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Forums - Nintendo - ZombiU Was "Not Even Close" to Profitable, No Plans for a Sequel

outlawauron said:
mibuokami said:

henmue cost $40 million in development so the cost of tripleA games varies wildly. Gears really can't be used as good example in these circumstances as they don't account for Unreal Engine cost, all other development budget usually accounts for either licensing fees for engine or development of engine for the game.

I think $20m would be a bare minimum tbh.

Edit: There are exception, such as Frostbite being used inhouse for EA which is aimed at reducing development cost and stop it from blowing up even further...

Shenmue actually cost over $70 million.

I thought that was Shenmue 1 and 2 combined?




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KylieDog said:
So the biggest selling third party title which was not a AAA budget is not even close to profitable.


...and people wonder why WiiU not getting many games.


Well if the game would have been any good, it might have even sold a lot more then this



outlawauron said:

Shenmue actually cost over $70 million.

No, Shenmue 1 budget was over 45m.

The whole series cost sega 70m.



KylieDog said:
So the biggest selling third party title which was not a AAA budget is not even close to profitable.


...and people wonder why WiiU not getting many games.


Biggest in what regard? Quality? It sure can't be budget and you clearly know that.



AndrewWK said:

Well if the game would have been any good, it might have even sold a lot more then this


the sad thing is its still the 3rd best selling game on the wiiu ...

i even think zombiu alone sold 2-3x of all ea games combined on the wiiu ...
or sold as much as all activision games combined ...



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LurkerJ said:
KylieDog said:
So the biggest selling third party title which was not a AAA budget is not even close to profitable.


...and people wonder why WiiU not getting many games.


Biggest in what regard? Quality? It sure can't be budget and you clearly know that.

"biggest selling third party title"

Pretty clear what he meant....




LurkerJ said:
KylieDog said:
So the biggest selling third party title which was not a AAA budget is not even close to profitable.


...and people wonder why WiiU not getting many games.


Biggest in what regard? Quality? It sure can't be budget and you clearly know that.


i think biggest in units sold ...



mibuokami said:
LurkerJ said:
KylieDog said:
So the biggest selling third party title which was not a AAA budget is not even close to profitable.


...and people wonder why WiiU not getting many games.


Biggest in what regard? Quality? It sure can't be budget and you clearly know that.

"biggest selling third party title"

Pretty clear what he meant....

I misread. You can disregard my question Kylie.



Deyon said:
outlawauron said:

Shenmue actually cost over $70 million.

No, Shenmue 1 budget was over 45m.

The whole series cost sega 70m.

It seems you're correct. IGN says the first was $47 million and the whole series cost $70.



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KylieDog said:
So the biggest selling third party title which was not a AAA budget is not even close to profitable.


...and people wonder why WiiU not getting many games.


Well it should be profitible based on those sale numbers. So clearly their budget management wasn't managed right.