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Forums - PC - Carzy Zarx’s PC Gaming Emporium - Catch Up on All the Latest PC Gaming Related News

Darc Requiem said:
JEMC said:
Darc Requiem said:

It seems I have the opposite reaction to potential walking back of Sony 1st party exclusive games on PC. If Sony continues their current philosophy, I'm not buying a PS6. My PS5 is basically a dust magnet bcause I can get the games on PC. Worse I sold my original PS5 and snagged a PRO. I think the last game I bought for PS5 was Stellar Blade. Which I ended up buying again on PC. That game had the best PSSR implementation that I've seen. Better than Rebirth's which wasn't bad but Stellar Blade's looked markedly better.

One thing I thought since this rumor/leak launched is that, how many first party titles can Sony launch? And I'm talking real first party titles, not timed or console exclusives bought from third party publishers.

Because other than Insomniac, how many of their studios can actually launch more than one game per gen right now? Naughty Dog hasn't even launched one new game yet, and the PS5 has been in the market for 5 years.

The reason for the reduced output from their studios is the insanely stupid GaaS push from Jim Ryan and Hermen Hulst. Without it, the output would have been significantly higher. The now shuttered Blue Point would have likely had release two games by now and be in the midst of a third. Naughty Dog wasted years on GaaS focued TLOU Factions title...and I'm off on a tangent that's topic related. Sorry about that.

You have nothing to be sorry about. You made a good point about SOnyu's obsession with GaaS games and how it impacted their game output this gen.

But I wonder what was Naughty Dog's role in this, because they're big enough in every single metric (size, popularity and importance in the Playstation brand), that I think they could have opted out of making a multiplayer TLoU game if they had wanted.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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JEMC said:
Bofferbrauer2 said:
Conina said:

Last week I bought a (barely) used Meta Quest 3 with Elite strap and a clip-on battery pack.
My prescription lens clip-ins arrived this Saturday.

***

I feel lousy now with my new UHD Blu-ray 4K player that arrived today...

Edit: This one here, but for about 35€ cheaper.

Hey, good for you!

What are you going to use it for? I hope it's not to watch movies on PC, because I read earlier this year that you can no longer do that on modern PC hardware (here, on Club386).

I have an LG 4k UHD Blu-ray drive that I move between my Desktop and Laptop with modified firmware that circumvents this issue.

But truth be told, I don't use my PC's for watching movies, I have my home theater system for that, but I do enjoy the added compatibility of playing all optical discs without restriction for storage.

You can still rip UHD films to PC of course without SGX, you just can't play films natively as you don't have a protected pipeline to playback these movies.

This is just another example of "Fuck DRM" as it's DRM that screws over legitimate consumers.

Last edited by Pemalite - 1 day ago


www.youtube.com/@Pemalite

PC GPU Market Enters “Rough Sailing” as Shipments Drop 3.3%: It Could Get Much Worse in 2026

https://wccftech.com/pc-gpu-market-enters-rough-sailing-as-shipments-drop/

Sony reportedly shifts PlayStation strategy back toward exclusives, Ghost of Yotei not coming to PCs

https://videocardz.com/newz/sony-reportedly-shifts-playstation-strategy-back-toward-exclusives-ghost-of-yotei-not-coming-to-pcs

Apple MacBook Neo launches with A18 Pro, starts at $599

https://videocardz.com/newz/apple-macbook-neo-launches-with-a18-pro-starts-at-599

I am actually interested

AMD Ryzen AI 400 does not support Radeon RX 9000 GPUs at full PCIe speed

https://videocardz.com/newz/amd-ryzen-ai-400-does-not-support-radeon-rx-9000-gpus-at-full-pcie-speed

ASUS reportedly raises GeForce RTX 50 GPU pricing in China, Radeon pricing unchanged

https://videocardz.com/newz/asus-reportedly-raises-geforce-rtx-50-gpu-pricing-in-china-radeon-pricing-unchanged

EA job listing points to ARM64 Windows driver for EA Javelin Anticheat

https://videocardz.com/newz/ea-job-listing-points-to-arm64-windows-driver-for-ea-javelin-anticheat

ASUS, Lenovo pages briefly list RTX 5070 Laptop GPU with 12GB GDDR7

https://videocardz.com/newz/asus-lenovo-pages-briefly-list-rtx-5070-laptop-gpu-with-12gb-gddr7

AMD Witnesses “Unexpected” CPU Demand From Customers as Agentic AI Accelerates Adoption; CEO Lisa Su Warns Supply Is Tightening

https://wccftech.com/amd-witnesses-unexpected-cpu-demand-from-ai-customers/

Micron Ships Out the “World’s First” 256GB SOCAMM2 Modules Targeted Toward the Agentic AI Frenzy

https://wccftech.com/micron-ships-out-the-worlds-first-256gb-socamm2-modules/

Intel's make-or-break 18A process node debuts for data center with 288-core Xeon 6+ CPU — multi-chip monster sports 12 channels of DDR5-8000, Foveros Direct 3D packaging tech

https://www.tomshardware.com/pc-components/cpus/intels-make-or-break-18a-process-node-debuts-for-data-center-with-288-core-xeon-6-cpu-multi-chip-monster-sports-12-channels-of-ddr5-8000-foveros-direct-3d-packaging-tech

Intel Chairman Frank Yeary retires, Craig Barrat to become the new chairman of the Board of Directors

https://www.tomshardware.com/pc-components/cpus/intel-chairman-frank-yeary-retires-craig-barrat-to-become-the-new-chairman-of-the-board-of-directors



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

These are the Wednesday gaming news:

SALES/PLAYER COUNTS & DEALS

Send us your wildest gaming clips from GTA 5 and you could win a $100 Steam gift card
https://www.pcgamer.com/games/send-us-your-wildest-gaming-clips-from-gta-5-and-you-could-win-a-usd100-steam-gift-card/
Last month we launched a fun new feature: PC Gamer Clips! The coolest thing about this new feature is that it features, well, you. We know you're having a great time playing games, so why not record your best, wildest, and weirdest moments, then send the clips to us so we can share them with everyone on our site and social channels?
And, psst: there's a little something in it for ya, too. Each month our editors will pick their favorite submitted clip and proclaim it the winner—and the prize is a $100 Steam gift card! (Please note: restrictions apply, and the prize is only available if you're a US or UK resident.)
So, the next time you're gaming, make sure you're recording it, too. If something funny or strange or completely awesome happens, just snip it (the video needs to be under 10GB) and send it to us using the handy-dandy form on our Clips page. You might wind up featured on our social channels or the Clips page itself.
>> Few of us are eligible, but some of you may try your luck.

Capcom makes the majority of its sales on PC, and it expects the 'ratio to continue increasing'
https://www.pcgamer.com/gaming-industry/capcom-makes-the-majority-of-its-sales-on-pc-and-it-expects-the-ratio-to-continue-increasing/
PC beats PS5, Nintendo Switch and Xbox by a large margin when it comes to Capcom game sales, the publisher has confirmed in its latest quarterly report. It's a pretty astonishing figure: PC sales make up "approximately" 50 percent of total unit sales. That means other platforms—the aforementioned consoles and smartphones—share the other 50 percent of sales.
"As of the third quarter, PC sales account for approximately 50% of total unit sales, and we expect this ratio to continue increasing," the report says.
"Accordingly, we will further strengthen our PC development framework," the report goes on. "The technical expertise gained from addressing increasing program complexity and performance challenges in Monster Hunter Wilds will be applied to future title development."

GOG has one new promo: the Shooter Promo , featuring games with up to 95% discounts during the next 10 days: https://www.gog.com/en/promo/20260304_shooter_promo

Steam has four new deals:

The Humble Store features a Ubisoft Publisher Sale, with games up to 95% off during 12 days. Needless to say, most keys are for UbiConnect: https://www.humblebundle.com/store/promo/ubisoft-publisher-sale/

SOFTWARE & DRIVERS

-Empty-

MODS, EMULATORS & FAN PROJECTS

Resident Evil 1's remake and the OG Resident Evil 4 are still must-plays, and you can make them both look even better with HD remaster mods
https://www.pcgamer.com/games/resident-evil/remake-re4-hd-mods-remasters/
The GameCube era of the early 2000s was a magical time for Resident Evil. Not only did Capcom return to the first game, releasing a much more challenging and intense remake (where mutating, self-reviving enemies first appeared, a feature every Requiem player is VERY familiar with by now), but it also pushed the genre towards a new, more action-oriented era with the gloriously camp Resident Evil 4.
Liberated from the GameCube and now over 20 years old each, both REmake and the OG RE4 are available with some mild enhancements on Steam. They're perfectly playable straight from the installer—but we can do better.
Thanks to painstaking efforts by the community, extensive graphical mods are available for both games, although not much gameplay-wise. Best not to mess with perfection, after all.
>> The article lists 2 mods, one for each game, with videos and pictures of each one.

GAMING NEWS

WWE 2K26 Gets PC Requirements, Will Be Using Denuvo
https://www.dsogaming.com/news/wwe-2k26-gets-pc-requirements-will-be-using-denuvo/
2K Games has shared the official PC system requirements for WWE 2K26. Moreover, the publisher revealed that the game will be using the Denuvo anti-tamper tech. So, let’s see what PC system you’ll need to run this new WWE 2K game.

Highguard is shutting down in less than two months after launch
https://www.dsogaming.com/news/highguard-is-shutting-down-less-than-two-weeks-since-launch/
Highguard came out on January 26th as a free-to-play PvP raid extraction shooter. And now, in less than two months since launch, Wildlight Entertainment announced its cancellation.
>> It will close in March 12.

Ghost of Yotei, Saros and Marvel’s Wolverine reportedly not coming to PC
https://www.dsogaming.com/news/ghost-of-yotei-saros-and-marvels-wolverine-reportedly-not-coming-to-pc/
Bloomberg’s Jason Schreier has reported that Ghost of Yotei, Saros, and Marvel’s Wolverine may not come out on PC. According to Schreier’s sources, Sony has scrapped its plans to bring these games to the PC.
>> Mike Ybarra, that must have a lot of free time in his hands, speculates that Valve’s Steam Machine may have something to do with this shift in strategy, as Sony would see it as a competitor to its Playstation consoles (TPU link)



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

The second part of the Wednesday gaming news:

Bungie unveils Marathon's first season, confirming that, yes, it'll wipe all your loot and progress every three months: 'Each season of Marathon brings a clean slate for the whole community'
https://www.pcgamer.com/games/fps/bungie-unveils-marathons-first-season-confirming-that-yes-itll-wipe-all-your-loot-and-progress-every-three-months-each-season-of-marathon-brings-a-clean-slate-for-the-whole-community/
Marathon's weekend Server Slam has only just finished, but with the game launching in a mere three days on March 5, Bungie's ready to talk post-launch plans, spilling the beans on Season 1 and how wipes will work.

The Sims announces a Creation Club-style Marketplace and Maker program enabling content creators to sell their work directly to players
https://www.pcgamer.com/games/the-sims/the-sims-announces-a-creation-club-style-marketplace-and-maker-program-enabling-content-creators-to-sell-their-work-directly-to-players/
Sims 4 players who want more stuff in their game will soon be able to "discover, purchase, and play" new content via the Sims 4 Marketplace, an "in-game destination" unveiled by EA today. And for those who prefer to make (and sell) that content, it also announced the Sims Maker Program, which will enable approved content creators to publish their work directly to the Sims 4 Marketplace, and earn money for their work.
>> I wonder how long it will be until I share an article about someone abusing this system, like what happened in Fortnite.

Star Citizen studio suffered a data breach in January, and some players aren't happy with the very quiet disclosure that only happened this week
https://www.pcgamer.com/games/sim/star-citizen-studio-suffered-a-data-breach-in-january-and-some-players-arent-happy-with-the-very-quiet-disclosure-that-only-happened-this-week/
Star Citizen studio Cloud Imperium has reported a data breach following "a systematic and sophisticated attack," which it says resulted in unauthorized access to some of its backup systems, "including limited access to users' personal data." The studio says it doesn't believe the breach constitutes a safety risk and no financial or payment information was taken, but it's nonetheless facing some criticism for how it disclosed the breach, and how long it took to do so.

Iron Galaxy says the Fallout: New Vegas image it posted yesterday doesn't mean anything: 'We use that slide every month and has nothing to do with anything Fallout being worked on'
https://www.pcgamer.com/games/rpg/iron-galaxy-says-the-fallout-new-vegas-image-it-posted-yesterday-doesnt-mean-anything-we-use-that-slide-every-month-and-has-nothing-to-do-with-anything-fallout-being-worked-on/
Did you get all wound up and excited and radioactively hot yesterday when I said that, hoo boy, it sure looks like Iron Galaxy is working on a Fallout: New Vegas remaster? If so, well, I might owe you an apology for getting your blood roiled up, because the studio says it's not happening.
"Nope! There is nothing to see here," Iron Galaxy wrote on X in a response to our story. "Sorry to disturb the volcanoes, but that was just a BTS look at our company meeting. We use that slide every month and has nothing to do with anything Fallout being worked on. As you can imagine, we love Fallout, too. Now pardon us as we retreat back into our vault."
>> So they shared a picture with a Fallout related theme but it means nothing? They’re either dumb or someone wasn’t allowed to share this pic yet.

This dice-rolling roguelite is like Balatro on steroids, and its bosses are pure evil
https://www.pcgamer.com/games/roguelike/this-dice-rolling-roguelite-is-like-balatro-on-steroids-and-its-bosses-are-pure-evil/
I spent most of Steam Next Fest playing Balatro-likes—here's a list of seven demos I think you should try—but it wasn't until this weekend when I stumbled upon a nifty dice-roller called Dice A Million.
I've been playing the demo every day since, and you should too, but there's a bonus: if you like it, you don't need to wait for the full version. Dice A Million launched last week and it's on sale for another week.
>> It’s 20% off.

Minecraft has finally revealed the name of its baby mob update, and I honestly didn't think it could get any cuter but here we are
https://www.pcgamer.com/games/survival-crafting/minecraft-has-finally-revealed-the-name-of-its-baby-mob-update-and-i-honestly-didnt-think-it-could-get-any-cuter-but-here-we-are/
Minecraft has announced the official name of its first drop for 2026, and yes, it's just as cute as its contents. In an official blog post, it was shared that the drop we've been happily calling the "baby mob update" will in fact be called the Tiny Takeover drop.

Overwatch is getting a bunch of Nier: Automata skins and at this point I'm convinced support mains are the only ones spending money on this game
https://www.pcgamer.com/games/fps/overwatch-is-getting-a-bunch-of-nier-automata-skins-and-at-this-point-im-convinced-support-mains-are-the-only-ones-spending-money-on-this-game/
I gotta say, it's been a good time to come back to Overwatch. Five new heroes, plus all of the ones I missed out on in the three or four years I haven't been playing. The Sanrio collaboration that actually had me contemplating playing Widowmaker for the first time in my life. A renewed drive to play the first multiplayer shooter I ever fell in love with. Something I am most definitely going to continue to do now that Blizzard just announced a freakin' Nier: Automata collaboration.

After planning 2 more paid acts, narrative scifi power-washer Ambrosia Sky is instead finishing its story in one free update to 'maximize' its focus on what players loved: 'People got in on that sapphic yearning right away'
https://www.pcgamer.com/games/sim/after-planning-2-more-paid-acts-narrative-scifi-power-washer-ambrosia-sky-is-instead-finishing-its-story-in-one-free-update-to-maximize-its-focus-on-what-players-loved-people-got-in-on-that-sapphic-yearning-right-away/
Ambrosia Sky: Act One launched in November 2025 as the first installment of an episodic immersive sim narrative following spacefaring researcher Dalia as she investigates the fungus-overrun ruins of the station she once called home. But while developer Soft Rains initially aimed to complete Ambrosia Sky with two additional paid acts, it's now planning to finish Dalia's story of fungicide and forlorn yearning in Ambrosia Sky: Act Two, launching as a free update later this year.

Arc Raiders devs had to nerf the blueprint drop rate because players are too good at finding them: 'First Wave caches have been handing out a lot of blueprints'
https://www.pcgamer.com/games/third-person-shooter/arc-raiders-devs-had-to-nerf-the-blueprint-drop-rate-because-players-are-too-good-at-finding-them-first-wave-caches-have-been-handing-out-a-lot-of-blueprints/
More tweaks have been dished out for Arc Raiders in its latest patch notes. We've got "a very hot fix" for the Dam Controlled Access Zone, and bug fixes for a snaphook glitch and an issue where arcs would cause drops in performance. But the biggest change is certainly how the drop rate of rare blueprints has been nerfed.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Around the Network

And this is the third part of the gaming news:

Killing Floor studio Tripwire Interactive lays off 23 people because of 'business realities' and all the other usual stuff
https://www.pcgamer.com/gaming-industry/killing-floor-studio-tripwire-interactive-lays-off-23-people-because-of-business-realities-and-all-the-other-usual-stuff/

Fallout 3 lead Emil Pagliarulo tried to stuff it to the gills with Deus Ex DNA: 'As much immersive sim as was humanly possible'
https://www.pcgamer.com/games/fallout/fallout-3-lead-emil-pagliarulo-tried-to-stuff-it-to-the-gills-with-deus-ex-dna-as-much-immersive-sim-as-was-humanly-possible/

Evil Dead's Bruce Campbell reveals 'treatable but not curable' cancer diagnosis, but says 'I am a tough old son-of-a-bitch' and expects 'to be around for a while'
https://www.pcgamer.com/movies-tv/evil-deads-bruce-campbell-reveals-treatable-but-not-curable-cancer-diagnosis-but-says-i-am-a-tough-old-son-of-a-bitch-and-expects-to-be-around-for-a-while/

World of Warcraft: Midnight players found an empty campsite that references 2019's planet-hopping puzzler Outer Wilds
https://www.pcgamer.com/games/world-of-warcraft/world-of-warcraft-midnight-players-found-an-empty-campsite-that-references-2019s-planet-hopping-puzzler-outer-wilds/
>> Also, here’s how to make a build that can heal your whole party with one button (link).



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

You know when I first heard that Playstation was bringing it's games to PC, my feelings went nuts! There was so much potential and games they could have brought such as Bloodborne, God of war collection, Nathan Drake collection, Gravity Rush Collection, Ratchet and Clank collection, Sly Cooper Collection, Jack and Dexter collection, Twisted Metal collection and the list goes on. Playstation had an insane portfolio of games that never made it to PC so not only did they have a lot of potential, but they had developers that were renowned for their care and attention to making games.

But what really happened is their handling of PC games has been mixed. High profile ports like Last of Us, Horizon, Spiderman, Returnal, Ratchet and Clank and others was met with shader compilation stutters, graphical bugs, high vram usage and many other issues. These things eventually got fixed but the damage was done and the steam user reviews and refunds kicked in. On the other hand, day 1 releases like Helldivers 2 was met with crazy success on PC.

Now I am not saying that releasing day 1 is all that is needed but I do feel like their a lot of their efforts as been mid. They didn't really put in the care and attention you would expect Playstation developers to do on many PC versions of the games. Even Nexxis which Alex from DF loves has had many issues with their ports during launch.

So I don't really mind this decision of Playstation going back to exclusive only games cause their PC efforts have had a lot to be desired. This is in contrast to many third party developers who do put a lot of effort into their PC ports and get rewarded as such. At the end of the day, whether it's Playstation or PC gamers, people are paying their hard earned money and if you aren't gonna put in the effort...



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Jizz_Beard_thePirate said:

You know when I first heard that Playstation was bringing it's games to PC, my feelings went nuts! There was so much potential and games they could have brought such as Bloodborne, God of war collection, Nathan Drake collection, Gravity Rush Collection, Ratchet and Clank collection, Sly Cooper Collection, Jack and Dexter collection, Twisted Metal collection and the list goes on. Playstation had an insane portfolio of games that never made it to PC so not only did they have a lot of potential, but they had developers that were renowned for their care and attention to making games.

But what really happened is their handling of PC games has been mixed. High profile ports like Last of Us, Horizon, Spiderman, Returnal, Ratchet and Clank and others was met with shader compilation stutters, graphical bugs, high vram usage and many other issues. These things eventually got fixed but the damage was done and the steam user reviews and refunds kicked in. On the other hand, day 1 releases like Helldivers 2 was met with crazy success on PC.

Now I am not saying that releasing day 1 is all that is needed but I do feel like their a lot of their efforts as been mid. They didn't really put in the care and attention you would expect Playstation developers to do on many PC versions of the games. Even Nexxis which Alex from DF loves has had many issues with their ports during launch.

So I don't really mind this decision of Playstation going back to exclusive only games cause their PC efforts have had a lot to be desired. This is in contrast to many third party developers who do put a lot of effort into their PC ports and get rewarded as such. At the end of the day, whether it's Playstation or PC gamers, people are paying their hard earned money and if you aren't gonna put in the effort...

Games like Helldivers 2 will still launch day and date on PC. It's the single player titles that are effected. I'm surprised it finally dawned on Sony that putting their single player exclusives on PC hurts Playstation sales. Did they not see what happened at Xbox? If all your games are on PC, a significant portion of the market has no reason to buy your console. 



Darc Requiem said:
Jizz_Beard_thePirate said:

You know when I first heard that Playstation was bringing it's games to PC, my feelings went nuts! There was so much potential and games they could have brought such as Bloodborne, God of war collection, Nathan Drake collection, Gravity Rush Collection, Ratchet and Clank collection, Sly Cooper Collection, Jack and Dexter collection, Twisted Metal collection and the list goes on. Playstation had an insane portfolio of games that never made it to PC so not only did they have a lot of potential, but they had developers that were renowned for their care and attention to making games.

But what really happened is their handling of PC games has been mixed. High profile ports like Last of Us, Horizon, Spiderman, Returnal, Ratchet and Clank and others was met with shader compilation stutters, graphical bugs, high vram usage and many other issues. These things eventually got fixed but the damage was done and the steam user reviews and refunds kicked in. On the other hand, day 1 releases like Helldivers 2 was met with crazy success on PC.

Now I am not saying that releasing day 1 is all that is needed but I do feel like their a lot of their efforts as been mid. They didn't really put in the care and attention you would expect Playstation developers to do on many PC versions of the games. Even Nexxis which Alex from DF loves has had many issues with their ports during launch.

So I don't really mind this decision of Playstation going back to exclusive only games cause their PC efforts have had a lot to be desired. This is in contrast to many third party developers who do put a lot of effort into their PC ports and get rewarded as such. At the end of the day, whether it's Playstation or PC gamers, people are paying their hard earned money and if you aren't gonna put in the effort...

Games like Helldivers 2 will still launch day and date on PC. It's the single player titles that are effected. I'm surprised it finally dawned on Sony that putting their single player exclusives on PC hurts Playstation sales. Did they not see what happened at Xbox? If all your games are on PC, a significant portion of the market has no reason to buy your console. 

Idk what their reasoning was tbh. If it was "Porting games will bring more money" then they did a poor job cause majority of the ports had issues during launch. If it was "Give PC gamers a taste so they will buy a PS5," that's just dumb thinking lol since those that wanted to buy one would have bought one and those that didn't would have even less reasons to buy a ps5. It's just poor execution all around but least we got some games. If I was them, I'd port the old generation collections to PS5 and PC and leave the new first party single player titles on PS5.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

I can't say that it will be a huge loss for me if they stop releasing their games on PC, as I haven't bought any. The game I was more interested in, for some odd reason, was Days Gone, but I asked around and found out that the game had an "open ending", which I don't like, and it's clear the game didn't sell well enough to get a sequel so I wasn't going t obuy a game only to be "blue balled" in the end.

After that, well, the whole mess with PSN accounts came to light and I put any Sony game purchase on hold indefinitely, even after they decided to remove the requeriment, as I couldn't trust in them not bringing it back again later.

I still think it's a mistake that won't translate in more sales, but I'm not a well-paid executive at Sony so, what will I know.

At least Capcom has been able to identify that launching bad performing games actually hurts sales of said games and plans to adress that. Some pay attention to the roots and causes of its problems.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.