braid, Limbo or Fez for example.


the most awesome part of your whole arguement is where you use the games from two of the biggest detractors of MS's indie policy as some sort of evidence that MS is doing good with indie's.   i would take that as a worrisome sign personally.



pokoko said:

Edit:  Oh, and one other thing.  It's going to be interesting to see how some of these people who deny any problems at all change their tune when Microsoft comes out and says they're going to improve the way they handle small developers.

Uh.. haven't they already said this?



J_Allard said:
pokoko said:

Edit:  Oh, and one other thing.  It's going to be interesting to see how some of these people who deny any problems at all change their tune when Microsoft comes out and says they're going to improve the way they handle small developers.

Uh.. haven't they already said this?

Uh.. then doesn't that make all the people in denial-mode look all the more silly?  



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Yeah, M$ are absolutely terrible when it comes to their relationship with independent game developers.

Must be why indie games like Castle Crashers, Braid, and Minecraft are all PSN exclusives and sold a ton of copies thanks to the loyalty and dedication Sony fans have for indie developers, unlike their dude-bro counterparts in the Xbox camp who only play shooters.

Oh wait...



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

kitler53 said:
JayWood2010 said:
think-man said:
Didn't xbox used to be the place to go for indies? what changed....


Nothing has changed.  MSFT often times searches for arcade titles and publishes them. 

I find it crazy that this has even been a complaint among "supposed fans"as of lately when MSFT has been known for bringing some of the biggest arcade games to X360 first or completely exclusive including.

Castle Crashers
Trials
BattleBlock Theater
Minecraft
Elysian Tales
Braid
Bastion
FEZ
Geometry Wars
Trials Evolution
Shadow Complex
Geometry Wars 2
Terraria
Max: The Curse of Brotherhood
Crimson Dragon
REZ
Hydro Thunder Hurricane
State if Decay
Hexic HD
Happy Wars
Limbo
Splosion Man
Ms Splosion Man
Toy Soldiers
Maw
Deadlight

And this list goes on.  All these games has been exclusive or timed exclusives as far as i am aware.  I find it odd that XBLA has been the biggest digital store on consoles and known for bringing the biggest games excluding a few, yet "Supposed Fans" are complaining.  Now I understand indie developers complaining, but not fans because you guys have got a ton from XBLA this gen and that is because they go out and search for talent.

that is a great list.

...now put release dates on each of those titles.  i think you'll find a worriesome trend emerging.

Are you implying that the software release schedule for the 360, particularly in downloadable-only arcade titles, has been thinning out recently as M$ prepares to make the transition to the next-generation with the release of their new console?

OMG, SAY IT AIN'T SO!!!



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

@Pokoko and Shinobi-san
I am not denying problems and I have read all the post in that thread.... what I'm saying is 99% don't deserve any considerations from MS or the customer.... I bought about a dozen titles indies... a lot of 8/16bit looking RPGs.... none of which I have actually played at the end because their are just uninspired rehash of stuff we have seen a gazillion time with 0 creativity and originality....

now I'm not saying MS is doing it right..... but Lanning outcry is a freaking joke, if opening the doors means more of those 99% of crap I say no thank you..... in other word.... I'd rather do without the 1% than have a bigger flood of crap....
and please the dev of tomorrow half of them will be absorbed by the big publishers if they have anything decent to show for....

and please the revolution of tomorrow.... once again even a braid, limbo, trial HD, state of decay, geometry wars.... even if excellent indies.... have nothing really ground braking and certainly not material for AAA titles of the future who the eff is he trying to kid ????

that's just my point of view though.... I'm all for opening the doors to the elite of indie gaming but I'm fully against free pass self publishing.... and it's actually killing the good ones.... today I already don't even bother to look in the indie section because as it is there is already too much crap to go through



kitler53 said:
endimion said:
riderz13371 said:
endimion said:
yeah well we are still waiting on oddworld to be that next halo AAAAAAAAAAAAAAAAAAA title coming straight from indie magic land.... sure indies are a great think tank for future ideas..... but he is full of hot air..... 99.9999999% is rehashed crap with a touch of artistic creativity..... not saying I don't like indie games but I'm still waiting on the ground breaking part..... then again there is so much crap in the indie world to dig through it's hard to see through....

When you say you're waiting for an indie title to be the next Halo do you mean to reach Halo's sales or it's critical acclaim? If it's the critical acclaim then I can assure you indie titles have already reached the "Halo status", some of them have even surpassed it.

both.... because they go in pairs.... having ah handfull of fanatics in a niche sector is not ground breaking..... I can pick 3 gurus in every village I go in.... doesn't make them true messiha....
As long as my sister (non gamer) hasn't heard about you, you're still a no name by my standard.....

not saying there isn't anything good in the indie world..... but Lanning is clearly stroking is own ego here....

but hey show me the light if I'm wrong (talking about, console indie here not on PC)


some of the biggest properties in gaming right now (minecraft and angry birds) came out of indie development.  this guy isn't saying oddworld is the next big thing.  he's saying the next big thing will probably come from an indie. 

xbone boasted minecraft xbone edition but when the next really impactful game come to every platform except MS's,..  MS is going to regret it.   that's the story he's telling.  nothing more or less.  late ports of only the biggest hits will make their platform look weak in comparision.  MS needs to change their policies to be competitive so that when lighting strikes again they are already in place to capitolize.

LOL minecraft and angry birds.... yeaaaaaahhhhh

come on if a 99 cents phone game and a geek version of lego is the future of gaming I'm fine with not having more indie comming out on consoles.....

it's certainly not with those game MS is gonna make big money and I highly doubt they platform sellers.... once again who the eff is he trying to kid.... heck I'd be MS I'd sign 20 poor halo remakes before I'd consider any of those..... we'are talking business not trends with very poor chances of ever creating viable revenue.... those are big exception and in all honnesty a second angry bird will be hard to pull out any time soon and minecraft even if a big hit is really a niche concept.....

now I'm not saying there isn't anything good in the indie world, but what he is trying to tell us is far from true.... the real issue those devs have is the thousands of jackasses releasing crap rendering the indie scene worst to navigate than a music collection flee market.....





kitler53 said:
DirtyP2002 said:

I don't get why indie developers try to hate on MS anyway. Most of the "big" indie games are either MS exclusive or timed exclusive. Minecraft, State of Decay, Braid, Limbo or Fez for example.


the most awesome part of your whole arguement is where you use the games from two of the biggest detractors of MS's indie policy as some sort of evidence that MS is doing good with indie's.   i would take that as a worrisome sign personally.

That's a good point. The developers of some of the most marquee indie titles on the Xbox; FEZ, Braid, and Super Meat Boy have all become their biggest detractors.

edit: nice post by Pokoko