badgenome said:
BaldrSkies said: Just make the Kinect optional. It solves everything. Sell it separately to people who are into that sort of thing. It would have the added bonus of reducing the price of the console. Lower price = more people buy it at launch. Forcing the Kinect on everyone is just a lose-lose situation. |
I don't think it solves everything. The major problem with Kinect this generation was that not everyone who had an Xbox 360 had one, so after the initial push of software petered out, it got very few games. If developers could count on every Xbone owner having a Kinect, more of them would see fit to develop stuff for it.
So a Kinect with every Xbone makes perfect sense. Forcing it to be connected at all times, less so. It's pretty clear that they just want to listen to me fap.
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Even more Kinect games is not the most appealing idea. It's ruined several franchise reputations already.
The thing looks cool at presentations. But those are staged, they aren't actually using the Kinect. Take the thing home and it doesn't work. Far too many mis-detections and missed-detections. Small environment details and changes, gestures and body positioning that freak the thing out. Kinect does not make any games better, it's simply a pain to use. My 360 is much better after I got rid of it.
The problem with Kinect wasn't lack of Kinect games and developer support. There's plenty of (terrible) Kinect games from big publishers. The problem with Kinect is Kinect. And it's something that would make me seriously think twice before buying the XB1. I could really care less about the used game licenses or always online stuff other people are making a big deal about, I don't resell my games and I have a very reliable high speed internet connection at home. I'd rather Microsoft and other XB1 developers focus all their resources on non-Kinect games. The way I see it, every Kinect title could have been a real game instead.