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Forums - Microsoft - (UPDATE: Halo 4 passes Reach)Halo 4 reaches 8.2 million milestone! What is next?

tontus said:
JayWood2010 said:
pezus said:
And while Gears and GoW are big, Halo is much bigger. Not to mention that GoW and Gears are prequels while Halo 4 is a mainline game that just got an official price cut. Wasn't it more relevant to have Goldeneye in the title like you did before?


im tired of seeing the prequel crap as an excuse.

Halo Reach has sold 9.41m
GT Prologue had what 4m?  That is a demo
The new Tomb Raider (Reboot) is already coming up on 2m
Then you have Assassins Creed Brotherhood and Revelations which both sold more than 4m (one platform)


Their is successes in the game industry that is a spinoff, prequel, and not numbered sequels.  Gears and God of War is just not as good as the previous installments and people know this.  The excuses are getting real old.

The reason i put it in the title is because it is amazing a 23 week old game is selling better than a 5 week old game that people was predicting to hit 3-5m by the end of the year.  Also Halo 4 has been hitting 40K all month.  not just the week of the price cut.



And I'm tired of your ignorance and obvious bias.

1. God of War: Ascension is better than every game you listed other than Tomb Raider and browsing around the internet you'll see it is probably the most liked game out of your list (except Tomb Raider). Halo: Reach gets a lot of hate and is the most hated game outside of Halo: ODST in the series, AC: Revelations is probably the most disliked game in the series outside of the first game and AC: Brotherood is mostly considered weak too. Gears of War: Judgment is mostly hated too so I'll let you have that one.

2. Halo: Reach's marketing budget was even bigger than Halo 3, the budget for the game was probably 3 - 4 times larger than GoW:A/GeoW:J which not only ensures that the team had the resources and time to make it as 'good' as possible but that the marketing would also ensure it would sell just as well as a mainline Halo game would.

3. Gran Turismo 5 Prologue isn't a prequel, what's your point? It was a very cheap taster of the full game, too extensive to just be called a demo.

4. Both those Assassin's Creed games are well known to have had an army of developers working on them and huge marketing budgets, hardly fair to compare one of the biggest (the biggest?) new IPs this generation to 2 poorly marketed exclusive games with a March release at the end of the generation and one of them is in a very unpopular genre.

5. Tomb Raider isn't really doing that well considering it's obviously had a much larger budget than GoW:A/GeoW:J explaining why even at 2 million sales isn't satisfactory enough for Square Enix whereas Sony/M$ have probably already made back some profit on both GoW:A & GeoW:J.

And how do you decide what is a success and what isn't? God of War: Ascension is a hack 'n slash game that sold 1m+ in 3 weeks on one console that launched at a terrible time (end of gen) with terrible marketing worldwide. Nothing else on a single platform has achieved sales anywhere near that in the genre, only MGR:R & DMC4 compare if you combine their sales on both platforms. It'll probably sell at the very least 3m lifetime and has a high chance at passing 4m+ (easily so if mass bundled for black Friday/holidays) in it's lifetime which would make it just as successful as everything in your list except Halo 4.

Even though Gears of War: Judgment is a massive flop, especially since it's in a very popular genre, it'll still sell at least 2.5m lifetime with a high chance at passing 3m. More than most exclusives this generation, so is it still a failure? Probably not, just a massive decline from it's predecessors and has ruined the franchises reputation massively.

And speak for youself, just because GoW:A isn't as beloved as it's predecessor which is the most beloved, bestselling and most acclaimed game in its genre ever doesn't mean a lot of people don't like God of War: Ascension because the vast majority do infact like/really like the game. Just look at the average review scores from the public on GameStop 8.5/10, Amazon 8.4/10. It's Gears of War: Judgment alone that the vast majority of people hate with the average score at Amazon 5.6/10 & GameStop 5.9/10.

And by the way, Halo 4 had its first big price cut to $40 on December 10th 2012, it then went back up to about an average of $45 from mid-March to early April where it went back down to $40 on the 8th April 2013. Since then it has been $35 all month until last week where it dipped to $28, a.k.a. explaining why the game can still average the 40K a week you're getting excited about. http://camelcamelcamel.com/Halo-4-Xbox-360/product/B0050SYX8W


Lmao Wow look at that rant.  And man Im biased towards who here?  Since I said "apparently bad" towards both Judgement and Ascension(bad JayWood, bad!  You must not talk bad about MSFT or Sony exclusives!), does that make me a Nintendo lover now?

I've stated on many occasion that Gears J and Ascension are both successes ;)  Just so you know.  But the excuses for lack of sales compared to the others are as I said annoying.

1. Oh I didn't realize ascension has been more critically acclaimed than Brotherhood which has a 90 on metacritic.  Or are you talking about forums where every exclusive froma console is hyped to the moon and back? Yeah forums are in the minority compared to the general audience.

2.  Oh so Ascensions Superbowl ad was cheap?  On average 100 million people watch the superbowl to show you how many people saw that ad.

3.  You are only helping me out.  A $40 demo could sell 4m.  mean while Ascension and Judgement sold 30k this week and it isn't even in the  2nd month. 

4.  So can't compare 3 huge titles to one another?  Man well that sucks because they are all huge ip's not just Assassin's Creed.

5.  Actually Eidos is happy with Tomb Raider and how much it has sold which is at above 2m so far.  It has shipped 3.4m   However SE expected more.  That is bad on the publisher's part but it is still a success just like Judgement and Ascension.  As I said before, yes I do consider them to be a success.  The excuses on forums is what im tired of ;)  

And no neither Ascension or Judgement is a flop.  Both are selling well, but the fans expected far too much out of both and then want to make excusese for them just like the 5 you gave me.




       

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I think tontus is forgetting that God of War: Ascension also had a temporarily price-drop and retailers have and still are selling the Legacy Bundle for $299.96.



tontus said:
JayWood2010 said:
pezus said:
And while Gears and GoW are big, Halo is much bigger. Not to mention that GoW and Gears are prequels while Halo 4 is a mainline game that just got an official price cut. Wasn't it more relevant to have Goldeneye in the title like you did before?


im tired of seeing the prequel crap as an excuse.

Halo Reach has sold 9.41m
GT Prologue had what 4m?  That is a demo
The new Tomb Raider (Reboot) is already coming up on 2m
Then you have Assassins Creed Brotherhood and Revelations which both sold more than 4m (one platform)


Their is successes in the game industry that is a spinoff, prequel, and not numbered sequels.  Gears and God of War is just not as good as the previous installments and people know this.  The excuses are getting real old.

The reason i put it in the title is because it is amazing a 23 week old game is selling better than a 5 week old game that people was predicting to hit 3-5m by the end of the year.  Also Halo 4 has been hitting 40K all month.  not just the week of the price cut.



And I'm tired of your ignorance and obvious bias.

1. God of War: Ascension is better than every game you listed other than Tomb Raider and browsing around the internet you'll see it is probably the most liked game out of your list (except Tomb Raider). Halo: Reach gets a lot of hate and is the most hated game outside of Halo: ODST in the series, AC: Revelations is probably the most disliked game in the series outside of the first game and AC: Brotherood is mostly considered weak too. Gears of War: Judgment is mostly hated too so I'll let you have that one.

2. Halo: Reach's marketing budget was even bigger than Halo 3, the budget for the game was probably 3 - 4 times larger than GoW:A/GeoW:J which not only ensures that the team had the resources and time to make it as 'good' as possible but that the marketing would also ensure it would sell just as well as a mainline Halo game would.

3. Gran Turismo 5 Prologue isn't a prequel, what's your point? It was a very cheap taster of the full game, too extensive to just be called a demo.

4. Both those Assassin's Creed games are well known to have had an army of developers working on them and huge marketing budgets, hardly fair to compare one of the biggest (the biggest?) new IPs this generation to 2 poorly marketed exclusive games with a March release at the end of the generation and one of them is in a very unpopular genre.

5. Tomb Raider isn't really doing that well considering it's obviously had a much larger budget than GoW:A/GeoW:J explaining why even at 2 million sales isn't satisfactory enough for Square Enix whereas Sony/M$ have probably already made back some profit on both GoW:A & GeoW:J.

And how do you decide what is a success and what isn't? God of War: Ascension is a hack 'n slash game that sold 1m+ in 3 weeks on one console that launched at a terrible time (end of gen) with terrible marketing worldwide. Nothing else on a single platform has achieved sales anywhere near that in the genre, only MGR:R & DMC4 compare if you combine their sales on both platforms. It'll probably sell at the very least 3m lifetime and has a high chance at passing 4m+ (easily so if mass bundled for black Friday/holidays) in it's lifetime which would make it just as successful as everything in your list except Halo 4.

Even though Gears of War: Judgment is a massive flop, especially since it's in a very popular genre, it'll still sell at least 2.5m lifetime with a high chance at passing 3m. More than most exclusives this generation, so is it still a failure? Probably not, just a massive decline from it's predecessors and has ruined the franchises reputation massively.

And speak for youself, just because GoW:A isn't as beloved as it's predecessor which is the most beloved, bestselling and most acclaimed game in its genre ever doesn't mean a lot of people don't like God of War: Ascension because the vast majority do infact like/really like the game. Just look at the average review scores from the public on GameStop 8.5/10, Amazon 8.4/10. It's Gears of War: Judgment alone that the vast majority of people hate with the average score at Amazon 5.6/10 & GameStop 5.9/10.

And by the way, Halo 4 had its first big price cut to $40 on December 10th 2012, it then went back up to about an average of $45 from mid-March to early April where it went back down to $40 on the 8th April 2013. Since then it has been $35 all month until last week where it dipped to $28, a.k.a. explaining why the game can still average the 40K a week you're getting excited about. http://camelcamelcamel.com/Halo-4-Xbox-360/product/B0050SYX8W

You shouldn't be talking about bias. Halo: Reach, Assassin's Creed Brotherhood, and Tomb Raider all have higher metacritic scores than God of War Ascention. They also all have better user metacritic scores. They also all have better gamestop user reviews. They also all have either equal or better amazon reviews. Now tell me again why, objectively speaking, GOWA is the better game? It is about equal to revelations. Revelations has an equal metascore, worse user metascore, and better amazon/gamestop user reviews. So yes Ascention is clearly a poorly made prequel in the eyes of most people. As for Gears of War Judgement. That game has been panned by nearly everyone. I'm not so sure being better than Judgement is a big accomplishment. 

IDK why JayWood was using GT5Prologue as an example. One is a prequel, the other is sony taking advantage of fans by making them pay $60 for an unfinished game and then forcing them to pay again once the product was finally finished

Halo 4 selling well because of pricecuts is a really weak arguement. Every single none nintendo/Call of Duty game gets deep pricecuts within 30 days nowadays. Halo 4 has held its value better than almost every hd game to come out this holiday season and even the recent ones. Its retail price currently in the United States is $40. Amazon prices, especially by third party vendors are not what most copies of the game is selling for. No major retailer except amazon has been selling Halo 4 for under $40.



UPDATE: Halo 4 outsells Halo Reach in Europe




       

this updating the same time as GT5 numbers come out? im on to you jaywood!

 

 

(im really just joking with jaywood, nobody take this seriously)



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Microsoft should just double dip and release Halo 4's retail + DD numbers in the flashback to previous gens at 21st.



bananaking21 said:

this updating the same time as GT5 numbers come out? im on to you jaywood!

 

 

(im really just joking with jaywood, nobody take this seriously)


lol Of course i always have a hidden agenda ;) lol jk

I havent been able to update either one of my threads lately because VGC wasn't updating numbers.  Just now noticed they did since somebody bumped my Gears vs GoW thread showing numbers.




       

JayWood2010 said:
bananaking21 said:

this updating the same time as GT5 numbers come out? im on to you jaywood!

 

 

(im really just joking with jaywood, nobody take this seriously)


lol Of course i always have a hidden agenda ;) lol jk

I havent been able to update either one of my threads lately because VGC wasn't updating numbers.  Just now noticed they did since somebody bumped my Gears vs GoW thread showing numbers.


omg?!! so vgchartz itself has a hidden agenda?! updating the numbers with the GT5 numbers! coincidence? i think not!



bananaking21 said:
JayWood2010 said:
bananaking21 said:

this updating the same time as GT5 numbers come out? im on to you jaywood!

 

 

(im really just joking with jaywood, nobody take this seriously)


lol Of course i always have a hidden agenda ;) lol jk

I havent been able to update either one of my threads lately because VGC wasn't updating numbers.  Just now noticed they did since somebody bumped my Gears vs GoW thread showing numbers.


omg?!! so vgchartz itself has a hidden agenda?! updating the numbers with the GT5 numbers! coincidence? i think not!


ehh if anything we will have some people complain to adjust GT5 numbers on VGC soon.  That is really all i can see resulting out of this lol 




       

pezus said:
JayWood2010 said:
pezus said:
And while Gears and GoW are big, Halo is much bigger. Not to mention that GoW and Gears are prequels while Halo 4 is a mainline game that just got an official price cut. Wasn't it more relevant to have Goldeneye in the title like you did before?


Their is successes in the game industry that is a spinoff, prequel, and not numbered sequels.  Gears and God of War is just not as good as the previous installments and people know this.  The excuses are getting real old.

You know as well as I do that exceptions only prove the rule.

So people know this before actually playing it? Makes sense

I'm a little confused in what you are trying to say.  So I dont want to reply until i understand, so what are you saying exactly?