kljesta64 said:
F0X said:
That's the 3DS game.
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yes, and it runs at 60fps. atleast they said it will
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Well, the PICA200 has better shader abilities & textures then Wii. And it has 160 Mtriangles with Resident Evil Revelations pushing 130 million polygons. The Wii can push 30 million or so polygons out of unknown. And the 3DS also has around 50 to around 60 shader cores.
Plus it has a 4-core target up to 1 GHz CPU that is NOT a AMD CPU.
So it's not hard to believe that it can do that on pre-install firmware. Plus you can't underclock the CPU any lower then 350 MHz a core, but it seems to be no lower then 400 MHz a core on pre-install firmware.
I know the PICA200 drains 0.5 Hz when clocked at 400 MHz max clock frequency.
So don't be surprise about Jett Rocket 2 doing 60 fps on pre-install firmware, plus you got to remember that they upscale the images to 1080p for screenshot viewing on web browsers, but it will still look better in 240p 3D on 3DS, then the upscale 1080p 2D screenshots for other devices viewing. Only Sonic Racing Transformed screws you on frame rate on pre-install firmware. I had to break Sonic Racing Transfored in, to get it at 48 fps most the time on firmware 4.5.0-10, and that was after like the first 4 to 5 hours playing in world tour unlocking stuff to improve the frame rate of the game, but it now plays at 60 fps and practically never has any lag with firmware 5.1.0-11.
I wonder how poor Sonic Racing Transformed does on pre-install firmware.