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outlawauron said:
mibuokami said:

henmue cost $40 million in development so the cost of tripleA games varies wildly. Gears really can't be used as good example in these circumstances as they don't account for Unreal Engine cost, all other development budget usually accounts for either licensing fees for engine or development of engine for the game.

I think $20m would be a bare minimum tbh.

Edit: There are exception, such as Frostbite being used inhouse for EA which is aimed at reducing development cost and stop it from blowing up even further...

Shenmue actually cost over $70 million.

I thought that was Shenmue 1 and 2 combined?