EncodedNybble said:
Well, seemingly the differences between that and a dual analog set up would be
1) Analog input. Most people usually just go full on or off anyway stragely enough.
2) Having to move hand less to get between action buttons and the camera control.
3) Haptic feedback (you know where you thumb is on the stick just by its position, no getting confused as to where you are on the virtual d-pad)
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I was worried about this one in particular, as it's the biggest problem I've had with virtual controls on mobile games. Strangely, I've had no problems at all with the Monster Hunter D-pad. It's always exactly where I think it is. In about 20 hours of gameplay, not once have I accidentally pressed the wrong direction. Maybe my hands are just the right size for it, but you can also adjust the size and position of the D-pad if it's uncomfortable for you.
As for point two, personally the reach to the D-pad is smaller for me than, say, the reach to the GameCube's C-stick. It may be a slightly farther reach on the XL, but I don't think it's much different from the reach on a DualShock. I can't really speak to the difference between analogue and digital input for this game.