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Forums - Microsoft Discussion - Confirmed : XBOX one = 8 GB of DDR3 & 1,24 Tflops

superchunk said:
None of you have seen a single game... just flops that are not the entire story. Yet its going to be massively different?

For fuck's sake get your heads out of your asses.

3rd parties will have identical games. That's like 85% to 90% of each consoles library.

1st parties will like both look very close and only the most videophile person will see any difference.

God its going to be those damn comparison videos all over again where there is no difference yet both sides will claim unfounded victory.

50% OMG!!! fuck percentages. Its 1.2TF to 1.84TF. That difference is minor when they both will have ALL of the other same technologies being utilized. Furthermore its only one rating of many possible areas within a GPU.

That's still quite a difference. Even if they use the same architecture/technologies, expect to see more tessellation, shader effects, lighting effects, shadows, physics etc. on the PS4 version. The difference is more significant than the difference between the PS3 & 360 which were very similar in performance even with different architectures.

It's like the difference between Medium and High settings on a PC game.



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Ssliasil said:
Kyuubi Ricky SSJ2 said:
So is the difference the same between the 360 and PS3? If so then nobody is going to be able to tell the difference like this gen.


The difference is MUCH  greater actually.  The GDDR5 in the PS4 is MUCH MUCH faster than the DDR3 in the 360.  And remember the 360 has more RAM than the PS3, that's why the 360 was able to keep pace with the PS3.

That isnt happening this time around, PS3 has MUCH better RAM.  It has a MUCH MUCH better GPU...The CPU's are virtually identicle, though the PS4's CPU is tied directly to the RAm and GPU making processing much easier.  The Xbox One might have this as well, but that remains to be seen.

ps3 had some massive bottlenecks that kept the system from being able to perform as well as the hardware should have been able to.



Delete



Ex Graphics Whore.

ethomaz said:
1.2TFLOPS to 1.84TFLOPS is the difference between HD 7770 and HD 7870.


lol Ethomaz...

Xbox One < ~7770

~7850 < PS4 < ~7870

Something like that. Btw for those wondering...the 7700 gpus and the 7800 gpus are pretty much in two different performance brackets.

To say the difference will be minimal is a complete joke. Thats 50 -100 USD in performance right there.



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Scoobes said:
superchunk said:
None of you have seen a single game... just flops that are not the entire story. Yet its going to be massively different?

For fuck's sake get your heads out of your asses.

3rd parties will have identical games. That's like 85% to 90% of each consoles library.

1st parties will like both look very close and only the most videophile person will see any difference.

God its going to be those damn comparison videos all over again where there is no difference yet both sides will claim unfounded victory.

50% OMG!!! fuck percentages. Its 1.2TF to 1.84TF. That difference is minor when they both will have ALL of the other same technologies being utilized. Furthermore its only one rating of many possible areas within a GPU.

That's still quite a difference. Even if they use the same architecture/technologies, expect to see more tessellation, shader effects, lighting effects, shadows, physics etc. on the PS4 version. The difference is more significant than the difference between the PS3 & 360 which were very similar in performance even with different architectures.

It's like the difference between Medium and High settings on a PC game.

That's what I said! :P. But I don't think that difference is that big in the scheme of things. The xbox one gets kinect which can appeal to a lot of people. I hate kinect, but I see their angle, and I think it will be interesting to see what happens.



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RazorDragon said:

Both use the same low-end Atom-class CPU, same amount of RAM, just a different GPU. Expect lower polygon counts on the Xbox One, maybe lower framerates, and that's it, I doubt anyone will be able to see major graphical differences in multiplatforms because the amount of polygons these newer GPUs can drive is insane.

Jaguar is not Atom-class, it's much improved over Bobcat. It's floating point unit is twice as fast and most importantly each core has it's own cache instead of shared cache. It's also 20%-25% faster per core. Performancewise it's probablycloser to AMD's Bulldoser desktop line.

 

And for people that think the difference in power isn't big:

Nintendo Gamecube:  8 Gflops

Nintendo Wii:              11 Gflops

Difference:                    37,5%

 

Xbox One:                      1,24 Tflops

Playstation 4                  1,84 Tflops

Difference:                         48%   



Scoobes said:
superchunk said:
None of you have seen a single game... just flops that are not the entire story. Yet its going to be massively different?

For fuck's sake get your heads out of your asses.

3rd parties will have identical games. That's like 85% to 90% of each consoles library.

1st parties will like both look very close and only the most videophile person will see any difference.

God its going to be those damn comparison videos all over again where there is no difference yet both sides will claim unfounded victory.

50% OMG!!! fuck percentages. Its 1.2TF to 1.84TF. That difference is minor when they both will have ALL of the other same technologies being utilized. Furthermore its only one rating of many possible areas within a GPU.

That's still quite a difference. Even if they use the same architecture/technologies, expect to see more tessellation, shader effects, lighting effects, shadows, physics etc. on the PS4 version. The difference is more significant than the difference between the PS3 & 360 which were very similar in performance even with different architectures.

It's like the difference between Medium and High settings on a PC game.

This.

PS3 and Xbox was practically identical. You could make a good argument about which one is better hardware wise imo.

With ps4 and Xbox 1 there is a significant performance difference. Its the difference between buying a 250$ GPU and a sub 200$ GPU.



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I WANT A PS4 NAO!!



Once and for all. Who confirmed the 1.24 Tflops stuff? Am I asking in vain?



Ex Graphics Whore.

ishiki said:
Scoobes said:
superchunk said:
None of you have seen a single game... just flops that are not the entire story. Yet its going to be massively different?

For fuck's sake get your heads out of your asses.

3rd parties will have identical games. That's like 85% to 90% of each consoles library.

1st parties will like both look very close and only the most videophile person will see any difference.

God its going to be those damn comparison videos all over again where there is no difference yet both sides will claim unfounded victory.

50% OMG!!! fuck percentages. Its 1.2TF to 1.84TF. That difference is minor when they both will have ALL of the other same technologies being utilized. Furthermore its only one rating of many possible areas within a GPU.

That's still quite a difference. Even if they use the same architecture/technologies, expect to see more tessellation, shader effects, lighting effects, shadows, physics etc. on the PS4 version. The difference is more significant than the difference between the PS3 & 360 which were very similar in performance even with different architectures.

It's like the difference between Medium and High settings on a PC game.

That's what I said! :P. But I don't think that difference is that big in the scheme of things. But, the xbox one gets kinect which can appeal to a lot of people. I hate kinect, but I see their angle, and I think it will be interesting to see what happens.

Well, I agree, lol. I don't think the difference will be big enough that they won't get games on their console, but the difference will be more noticeable between multiplats than this gen between PS3 & 360.

I'm interested in these new exclusive titles they're teasing. Hopefully they'll show more at E3.