By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - PC - Carzy Zarx’s PC Gaming Emporium - Catch Up on All the Latest PC Gaming Related News

hinch said:

Yeah I mean I get they are pushing for 4K so they can sell their TV's hence no 1440P or OLED.

These are just middling releases and a huge missed opportunity from their new brand. Sony should've gone big or not bothered. $900 is a tough sell for a 27" monitor for those specs. And true that 1080P 240hz one is just bad, particularity at that price point. Considering you can get similar spec ones for half the price.

For their top end they could've and should have just went with the same 34" QD-OLED Samsung panel and just pony up and support 1440P and Freesync on the PS5. Would've cost Sony less to make and be a far superior product.

I just don't get the stupid insane push for 4k monitors these days. Going by Steam client data stats, most folks are still playing at 1080p, folks like Jayz2C, GN and others usually push for 1080p/1440p stuff (when they ever get the chance to talk about monitors), the only one who ever pushes hardcore for 4-8k is Linus, because that's his fetish. 

Just offering a 4k VRR monitor with no G-sync or Free-sync and no other res types makes it a dismal offering and giving no real set of options to choose from their end. 



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Around the Network

The Wednesday news:

SALES /PLAYER COUNT & DEALS

GOG has two new flash deals and the Midweek Sale:

Fanatical has two new flash deals:

SOFTWARE & DRIVERS

-Empty-

MODS, EMULATORS & FAN PROJECTS

-Empty as well-

GAMING NEWS

New Monster Hunter Rise Update will bring NVIDIA DLSS, Classic Filter & Detailed Photo Mode
https://www.dsogaming.com/patches/new-monster-hunter-rise-update-will-add-nvidia-dlss-classic-filter-detailed-photo-mode/
Capcom has detailed an upcoming update for Monster Hunter Rise that will release on June 30th, and will be 22GB in size. According to the release notes, the June 30th Patch will add support for NVIDIA DLSS, and will introduce a Classic Filter and a Detailed Photo Mode.

New Gotham Knights gameplay trailer focuses on Robin
https://www.dsogaming.com/videotrailer-news/new-gotham-knights-gameplay-trailer-focuses-on-robin/
Warner Bros has released a brand new gameplay trailer for Gotham Knights that focuses on Robin. This trailer shows off some of Robin’s moves, giving players an idea of his fighting style.

PAC-MAN WORLD Re-PAC is coming to PC on August 26th
https://www.dsogaming.com/news/pac-man-world-re-pac-is-coming-to-pc-on-august-26th/
Bandai Namco has announced a remaster of the 3D platformer PAC-MAN WORLD, which will come out on PC on August 26th. In order to celebrate this announcement, the publisher also released the game’s debut trailer that you can find below.

Konami has announced SUPER BOMBERMAN R 2, coming to PC in 2023
https://www.dsogaming.com/news/konami-has-announced-super-bomberman-r-2-coming-to-pc-in-2023/
Konami has announced the sequel to SUPER BOMBERMAN R, SUPER BOMBERMAN R 2, which will be coming to PC in 2023. In order to celebrate this announcement, the Japanese company also released the game’s debut trailer that you can find below.

Ubisoft’s Skull & Bones may release on November 8th
https://www.dsogaming.com/news/ubisofts-skull-bones-may-release-on-november-8th/
It appears that Ubisoft’s pirate game, Skull & Bones, may release on November 8th. This information comes straight from Microsoft’s store. And while this could be a placeholder date, industry insiders suggested that this is the real deal.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Part two of the news:

What Townscaper needed, apparently, was delightfully tiny trains
https://www.pcgamer.com/what-townscaper-needed-apparently-was-delightfully-tiny-trains/
I love Townscaper. Oskar Stålberg's delightful little island toy struck a real soft spot for the part of me that misses living in quaint little coastal towns, and it's practically perfect in generating seaside villages. But gosh, wouldn't it be nice if it also featured trains?

Disney Dreamlight Valley gameplay trailer reveals a surprisingly grim magic kingdom
https://www.pcgamer.com/the-disney-dreamlight-valley-gameplay-trailer-is-surprisingly-grim/
We got our first look at Disney Dreamlight Valley in May, when we called it "the perfect Stardew Valley/Animal Crossing life-sim hybrid." During today's Nintendo Direct livestream, we got a closer look at what's in store, along with a release date: September 6, 2022.

Steam's most-wishlisted game admits to using some 'volunteer' workers
https://www.pcgamer.com/steams-most-wishlisted-game-admits-to-using-some-volunteer-workers/
Propnight developer Fntastic recently came under fire after putting out a call for "volunteers" to help it finish work on its next game, an open-world survival MMO called The Day Before (opens in new tab). The criticism was simple: Fntastic is an established developer and The Day Before has the potential to be a major hit: It holds the top position on Steam's list of most-wishlisted games. So why is the studio trying to avoid paying people for their work?

Total War: Warhammer 3 is shaking things up with the Immortal Empires map and starting positions
https://www.pcgamer.com/total-war-warhammer-3-is-shaking-things-up-with-the-immortal-empires-map-and-starting-positions/
As the release of Immortal Empires for Total War: Warhammer 3 draws nearer, Creative Assembly has been slowly revealing more info about the free-DLC campaign presenting an epic free-for-all war for domination. There was the beta version of its map, which will be the biggest in any Total War, roughly twice the size of Warhammer 2's Mortal Empires map. It'll need to be, since it has to have room for almost 100 more starting factions (Mortal Empires had 183, Immortal Empires will have around 278, subject to change during the beta), and 12 more legendary lords. As of the latest blog, we know where some of those lords will begin their wars for domination.

Wizard royale Spellbreak is shutting down next year
https://www.pcgamer.com/wizard-royale-spellbreak-is-shutting-down-next-year/
Spellbreak, the fantasy battle royale from Proletariat, has announced it'll be shutting down in early 2023.
The game attempted to offer a twist on the traditional battle royale, swapping guns for gauntlets that put the power of the various elements at your fingertips. It had a favourable launch on the Epic Games Store, garnering a tidy five million players in its first three weeks. Chris Livingston spent a fair bit of time with the game back then, finding a lot of fun in its fast-paced movement and combat.
>> At least there's good news for the developers...

Blizzard acquires Spellbreak developer as it closes doors on the battle royale
https://www.pcgamer.com/blizzard-acquires-spellbreak-developer-as-it-closes-doors-on-battle-royale/
Blizzard has scooped up developer Proletariat for an unknown amount.
The news comes mere hours after the Boston-based developer announced it would be calling time on battlemage royale Spellbreak, which is set to shut down sometime in early 2023. Proletariat has already been working with Blizzard since May, with the deal seeing the 100-person team officially integrated. According to VentureBeat, the team will be moving over to work on World of Warcraft along with its upcoming Dragonflight expansion.

Overwatch fans are mourning Symmetra as Blizzard nerfs her into the ground
https://www.pcgamer.com/overwatch-fans-are-mourning-symmetra-as-blizzard-nerfs-her-into-the-ground/
The second Overwatch 2 beta launched last night, feeling a lot more fleshed out than the one we got back in May. New character models to peep, a new hero to tinker around with and numerous changes to existing heroes. Some changes are pretty decent, like Pharah's concussive blasts. Others, not so much.

2021's best RPG improves a key feature alongside fixing 'wonky barber jobs'
https://www.pcgamer.com/2021s-best-rpg-improves-a-key-feature-alongside-fixing-wonky-barber-jobs/
Wildermyth was one of last year's most welcome surprises, a tactical RPG that interwove crafted and procedural narrative to at times incredible effect. It's a wonderful story generator, basically, and it scooped up our RPG of the year award for getting as close to the feel of a tabletop RPG as games have managed to get.
The game has received a new patch, named in Wildermyth style as the Mara Mallard patch, and a roadmap to go alongside it. The latter is not as exciting as it sounds (if in fact you find the idea of roadmaps exciting), with the developers mainly talking about how 2022 will eventually see DLC, more events, and things like a soundtrack release. It also says that, as long as there's the demand, they'll do more merch and possibly DLC in 2023.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Valve Halves Steam Deck SSD Bandwidth on Some Models

https://www.tomshardware.com/news/ssd-bandwidth-cut-in-half-on-some-steam-decks

"According to a report by HardwareLuxx, Valve has made a spec change to the Steam Deck's SSD specs on May 28 that has largely flown under the radar. The change allows the use of two drive configurations instead of just one, cutting the potential SSD bandwidth in half for some models. As a result, the PCIe Gen 3 NVMe drive built into the higher-end models will now come with access to either four PCIe lanes (x4) or two lanes (x2). However, customers won't know which drives they'll receive, with the company noting that, "Some 256GB and 512GB models will ship with a PCIe Gen 3 x2 SSD."

Valve says that it tested the change and it will not affect gaming performance. Here's Valve's description of the change: 

"256 GB NVMe SSD (PCIe Gen 3 x4 or PCIe Gen 3 x2*)
512 GB high-speed NVMe SSD (PCIe Gen 3 x4 or PCIe Gen 3 x2*)

*Some 256GB and 512GB models ship with a PCIe Gen 3 x2 SSD. In our testing, we did not see any impact to gaming performance between x2 and x4.""

Hinch posted this on the Steam Deck thread but I figure I'll post it here as well. Personally I hope that Valve gets sued for this because it is very miss leading to their customers. No one expects to get an SSD with half the bandwidth while paying the same price as others that get full bandwidth. Shameful move Valve.

AMD RDNA 3 ‘GFX11’ GPUs May Feature Hardware-Accelerated FSR 3.0 Tech Thanks To WMMA ‘Wave Matrix-Multiply-Accumulate’ Instructions

https://wccftech.com/amd-fsr-3-0-gfx11-rdna-3-gpus-hardware-acceleration-wmma-instructions/

Good for RDNA 3 users. I'll be interested to see if they have any fallback mode like Intel does with XeSS. Least 3 generations later, RDNA will finally have the feature set of RTX Turing.

Intel Core i9-13900K Raptor Lake 5.5 GHz ES CPU Benchmarks Leak Out: 7% Faster In Single & 28% Faster In Multi-Threaded Tests Versus Core i9-12900K

https://wccftech.com/intel-core-i9-13900k-cpu-benchmarks-leak-28-percent-faster-than-12900k-in-multi-threading/

I'd wait for the full reviews as Intel heavily nerfs their ES samples



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

That bait and switch from Valve should def be court case worthy and worth wringing them over for, because man, is a big backhand deserved for doing something like that.

I'm with Yuri on waiting for a second revision tbh, because now I feel like buying now means I'd get double fucked over.

Also as much as I'm semi looking forward to the new WoW expac, I don't care all that much for Spellbreak shutting down, mostly because I don't like what BR's have done to the industry, and the fact that the devs ignored every other storefront for the past 4 yrs.

It's like you wanted to avoid GoG, Steam and the rest, and stay with Epic, but now you've run into a wall and got bought out only to work on a different game that's not yours on a client you avoided...

Last edited by Chazore - on 29 June 2022

Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Around the Network
Chazore said:
hinch said:

Yeah I mean I get they are pushing for 4K so they can sell their TV's hence no 1440P or OLED.

These are just middling releases and a huge missed opportunity from their new brand. Sony should've gone big or not bothered. $900 is a tough sell for a 27" monitor for those specs. And true that 1080P 240hz one is just bad, particularity at that price point. Considering you can get similar spec ones for half the price.

For their top end they could've and should have just went with the same 34" QD-OLED Samsung panel and just pony up and support 1440P and Freesync on the PS5. Would've cost Sony less to make and be a far superior product.

I just don't get the stupid insane push for 4k monitors these days. Going by Steam client data stats, most folks are still playing at 1080p, folks like Jayz2C, GN and others usually push for 1080p/1440p stuff (when they ever get the chance to talk about monitors), the only one who ever pushes hardcore for 4-8k is Linus, because that's his fetish. 

Just offering a 4k VRR monitor with no G-sync or Free-sync and no other res types makes it a dismal offering and giving no real set of options to choose from their end. 

Yeah 4K gaming orientated monitors are still quite niche in that you really need a lot of GPU power to properly experience it. And unfortunately due to high cost and practically very little stock of high end graphics cards for consumers the last couple of years its been a bust. Requiring basically a RTX 3080/90 or 6900XT to run current gen games to a satisfactory level.

Maybe when we get mainstream cards on 3080 level that might change, otherwise content creators like Linus who push for 4K/8K and more don't really care and just make video's for the clicks or videos to whoever sponsors them - I do like his video's though for entertainment purposes. While others like Gamers Nexus, Jayz2Cents may look out more for the actual people using stuff they are making a video of, on top of being more impartial and more grounded to what's actually available and obtainable by consumers.

Btw I think the M9 supports both Freesync and Gsync. I was talking about the PS5 and Sony's reluctance to support 1440P despite running on an AMD APU. Its just silly not supporting the same tech. Plus, pushing for 4K at 27" as well makes little sense as the pixel density is overkill and actually hurts usability due to sub-optimal scaling in Windows. Its a strangely niche device trying to bridge the game for console gamers and PC owners while not being outstanding for use on either end.



One thing I will say about my Macbook pro is how annoying it is to watch Linus Tech Tips videos and sometimes, youtube videos in general. The reason is that the Macbook handles HDR content very well to the point where you never need to turn it off at the OS level unlike windows where it can be wonky and you would want to turn it off by default while only turning it on when viewing HDR content/playing games.

But what happens on the Macbook is that you can be watching youtube videos in SDR and then suddenly browse to a random video that's HDR enabled and boom, goes from like 200 nits to 1600nits....

This is particularly bad with Linus Tech Tips cause the geniuses in that channel post most of their videos in SDR but then once in a while, posts a video in HDR without any warning. Like bruhs...



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

The Thursday news:

SALES /PLAYER COUNT & DEALS

The Epic Store is giving away three games:

And next week, the free games will be Ancient Enemy and Killing Floor 2.

Fanatical has two new flash deals and new bundles:

SOFTWARE & DRIVERS

AMD (Radeon) Software Adrenalin 22.6.1
https://www.amd.com/en/support/kb/release-notes/rn-rad-win-22-6-1
Highlights

  • Support for F1 2022™

Fixed Issues

  • Performance drop may be experienced while playing Fortnite™ with Multithreaded Rendering and DirectX® 11 API on some AMD Graphics Products such as the Radeon™ RX 6900 XT.
  • Stuttering may be experienced while playing Overwatch™ with some AMD Graphics Products such as the Radeon™ RX 6700 XT.
  • Higher than expected CPU usage when Instant Replay is enabled on some AMD Graphics Products such as the Radeon™ RX 6900 XT.
  • Fan Tuning option may be missing on some AMD Graphics Products such as the Radeon™ RX 590.

Owner of itch.io accuses newly launched alternative w3itch.io of theft
https://www.pcgamer.com/owner-of-itchio-accuses-newly-launched-alternative-w3itchio-of-theft/
Here's another contender for Web3 is going just great, the satirical website that documents each new disaster related to the ongoing blockchain-based reinvention of the internet. In its own words, w3itch.io is an "open marketplace for independent game creators" where anyone can sell games and set their own prices. Sounds a lot like itch.io, a popular website that already exists, except for one key difference: w3itch.io plans to incorporate NFTs, cryptocurrency payments, and other web3 technology.
Itch hasn't been shy about making its position plain, declaring that NFTs are a scam earlier this year. Given that Steam has banned games with NFTs or cryptocurrency, it's natural that developers desperate to incorporate the blockchain into games want an alternative. It seems unlikely w3itch.io will be that alternative for long, as the site looks suspiciously similar to itch.io and its owner has admitted to using itch.io's CSS files.

Unity lays off hundreds of employees to 'realign' resources
https://www.pcgamer.com/unity-lays-off-hundreds-of-employees-to-realign-resources/
Unity has laid off 4% of its total workforce, with at least 200 people across the world losing their jobs.
The exact numbers are still unknown—Unity's total employee count is not provided, though a quarterly report in March 2022 noted that the software developer had 5,864 full-time workers. A report by Kotaku ballparks the number of layoffs at around 300 to 400 employees, with those in the AI and engineering departments taking the biggest hits.

MODS, EMULATORS & FAN PROJECTS

Dark Souls 3 gets a new Bloodborne-inspired mod, available for download
https://www.dsogaming.com/mods/dark-souls-3-gets-a-bloodborne-inspired-mod-available-for-download/
Dark Souls and Bloodborne fans, here is something for you today. Modder ‘Bradysheaslays’ has released a brand new mod for Dark Souls 3, aiming to make it feel and play like Bloodborne.
Going into more details, this mod overhauls all of Dark Souls 3’s features. The mod alters the game’s lighting, weapons, outfits, music, and even your character’s movement. As such, DS3 will now play and feel just like a Bloodborne for PC. Players will be able to dash and shoot blood vials like a hunter.
Do note that this is a different mod from the one we shared back in February 2022. From the looks of it, Ashen Blood will be slightly better as it will also pack enemies from Bloodborne.

New screenshots from an upcoming fan remaster of S.T.A.L.K.E.R. Shadow of Chernobyl
https://www.dsogaming.com/screenshot-news/new-screenshots-from-an-upcoming-fan-remaster-of-s-t-a-l-k-e-r-shadow-of-chernobyl/
Modder ‘Andrey0007’ has been working on a fan remaster of S.T.A.L.K.E.R. Shadow of Chernobyl, and shared some new screenshots from it. These screenshots will give you a glimpse at what this fan remaster aims to achieve.
According to the modder, this overhaul mod will replace almost all of the game’s textures with 4K versions of them. Theoretically, Andrey0007 will use AI techniques in order to upscale the original textures. Moreover, the modder will create some new textures for some surfaces and/or objects.
Players can also expect new sounds (from mutants to dialogs and weapons, replacing with high-quality ones, creating and adding new ones), better NPCs (also with some new NPC models), better shaders effects, and more.

Call of Duty 2 – Original 2005 vs Fan Remake 2022 Graphics Comparison Trailer
https://www.dsogaming.com/videotrailer-news/call-of-duty-2-original-2005-vs-fan-remake-2022-graphics-comparison-trailer/
Last week, TeaserPlay shared a video from a fan remake of Call of Duty 2 in Unreal Engine 5. And yesterday, they shared a comparison video between the original 2005 and the fan remake versions of it.
This comparison video showcases the graphical improvements that this fan remake brings to the table. It also shows what indie devs can achieve on Epic’s latest engine. After all, we’re comparing here a product from a triple-A company against a fan remake.
For this fan remake, TeaserPlay has recreated a number of environments from COD2. They also took advantage of Unreal Engine 5’s Lumen, Nanite and Ray Tracing (for reflections) capabilities.
>> They're like two different games, seriously. The maps have changed so much that they look completely different.

Id won't do it, so hobbyists ported Carmack's final Doom game to PC
https://www.pcgamer.com/id-wont-do-it-so-hobbyists-ported-carmacks-final-doom-game-to-pc/
Doom RPG is one of those odd side-stories in videogame history, a project born from id Software co-founder John Carmack's relentlessly tinkering nature. It was a mobile game from the pre-smartphone era, and the game's origins are as simple as Carmack's wife buying him a slightly better phone: which naturally set our boy to thinking.
(...)
The game was released in September 2005 on phones that supported BREW, Java ME, or J2ME. It was a decent success and garnered several 'mobile game of the year' awards, because it was fundamentally a decent game: indeed, Carmack and Fountainhead were pleased enough that they'd go on to build a separate RPG series on this foundation, Orcs & Elves, as well as Wolfenstein RPG and Doom II RPG.
As is the case with many early mobile titles, Doom RPG was essentially locked to those platforms and left behind as they became obsolete. You haven't been able to play it anywhere for at least a decade. And that for some Doom fans, and especially considering the Carmack-led provenance of this title, would simply never do.
The coding wizards at GEC.Inc are dedicated to Doom history and all the various weird versions of the game, at various points doing things like reverse-engineering the source code for the PlayStation port, or digging out unused monsters from Doom 64.
Now comes their greatest achievement, which has been in the works for a good while: "As we promised, the Doom RPG port for PC is finally here," writes Erick194 (thanks, Ars Technica). "Created using SDL2 and BREW version doomrpg.mod original file reverse-engineering [...] You need to get the original files to be converted into a friendly format for the port."

GAMING NEWS

Major update for XIII Remake coming on September 13th, aiming to completely overhaul it
https://www.dsogaming.com/news/major-update-for-xiii-remake-coming-on-september-13th-aiming-to-completely-overhaul-it/
Microids has announced that a major update for XIII Remake will come out on September 13th. Developed by Tower Five, this update aims to completely overhaul the game. And, naturally, this update will be free to all owners of the game.
According to Microids, Tower Five has reworked the entire game, from the Art Direction to the AI. Moreover, the team added numerous technical improvements. Finally, Tower Five implemented the highly awaited online multiplayer mode for up to 13 players.
>> Hopefully, this makes it the remake it should have been.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Thursday news, part two:

Monster Hunter Rise's latest update is great even if you don't own Sunbreak
https://www.pcgamer.com/monster-hunter-rises-latest-update-is-great-even-if-you-dont-own-sunbreak/
Sunbreak, the first expansion for Monster Hunter Rise, is nearly upon us. Capcom has released a pretty mighty patch in preparation that's worth your time even if you don't plan on picking up the expansion anytime soon.
There are a ton of nifty quality-of-life features, adjustments and new additions to the base game. There's now more space in the item box, equipment box, decoration box and layered armor box along with your furry friends' equipment and layered armor box. It should be easier to navigate each box and its loadouts too.

Xbox Game Studios boss says there's no more crunching at Bethesda
https://www.pcgamer.com/xbox-game-studios-boss-says-theres-no-more-crunching-at-bethesda/
Allegations surfaced earlier this month that the development of Fallout 76 was plagued by, among other things, a heavy reliance on crunch. One source described it as "voluntold overtime," because employees were told that if nobody volunteered to come in to work over a weekend, the entire dev team would be called in. Bethesda's acquisition by Microsoft a couple years later reportedly hadn't changed the situation much, as sources said the new ownership was largely taking a hands-off approach to the studio.
In a recent all-hands meeting reported on by Kotaku, however, Xbox Game Studios chief Matt Booty said he's "confident" the situation has changed, and that Bethesda and its parent company ZeniMax Media are no longer crunching as part of their regular process. He also made a point of noting that crunch wasn't a problem with Bethesda specifically, but just the way things were done across the industry as a whole.
>> I hope it's true.

Halo Infinite's desync problem is on hold because developers are busy with other things
https://www.pcgamer.com/halo-infinites-desync-problem-is-on-hold-because-developers-are-busy-with-other-things/
Desync, simply put, is when an online game server and client don't agree on a player's location: The client says a player is here, but the server says they're actually over there. As you can imagine, it's a real problem when you're trying to put bullets or blades into someone, and it's been an issue in Halo Infiinite since before the game released.
"Players have found cases where you can permanently desync the client from the server," 343 Industries wrote in a February blog post, referencing a December 2021 thread on Reddit.
(...)
343 said at the time that it had identified multiple situations in which Halo Infinite players could become permanently desynced, and expected to have a fix "deployed in upcoming builds." But the problem has persisted, and it sounds like it's going to be around for awhile yet, as developers' hands are currently full with other things.
>> That's what happens when there are too many problems to take care of.

Wild West Dynasty looks like any other survival game until it turns into a city builder
https://www.pcgamer.com/wild-west-dynasty-looks-like-any-other-survival-game-until-it-turns-into-a-city-builder/
There's a lot going on in Wild West Dynasty: roleplaying, survival, life simulation, resource management, and city building, according to the game's Steam page. You can see a bit of that (or a bit of some of that, anyway) in the first gameplay trailer above, which includes a cowboy shooting a boar before exploring a mine shaft, chopping down a tree, hitting a rock with a pickaxe, and then building a house.

Monkey Island creator says he's done sharing the new game after 'personal attack comments'
https://www.pcgamer.com/monkey-island-creator-says-hes-done-sharing-the-new-game-after-personal-attack-comments/
The legendary LucasArts adventure series Monkey Island returns later this year with the appropriately-named Return to Monkey Island. The announcement was a huge and welcome surprise, with the game being developed by Gilbert's Terrible Toybox studio in collaboration with Devolver Digital and Lucasfilm Games.
Since the game was announced, Gilbert's had a spiky moment or two, and got especially annoyed about criticisms of the game's new art style: "It's ironic that the people who don't want me to make the game I want to make are some of the hard core Monkey Island fans. And that is what makes me sad about all the comments.

Stranger of Paradise announces first DLC with a rickroll
https://www.pcgamer.com/stranger-of-paradise-announces-first-dlc-with-a-rickroll/
Stranger of Paradise: Final Fantasy Origin is here to kill even more chaos, with its first expansion set to arrive in July.
The teaser trailer for Trials of the Dragon King—which for some wild reason was briefly a rickroll on the game's official site—doesn't show much, but it gives a pretty good glimpse at two iconic figures from across Final Fantasy's history. As the expansion's title suggests, Bahamut seems to be the primary focus of this DLC. He's one of the series' most recognisable summons, being around since the very first game.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Just-released $169 GeForce GTX 1630 is officially as fast as $139 GTX 1050 Ti from 2016

https://videocardz.com/newz/just-released-169-geforce-gtx-1630-is-officially-as-fast-as-139-gtx-1050-ti-from-2016

Slow + Expensive = Skip

Intel releases Arc GPU drivers with A770M/A550M support, 3DMark optimization toggle now available

https://videocardz.com/newz/intel-releases-arc-gpu-drivers-with-a770m-a550m-support-3dmark-optimization-toggle-now-available

3d Mark Optimization toggle? Like a cheat button for benchmarks being made available to the public? This is probably why we saw such high numbers on the leaks. Lol Raja

Capcom is seeing a sharp increase in sales on Steam

https://www.neogaf.com/threads/capcom-is-seeing-a-sharp-increase-in-sales-on-steam.1638508/

" During the company’s last fiscal year which ended in March of 2022, Capcom saw sales via Steam increase by 62.5% over the previous year to a tune of 17.2 billion yen (roughly $126 million). This accounted for 15.6% of the company’s overall sales."

AMD Ryzen PC Revenue To Decline By 26% In 2022 Due To The Success of Intel’s 12th Gen CPUs, Reports Market Analyst

https://wccftech.com/amd-ryzen-pc-revenue-to-decline-by-26-in-2022-due-to-the-success-of-intels-12th-gen-cpus-reports-market-analyst/



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850