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Ah, thanks guys.



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The MGSIV-V comparison is fun to watch, but I think the ratio is going to be very different. That was in 2008, a lot of time passed, and Comg customers changed. I think a comparison with Ground Zeroes, as Boutros posted, is going to give us a better idea. 

The MGSIV ratio was poor, but the Ground Zeroes one was favorable, and probably for MGSV will be the same.



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hiska-kun said:

The MGSIV-V comparison is fun to watch, but I think the ratio is going to be very different. That was in 2008, a lot of time passed, and Comg customers changed. I think a comparison with Ground Zeroes, as Boutros posted, is going to give us a better idea. 

The MGSIV ratio was poor, but the Ground Zeroes one was favorable, and probably for MGSV will be the same.


Ground Zeroes released 4-5 weeks after PS4 so you could almost call it a launch title. PS4 had very small install base at the time + not many games to choose from, so PS4 version might have overperformed then. I feel PS3 numbers are more reliable but only if Ground Zeroes pricecut was not in effect before launch. Can't remember how it was.

 

edit: I checked and the pricecut was in effect when Ground Zeroes released. That makes it a budget, main series prelude and "launch window" title. Ratio for Ground Zeroes looks pretty normal compared to PS4 titles but imo the variables are totally different.



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hiska-kun said:

The MGSIV-V comparison is fun to watch, but I think the ratio is going to be very different. That was in 2008, a lot of time passed, and Comg customers changed. I think a comparison with Ground Zeroes, as Boutros posted, is going to give us a better idea. 

The MGSIV ratio was poor, but the Ground Zeroes one was favorable, and probably for MGSV will be the same.

I agree. While MGS5 will not do as well as MGS4, it should certainly outperform MGS4's ratio.



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