twilight_link said:
what a joke he is, what about his "proofs" then go play the game every object reflects realisticly http://www.youtube.com/watch?v=pROWml_4sYQ here is proof, you think X looks better thats fine by, but some of u guys seem to have a problem with me because i think RDR looks better, when i gave clear reasons to why i think looks better. |
his proofs are nothing but lies, from Eurogamer article
There's also the sense that this "vista mode" was designed as more than just a throwaway addition, it was a showcase for the engine and for the phenomenal world the Rockstar San Diego team created. View distances are of course immense, but also shadowmap detail in this mode is consistently high, whereas in-game a more dynamic LOD system seems to be in place.
source: http://www.eurogamer.net/articles/digitalfoundry-red-dead-redemption-time-lapse
What a dishonest clown










