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Forums - Microsoft - Xbox One has “infinite” cloud grunt, power of ten Xbox 360's – Microsoft

greenmedic88 said:

Here's a thought: if this pie in the sky concept works in practice in the near future, there's no need for the XB1 at all. Think about it. All you need is an internet connection and the controller interface. The box becomes completely redundant and pointless as all the consumers needs is the controller, Kinect interface and an Apple TV like dongle/router to plug them into that costs well under $100 to manufacture.

If you think about it, there's no reason why the 77+ million XB360's can't be used as the access gate to the same cloud computing resources as the only difference would be the upgraded Kinect interface. No need for an XB1 to play XB1 games.

You could also use any Windows PC with the ability to interface with the input devices. 


The ps3 and ps4 will be able to stream games from Gakai in its future, perhaps also Xbone games!



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

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ganoncrotch said:
but does it have Blast Processing?!!!! Cloud powered gaming only can be used if you are truly online 100% of the time, for any offline campaign based games they literally have to work those games 100% around the power of what's in the box, otherwise offline you are left with a game which doesn't work, at all.

You can have persistent worlds without the Xbox One being connected in game (the game running on the console).  That's the whole intention of persistent worlds. 



Jazz2K said:
Why are people so pessimistic about this feature?

Because we really haven't seen anything do this that well.  Didn't sim city have cloud processing that didn't work too well?

I'll be skeptical about any cloud processing till proven that it really works well.



Jazz2K said:
Why are people so pessimistic about this feature?


Not sure, just seems x1 can can't do anything right on this site.



kitler53 said:
ms inventes the MMO..

It is more than simply MMOs.

While you can be doing persistent worlds, you can also have a situation where in say a single player, the game is streaming up data to the cloud about your position, with it streaming down calculations to more quickly render imagery.  Or it can be running the individual circumstances of the AI characters in the background.  So a NPC that you met in the beginning of the game that was attempting to hurry home to see his sick mother, will be able to tell you how she's doing if you helped him out with the quest he offered, or will be attack you for failing to come to his aid because you didn't.  Rather than having the current scenario where nothing happens until you accept the quest.

 



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nnodley said:
Jazz2K said:
Why are people so pessimistic about this feature?

Because we really haven't seen anything do this that well.  Didn't sim city have cloud processing that didn't work too well?

I'll be skeptical about any cloud processing till proven that it really works well.


Why being skeptical... why not just wait... 



DJEVOLVE said:
Jazz2K said:
Why are people so pessimistic about this feature?


Not sure, just seems x1 can can't do anything right on this site.


Yea I try to not jump to conclusions but it's pretty evident... this feature right there is very promising. This should be what next gen has the most important to offer.



Jazz2K said:
nnodley said:
Jazz2K said:
Why are people so pessimistic about this feature?

Because we really haven't seen anything do this that well.  Didn't sim city have cloud processing that didn't work too well?

I'll be skeptical about any cloud processing till proven that it really works well.


Why being skeptical... why not just wait... 

I am.  That's why I said I want to be proven that it really works.  Anyway, it would be nice if it does work as well as they hope.



Yea watever as if ima believe 300k server rubbish!



nnodley said:
Jazz2K said:
nnodley said:
Jazz2K said:
Why are people so pessimistic about this feature?

Because we really haven't seen anything do this that well.  Didn't sim city have cloud processing that didn't work too well?

I'll be skeptical about any cloud processing till proven that it really works well.


Why being skeptical... why not just wait... 

I am.  That's why I said I want to be proven that it really works.  Anyway, it would be nice if it does work as well as they hope.


Ok... I'm asking because most people want to comment... but only negatively, this feature is promising maybe people could talk about how they think it could make games better... anyway...