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Forums - Nintendo - Wii U Basic Being Recalled! Confirmed by GameStop - [ UPDATED ]

Suspicious timing. Changed SKU at E3 confirmed?



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Good, I think all consoles should only have one SKU.



Makes sense. Nintendo killing the cheaper SKU before considerably more expensive consoles from competitors hit shop shelves would be a terrible idea, I didn't think it was likely.

I've said this for a while but I can see a $50 price cut, leaving the Wii U at $249.99/299.99, the PS4 at $499.99 and the One at $499.99. That's going to leave the Wii U Basic SKU being half the price of the PS4 and One. Being cheaper to buy did the Wii a lot of favours last gen and I can see the same thing happening this gen too.



And some of you need to read the update. They're continuing with 2 SKUs.



mutantclown said:

a) According to whom? I don't know anyone who has shelved theirs yet. They still play with it. I think they play more with their tablets, actually.

b) What do you mean by "the software"? As a dev toy it is far better and more versatile than a touchpad, and is Kinect 2 not coming with every nextbox anyway?

Kinect software has failed to impress, even the casuals are getting tired of it. It'll have the same effect as Wii vs Wii U. All those Kinect gamers will keep playing on their old 360 since they won't see enough reason to shell out $500+ to get a new console plus new Kinect 2.0 games.

 

c) Well like what? You are just saying "something new that would be amazing!"..but that  might not exist. We have to talk about practical realities, not hypothetical/imaginary cash cows that

It's Nintendo, they can come up with something, just saying.



a) I know few people who own tablets, and even less who play on them at home.

b) Erm, so not true. Yes, Kinect 2.0 might get boring, but we don't know as the proc power of the xbox1 is far greater thus more is possible, and at the end of the day, you still have a realtively powerful console with a game pad in your house. The WiiU doesn't offer that.

c) Pahahaha! No, just stop right there. You say that, but look at the WiiU. They are not some demigod of devs, just another company.



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TheJimbo1234 said:
mutantclown said:

a) According to whom? I don't know anyone who has shelved theirs yet. They still play with it. I think they play more with their tablets, actually.

b) What do you mean by "the software"? As a dev toy it is far better and more versatile than a touchpad, and is Kinect 2 not coming with every nextbox anyway?

Kinect software has failed to impress, even the casuals are getting tired of it. It'll have the same effect as Wii vs Wii U. All those Kinect gamers will keep playing on their old 360 since they won't see enough reason to shell out $500+ to get a new console plus new Kinect 2.0 games.

 

c) Well like what? You are just saying "something new that would be amazing!"..but that  might not exist. We have to talk about practical realities, not hypothetical/imaginary cash cows that

It's Nintendo, they can come up with something, just saying.



a) I know few people who own tablets, and even less who play on them at home.

b) Erm, so not true. Yes, Kinect 2.0 might get boring, but we don't know as the proc power of the xbox1 is far greater thus more is possible, and at the end of the day, you still have a realtively powerful console with a game pad in your house. The WiiU doesn't offer that.

c) Pahahaha! No, just stop right there. You say that, but look at the WiiU. They are not some demigod of devs, just another company.

Devs with an impressive track record, though.



KHlover said:

Devs with an impressive track record, though.

Not really. What new, revolutionary games have they made in recent years? Few, even arguably none. As for hardware, their track record would say that got lucky with the Wii rather than it being their consitsent success when you look at how the N64 and GameCube sold.



TheJimbo1234 said:
KHlover said:

Devs with an impressive track record, though.

Not really. What new, revolutionary games have they made in recent years? Few, even arguably none. As for hardware, their track record would say that got lucky with the Wii rather than it being their consitsent success when you look at how the N64 and GameCube sold.

Unfortunately their franchises sell always extremely well, even on a lower install base. You can say about Skyward Sword what you want but the graphics style for an  AAA Title was new and revolutionary. Also the first game after years to come that nailed sword movement with a controller (still wasn't perfect, unnecessary motion gaming parts but the swords movement itself was great)



Th3PANO said:
TheJimbo1234 said:
KHlover said:

Devs with an impressive track record, though.

Not really. What new, revolutionary games have they made in recent years? Few, even arguably none. As for hardware, their track record would say that got lucky with the Wii rather than it being their consitsent success when you look at how the N64 and GameCube sold.

Unfortunately their franchises sell always extremely well, even on a lower install base. You can say about Skyward Sword what you want but the graphics style for an  AAA Title was new and revolutionary. Also the first game after years to come that nailed sword movement with a controller (still wasn't perfect, unnecessary motion gaming parts but the swords movement itself was great)


Yes and no. Some do, most don't, and they are proven to not be able to save console sales when we look at previous examples.

Skyward Swords graphics were not new or revolutionary. Why do you think they were as I'm now just a bit confused. Cell shading was huge in the early 2000's, and happy-fluffy-everythings-round-and-bright graphics have been in games for years, the best example being WoW. Limbo was revolutionary, Crysis, Ocorina of Time etc, they all blew everything aprat but no game has done that for a loooong time now. 



TheJimbo1234 said:
Th3PANO said:
TheJimbo1234 said:
KHlover said:

Devs with an impressive track record, though.

Not really. What new, revolutionary games have they made in recent years? Few, even arguably none. As for hardware, their track record would say that got lucky with the Wii rather than it being their consitsent success when you look at how the N64 and GameCube sold.

Unfortunately their franchises sell always extremely well, even on a lower install base. You can say about Skyward Sword what you want but the graphics style for an  AAA Title was new and revolutionary. Also the first game after years to come that nailed sword movement with a controller (still wasn't perfect, unnecessary motion gaming parts but the swords movement itself was great)


Yes and no. Some do, most don't, and they are proven to not be able to save console sales when we look at previous examples.

Skyward Swords graphics were not new or revolutionary. Why do you think they were as I'm now just a bit confused. Cell shading was huge in the early 2000's, and happy-fluffy-everythings-round-and-bright graphics have been in games for years, the best example being WoW. Limbo was revolutionary, Crysis, Ocorina of Time etc, they all blew everything aprat but no game has done that for a loooong time now. 


Cause skyward sword wasn't just cell shading. And I was never talking about character models, I was talking how they gave it a water color effect. I saw some hd dolphin footage from sykward sword. And damn, it really suffers from the 480p. It really looked like a painting.