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Forums - Nintendo - Glasses Free 3D: Worth the trouble?

 

Which do you prefer?

Glasses Free 3D 152 87.36%
 
3D using Glasses 22 12.64%
 
Total:174
Einsam_Delphin said:

kitler53 said:

a full room.  it is using very very different technology than the 3DS.  it bascially stacks 3 HD tvs one on top of the next so that the pixals physically are in 3 dimentional (even if the spacing is only millimeters apart) and then manipulate the output of each to give a greater sense of depth than was really exists.  so full 3D and no "sweet spot" which is pretty much a requirement for any reasonable consumer product.  4k is needed because without it you can't even get 480p resolutions of your content.

..but it is still really expensive right now.



Ah, that's really kewl. That's real glasses free 3D right there, and I would definitely say that's the superior method as long as there's no difference between the two methods other than whether or not you're wearing glasses. But right now with the 3DS that's not the case sadly. =[

I think you should also look at the fact that the method kitler is referring to is pretty expensive and would have drove up the cost of the 3DS, drained more power for the 3D, and would have shot down the resolution.



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MDMAlliance said:
Einsam_Delphin said:
MDMAlliance said:

People may have stuff to carry things in, but #1 having an extra thing to carry around with your 3DS is a hassle, #2 it is more time consuming to have to always try to wear the glasses when you want to see the 3D #3 you would still have some sort of slider or button to activate the 3D, otherwise your screen would be one big mess if you didn't want to see the 3D #4 it would suck if you broke your glasses and had to replace them.  You can be careful and still have them break because of the fact that they are separate from the system.  Someone else could easily break them.  

Overall, it's just very inconvenient, and I move around constantly with my 3DS with 3D on and it's just fine.  Also it really is an issue on games where every moment of the game is important to know what's going on.  Luigi's Mansion doesn't suffer from that, so it really is a selective issue.



#1 and #4 apply to anything, including the 3DS so these are kinda mute points.

 

#2 - Come ons, it takes like 10-30 seconds to pull out your glasses and put them on. You can't be that lazy. :P

 

#3 - Yes it would still have a slider. What's bad about that?

 

If it would really cause one so many problems, simply leave the glasses at home, and turn the 3D off. You couldn't have cared that much about the 3D if you're not willing to take some glasses with you. While I care about 3D, I care about being able to play more, so I've no choice but to leave the slider barely up just for that extra vibrance. A much bigger inconvenience it is, having to get interrupted in the middle of a game I'd say.

 


The problem is that problems #1 and #4 are exacerbated with something like 3D glasses for something people tend to use in short bursts.

#2 it would take away from the immediacy of being able to use the system.  People complained a lot about the loading time for the Wii U, which is pretty much equivalent to doing this for the 3DS.  It just isn't very user-friendly.

#3 I was just throwing that one in to prove a point.



Exacerbated how? If the glasses are being used in short burst, then the 3DS also is.

I understand that people are lazy and impatient, but generally if you want something, you have to go get it. If you want 3D, put on the glasses, otherwise turn 3D off. It's not that complicated really.

What point was #3 trying to prove? Also I noticed you ignored my last paragraph. Why is that I wonder. :P



MDMAlliance said:
Einsam_Delphin said:

kitler53 said:

a full room.  it is using very very different technology than the 3DS.  it bascially stacks 3 HD tvs one on top of the next so that the pixals physically are in 3 dimentional (even if the spacing is only millimeters apart) and then manipulate the output of each to give a greater sense of depth than was really exists.  so full 3D and no "sweet spot" which is pretty much a requirement for any reasonable consumer product.  4k is needed because without it you can't even get 480p resolutions of your content.

..but it is still really expensive right now.



Ah, that's really kewl. That's real glasses free 3D right there, and I would definitely say that's the superior method as long as there's no difference between the two methods other than whether or not you're wearing glasses. But right now with the 3DS that's not the case sadly. =[

I think you should also look at the fact that the method kitler is referring to is pretty expensive and would have drove up the cost of the 3DS, drained more power for the 3D, and would have shot down the resolution.



When did I say it wasn't expensive, it wouldn't hurt resolution, and it wouldn't drain power? I don't remember any of that sorry. ;)

Glasses-free 3D far outshines 3D with glasses. I've got a bog standard 37" 1080p telly with no 3D capability but thanks to the 3DS I can not only watch official 3D films thanks to a converter that converts video files to the 3DS format but I can also convert 2D films into 3D using a different piece of software.

The only downside is that you can only see clips that are a maximum of 9m50s and you can't automatically start one clip after the previous one has finished...but it only takes a second to start the next one manually so it's not a big deal, just a minor annoyance.

Just do a search for '3DS Video Converter' and you'll find the thread on GBATemp. Unfortunately, somewhere along the line the developer, NekuSoul, has made numerous changes during updates and has in the process broken the 3D conversion somewhere down the line. I downloaded version 2.0 ages ago and it works great as long as you convert 3D MKV files.

So basically for the price of a 3DS I can quite happily not only watch 3D films without a 3D telly, but I can also convert 2D films (using 4Media's 2D to 3D converter) into 3D films and watch them either at home or when out and about.



Einsam_Delphin said:
MDMAlliance said:

I think you should also look at the fact that the method kitler is referring to is pretty expensive and would have drove up the cost of the 3DS, drained more power for the 3D, and would have shot down the resolution.



When did I say it wasn't expensive, it wouldn't hurt resolution, and it wouldn't drain power? I don't remember any of that sorry. ;)


I didn't say that you said that, either.  I was simply saying that it's unreasonable to implement that method into the 3DS.



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Einsam_Delphin said:
MDMAlliance said:
Einsam_Delphin said:


#1 and #4 apply to anything, including the 3DS so these are kinda mute points.

 

#2 - Come ons, it takes like 10-30 seconds to pull out your glasses and put them on. You can't be that lazy. :P

 

#3 - Yes it would still have a slider. What's bad about that?

 

If it would really cause one so many problems, simply leave the glasses at home, and turn the 3D off. You couldn't have cared that much about the 3D if you're not willing to take some glasses with you. While I care about 3D, I care about being able to play more, so I've no choice but to leave the slider barely up just for that extra vibrance. A much bigger inconvenience it is, having to get interrupted in the middle of a game I'd say.

 


The problem is that problems #1 and #4 are exacerbated with something like 3D glasses for something people tend to use in short bursts.

#2 it would take away from the immediacy of being able to use the system.  People complained a lot about the loading time for the Wii U, which is pretty much equivalent to doing this for the 3DS.  It just isn't very user-friendly.

#3 I was just throwing that one in to prove a point.



Exacerbated how? If the glasses are being used in short burst, then the 3DS also is.

 

I understand that people are lazy and impatient, but generally if you want something, you have to go get it. If you want 3D, put on the glasses, otherwise turn 3D off. It's not that complicated really.

 

What point was #3 trying to prove? Also I noticed you ignored my last paragraph. Why is that I wonder. :P

 


I don't feel like going into all the nitty gritty details for my points, I think if you think about it hard enough you'll understand.

I ignored your last paragraph because I didn't read it.  I'll reply to it now, since you seem so hung up about it.

 

If it would really cause one so many problems, simply leave the glasses at home, and turn the 3D off. (That's an insensitive remark that ignores a population of people) You couldn't have cared that much about the 3D if you're not willing to take some glasses with you. (fallacy remark) While I care about 3D, I care about being able to play more, so I've no choice but to leave the slider barely up just for that extra vibrance. (seems like a minor annoyance than anything) A much bigger inconvenience it is, having to get interrupted in the middle of a game I'd say. (just like when you're playing on your home console and someone comes in and needs your help or asks you a question?  Or you are trying to listen to the music on your 3DS and a train comes by and blows its whistle so loud you can't even hear your own voice?  There will always be interruptions at some point, and the only times there wont be, the glasses free 3D sweet spot shouldn't be much of a problem)

Happy?



snowdog said:
Glasses-free 3D far outshines 3D with glasses. I've got a bog standard 37" 1080p telly with no 3D capability but thanks to the 3DS I can not only watch official 3D films thanks to a converter that converts video files to the 3DS format but I can also convert 2D films into 3D using a different piece of software.

The only downside is that you can only see clips that are a maximum of 9m50s and you can't automatically start one clip after the previous one has finished...but it only takes a second to start the next one manually so it's not a big deal, just a minor annoyance.

Just do a search for '3DS Video Converter' and you'll find the thread on GBATemp. Unfortunately, somewhere along the line the developer, NekuSoul, has made numerous changes during updates and has in the process broken the 3D conversion somewhere down the line. I downloaded version 2.0 ages ago and it works great as long as you convert 3D MKV files.

So basically for the price of a 3DS I can quite happily not only watch 3D films without a 3D telly, but I can also convert 2D films (using 4Media's 2D to 3D converter) into 3D films and watch them either at home or when out and about.


Hmm, that is pretty cool. I already have a 3D TV though so yeah. :L

MDMAlliance said:
Einsam_Delphin said:
MDMAlliance said:

I think you should also look at the fact that the method kitler is referring to is pretty expensive and would have drove up the cost of the 3DS, drained more power for the 3D, and would have shot down the resolution.



When did I say it wasn't expensive, it wouldn't hurt resolution, and it wouldn't drain power? I don't remember any of that sorry. ;)


I didn't say that you said that, either.  I was simply saying that it's unreasonable to implement that method into the 3DS.



The "I think YOU should also look at blah blah blah" makes me question that, but sure thing. :)

Einsam_Delphin said:
MDMAlliance said:

I didn't say that you said that, either.  I was simply saying that it's unreasonable to implement that method into the 3DS.



The "I think YOU should also look at blah blah blah" makes me question that, but sure thing. :)


I put that (and I did not capitalize you) there because you were complaining about the 3D screen on the 3DS.  Personally, I think it does a good job and is reasonably priced. 



MDMAlliance said:
Einsam_Delphin said:
MDMAlliance said:
Einsam_Delphin said:


#1 and #4 apply to anything, including the 3DS so these are kinda mute points.

 

#2 - Come ons, it takes like 10-30 seconds to pull out your glasses and put them on. You can't be that lazy. :P

 

#3 - Yes it would still have a slider. What's bad about that?

 

If it would really cause one so many problems, simply leave the glasses at home, and turn the 3D off. You couldn't have cared that much about the 3D if you're not willing to take some glasses with you. While I care about 3D, I care about being able to play more, so I've no choice but to leave the slider barely up just for that extra vibrance. A much bigger inconvenience it is, having to get interrupted in the middle of a game I'd say.

 


The problem is that problems #1 and #4 are exacerbated with something like 3D glasses for something people tend to use in short bursts.

#2 it would take away from the immediacy of being able to use the system.  People complained a lot about the loading time for the Wii U, which is pretty much equivalent to doing this for the 3DS.  It just isn't very user-friendly.

#3 I was just throwing that one in to prove a point.



Exacerbated how? If the glasses are being used in short burst, then the 3DS also is.

 

I understand that people are lazy and impatient, but generally if you want something, you have to go get it. If you want 3D, put on the glasses, otherwise turn 3D off. It's not that complicated really.

 

What point was #3 trying to prove? Also I noticed you ignored my last paragraph. Why is that I wonder. :P

 


I don't feel like going into all the nitty gritty details for my points, I think if you think about it hard enough you'll understand.

I ignored your last paragraph because I didn't read it.  I'll reply to it now, since you seem so hung up about it.

 

If it would really cause one so many problems, simply leave the glasses at home, and turn the 3D off. (That's an insensitive remark that ignores a population of people) You couldn't have cared that much about the 3D if you're not willing to take some glasses with you. (fallacy remark) While I care about 3D, I care about being able to play more, so I've no choice but to leave the slider barely up just for that extra vibrance. (seems like a minor annoyance than anything) A much bigger inconvenience it is, having to get interrupted in the middle of a game I'd say. (just like when you're playing on your home console and someone comes in and needs your help or asks you a question?  Or you are trying to listen to the music on your 3DS and a train comes by and blows its whistle so loud you can't even hear your own voice?  There will always be interruptions at some point, and the only times there wont be, the glasses free 3D sweet spot shouldn't be much of a problem)

Happy?



Well you know what they say, don't say anything you're not willing to back up. ;)

Insensitive or not, is it not true that one could simply leave their glasses at home if they don't want to deal with them on the road? I think it is.

I too can call anything a fallacy, course that wouldn't do me any good since that alone is just baseless claim, even if it is or isn't true.

Having a game essentially interupt itself and having to be in a specific position is a bit more than a minor annoyance. So much so that I barely even use the 3D anymore, but I've said this a billion times already.

Of course there's always going to interuptions. That doesn't make them any less annoying or give them an excuse to happen. Two wrongs don't make a right. The game you're playing shouldn't screw itself up. Do you just shrug off any issue your games might have? Plus your examples aren't gonna happen as frequently nor do they mess up your view, unless the person is rude and jumps in your way. :L

And yes I am happy. These chicken tenders are so gewd! Thanks for asking!