TheJimbo1234 said:
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Are you saying that Microsoft decides what is considered "next-gen"?
3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero
TheJimbo1234 said:
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Are you saying that Microsoft decides what is considered "next-gen"?
3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero
jake_the_fake1 said:
True that, alas 720p content loses a little of it's flare when on a 1080p TV, TV's have such crap scalars, this is why I'm happy with the PS4 doing 1080p. It also means less jaggies even without AA, with AA the image quality will look even cleaner and sharper, hell we may even get close to Samaritan by the end of the 8th generation. Hey not a problem, mature discussions are the best so thank you as well :) I was around during the creation of this site when the PS3 and 360 launched and fanboys ran rampant, I played my part back in day as we all do at one point as a gamer, it's funny how people mature over a console generation. We become the peeps on the forums which try having civil discussions while our younger selves do as we did back in the day...ahh this is the great circle of gaming and console launches, don't ya just love it? XD Though I must say, the technical discussions are not as fierce as they once were when the PS3 and 360 launched, I still remember forums going nuts with CELL and the 360 having the first GPU with UNIFIED SHADERS, fun times they were lol
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720p versus 1080p depends a lot on how close you are to your screen as well, which is why PC gamers are so keen on high resolution, cos they sit with their noses up against the screen... XD. Console gamers often sit a lot further back, and once you get to a certain distance, the human eye can have trouble distinguishing 720p from 1080p.
I would not be surprised if we get something on par with Samaritan by the end of PS4's lifespan, given the improvement typically seen over a console's lifespan.
Man, I remember the 7th gen hype back in 2006, about the Cell making PS3 a supercomputer that could bend time and space and all that, fun times. I was such a fanboy back then too, I almost cringe to read some of the stuff I wrote... XD
F0X said: Nano Assault Neo |
The best part is what you can't see in screens; that the game, like all Shin'en's games as far as I'm aware, (certainly all their console games) runs at 60fps. I like that they prioritize this in their games, just like Nintendo. It adds to the play experience more than shaders and such. Not that they skimp on graphical flourishes:
"to be honest I think we’ve reached a point where we don’t need so much more hardware power – we need better games."
I ALWAYS said that, I rather play Persona 4 on my Vita than Crysis 3 on my PC (Maxed out) , P4 is a freaking great game, Crysis 3 is a glorified tech demo,
this is also where my argument about PC gaming comes out, I rather have games that have better performance (run better) than games that look better, so all the talk about console games that look "Amazing" (like Last Of Us) really irritate me , they should run better not look better, and play better, games like Uncharted sacrifice way too much gameplay elements to look better. (make everything linear, make smaller levels, very scripted, focus on graphics rather than gameplay)
Kaizar said:
Well, the PICA200 has better shader abilities & textures then Wii. And it has 160 Mtriangles with Resident Evil Revelations pushing 130 million polygons. The Wii can push 30 million or so polygons out of unknown. And the 3DS also has around 50 to around 60 shader cores. Plus it has a 4-core target up to 1 GHz CPU that is NOT a AMD CPU. So it's not hard to believe that it can do that on pre-install firmware. Plus you can't underclock the CPU any lower then 350 MHz a core, but it seems to be no lower then 400 MHz a core on pre-install firmware. I know the PICA200 drains 0.5 Hz when clocked at 400 MHz max clock frequency. So don't be surprise about Jett Rocket 2 doing 60 fps on pre-install firmware, plus you got to remember that they upscale the images to 1080p for screenshot viewing on web browsers, but it will still look better in 240p 3D on 3DS, then the upscale 1080p 2D screenshots for other devices viewing. Only Sonic Racing Transformed screws you on frame rate on pre-install firmware. I had to break Sonic Racing Transfored in, to get it at 48 fps most the time on firmware 4.5.0-10, and that was after like the first 4 to 5 hours playing in world tour unlocking stuff to improve the frame rate of the game, but it now plays at 60 fps and practically never has any lag with firmware 5.1.0-11. I wonder how poor Sonic Racing Transformed does on pre-install firmware. |
There's no way Revelations on 3DS is pushing 130m polygons. Where did you get that number?
Kaizar said:
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Yeah some TV's have decen't scalars, but the best scalars are actually found on $5-10k AV receivers. It's actually cheaper and better if the content matches the display as close as 1:1.
F0X said:
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I thought it was Sony who decided when a generation started, hehehe... Like when the PS2 lacked many of the features the GC and Xbox had, Sony decided to start not only 6th generation with the PS2, but 7th generation too with the Xbox and GC... /sarcasm
Also, I've been wondering for a while... What's a terraflop?
TheJimbo1234 said:
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I think you're just coming up with a definition yourself. People only started THINKING this, as it is EXPECTED. However, it isn't what DEFINES it. Generation is, and always will be, about time/order.
ghost_of_fazz said:
Also, I've been wondering for a while... What's a terraflop? |
A "Teraflop" is the ability to do a trillion floating point calculations in a second. If a system can do 1.8 TFLOPS, it does 1.8 trillion.