Of the couple games I've played with QTEs, I've actually really enjoyed the implementation in 3 games. Paper Mario, Mario and Luigi, and Okami.
...And yet I don't really like them in other games. Why is it that, despite all the hate QTEs get on the internet, some games just manage to pull it off? (I guess in Okami it really makes sense given the context and the world itself even though they are really tedious if you play them on Wii)
Like Ryse's QTEs look weird, but some games don't have that clunky? feeling and it just feels really natural.
http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)









