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Machiavellian said: 2) The latencies never changes... what changed is the internet spped... now you can transfer a lot more than your old modem... but you know latencies is caused by how much time a data package needs to go from a point (server) to another (cliente)... It is physical distances... like a Server here in Brasil have a better latency for me (that lives in Brasil) than a Server in US. latencies change if you have servers local to your location as you stated. Who do you think has the capability to provide more local resources within a given area. Could it be the company that is spending billions on their infrastucture or is it the company who has to sell their buildings to post a profit. You are still acting like things will remain the same as it is today. You can easily google that MS has been for years building their servers with over 20K a week. Do you think Sony is doing anything the same. I do agree that MS is launching in the places they are because they have those local resources so the experience for people in those areas will be high. The fact that MS actually has the cash to expand their services in other areas pretty quickly is also another advantage to their situation. For a comparison... the Killzone 3 controlls lateny is 6ms (the time you command in controller leaves to be processed by console in a offline simple-player campaing). Where did you get the latency number for the PS4 controller at 6ms. I know most games are over 50 on the PS3 and 360 with COD being 33. 6ms would be huge. On another note, isn't the X1 releasing in more terrorities than the PS4?? 3) Like I said the World Internet Network doesn't support 1080p@60fps streaming for games... and the NetFlix uses a high compacted video that at the end the quality of 1080p is worst than a 720p offline video (or even worst)... five a look at the YouTube 1080p quality... for games you need better quality after all... so the streaming is way more massive (more data transfered by second). If the world ran with want can be done today then we probably would never progress. On the video front, if your game graphics is using raytracing for lighting and streamed at 1080P compressed video, I believe thats a compromise many people could live with. Actually I do not have to look at youtube or nextflix, I can take a look at MS video 1080p service and see the results. Do they look as good as native 1080p, Absolutly not but it looks good enough you have to have a side comparision to tell the difference. Couple that with some very advance rendering within a game like raytracing and you probably woud not care. |
MS will need to put servers close to you... that a fact... and I agree MS have a lot more gun to speend than Sony.
6ms is the response time (latency) for the command input from the controller on Killzone 3... Killzone 2 was a little slow close to 10ms... and for now there some guys that says that 6ms is slow to shoters... and in fact it is... that a Killzone issue that the devs are working in every new interation.
The PS3 controller is bad in response time compared to 360 controller... Sony seens to resolve that issue with PS4 controller.
Make the comparison with videos... the streaming services have low quality videos to fit into the internet bandwidth limits.









