pretty Japan centric but a good list. Some notable omissions would be
Sid Meier: creator of Civilization, Pirates!, Alpha Centauri, SimGolf and a lot of early Flight Sims. All round nice guy and still works as a programmer on his games.
Ken Levine: From his work on Thief, System Shock 2, Freedom Force to his work on Bioshock he has cemented his place as one of the industries leading game writers and world builders.
Richard Garriott: while he has not done a lot recently his work on the Ultima series defined much of the computer RPG genre, as well as MMORPGs.
Mark Cerny: As well as being a gifted programmer he has a long history of producing some of the most popular Playstation games for Sony. From Sonic the Hedgehog 2 to Crash Bandicoot (1, 2, 3), Spyro (1, 2, 3), Jack & Daxter series, Rachet & Clank series, Resistance (1 & 2), Uncharted: Drake's Fortune, God of War 3, Killzone 3. He has been involved in them all.
Yuji Naka: Head of Sega's Sonic team for many years, one of the creators of Sonic and a key creator of the Phantasy Star series. Along with credits of many of Sega's more off the wall games such as Nights, Chu Chu Rocket, and Puyo Pop Fever.
Gabe Newell: Founder of Valve, and creator of Half-Life. Him and his company has left a deep and lasting impact on the industry form popularizing the cinematic FPS with Half-Life, to redefining videogame distribution with Steam, helping support the mod and indie scene by supporting Counter-Strike, Team Fortress, Gary's Mod, placing indies front and center along with AAA games of Steam, Steam workshop, Source engine etc etc etc.
Edit: a few notible people worth mentioning
James Phinney: A key programmer and gameplay desinger at Blizzard during the golden age starting from Warcraft II, most notible for his work as gameplay lead on Starcraft/ Brood War which was long the defacto standard in eSports. His work on Diablo 1, Guild Wars, Sacrifice, and most recently the wildly successful XBLA hit State of Decay.
Dan Houser (And Sam Houser to a slightly lesser extent): ok 2 people but they worked together on most of their games most influential games the GTA series. Also notible for Dan's work on Read Dead Redemption, and Bully. Their impact on the industry is undeniable.
Amy Hennig: Her work on the Legacy of Kain series, Jak 3/X and the Uncharted series certainly deserves a nod.