So developers could potentially make use of the RAM so that this RAM runs as good as the PS4's 8GB of GDDR5, however, they'd have to put more effort into to do so.
Atleast it's one less thing the Xbox One is holding the PS4 back from.
So developers could potentially make use of the RAM so that this RAM runs as good as the PS4's 8GB of GDDR5, however, they'd have to put more effort into to do so.
Atleast it's one less thing the Xbox One is holding the PS4 back from.
@JusSayian
Superman beats all of them. PC=Superman confirmed?
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walsufnir said: but here is something *perhaps* more useful for the thread:
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I asked in twitter about the 750Mhz...
Now I made another question if the 192GB/s is wrong... waiting the new reply.
| kupomogli said: So developers could potentially make use of the RAM so that this RAM runs as good as the PS4's 8GB of GDDR5, however, they'd have to put more effort into to do so. Atleast it's one less thing the Xbox One is holding the PS4 back from. |
It's not the RAM... it is the eSRAM only.
At the end that will help only in post-processing jobs.
The real question is if the eSRAM will be available to developers in the first place, or if it will be used by the OS/ Kinect. Why did they pick eSRAM if they weren't going to use it themselves? eDRAM is over three times cheaper! Even if it is available, the PS4 still retains a net memory advantage because the Windows 8 OS reserves 3GB and the PS4 was originally designed to run on 2 GB. At minimum the PS4 has 1 GB more memory available to developers than the X1 has.
Personally, I don't think any of this makes the slightest difference. My eye can barely discern whatever next gen console you pick from the Wii U, despite an order of magnitude difference on paper. My gut is that it won't be worth a multiplatform developer's time to optimize for the XB1: you would expend a lot of effort in code optimization, and the difference will be practically invisible.
With the PS4 you just mash the compile button and you're golden.
@JustSaiyan No I'm not referring to GT. SSJ3 Goku is stronger than Kid Buu.

| SlyTurtle said: @JustSaiyan No I'm not referring to GT. SSJ3 Goku is stronger than Kid Buu. |
No he's not. He was only a match, and even then no living person has the stamina needed to support Super Saiyan 3, so Buu was going to win regardless. Kinda like with Freeza. Goku wasn't actually that much more powerful, Freeza's body just couldn't sustain his power and wore out his body.

darkknightkryta said:
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Yes he is. SSJ3 Goku is stronger. I've argued about this many times on different dbz forums, as well as on YouTube. On another note, let's assume Goku runs out of stamina in SSJ3. There was a 10 year time skip in DBZ in which Goku was training most of the time, Goku mastered SSJ1 in 1 year, he can obviously master SSJ3 in 10 years. SSJ3 form itself is stronger than Kid Buu, not to mention Kid Buu is mistaken to be one of the strongest Buu's but in reality he was the most ruthless.
Btw its confirmed that Goku had 150mil power level compared to Friezas 120mil power level. Goku was much stronger then Frieza. Friezas power dropping didn't give Goku the edge in winning because Goku was already stronger.
Let's stop arguing about this so we don't go off topic on this forum. PM me or something like that if you wish to continue arguing.
On topic: the difference between PS4 and X1 won't make a difference for 3rd party games so its safe to say normal consumers won't care about the graphical difference.

Oh noez, we're used to console fans wars and we can survive them, but God save us from Dragonball wars!!!
I aint no techie. Dis mean Xbone closes the gap with ps4 or is it just fud. some ppl were sayin the numbers are shiite. which is it?