| superchunk said: Next Total War game confirmed for WiiU? |
Maybe a port of the iOS game
@TheVoxelman on twitter
What do ya think about the PS4? | |||
| PS4 is gonna be AWESOME!! | 91 | 59.48% | |
| PS4 is gonna be fantastic | 24 | 15.69% | |
| PS4 is gonna be...meh | 37 | 24.18% | |
| Total: | 152 | ||
| superchunk said: Next Total War game confirmed for WiiU? |
Maybe a port of the iOS game
@TheVoxelman on twitter
good lord, whover says PC gaming is dying have said the same thing since about 15, i am waiting for this "Dying" to happen.
BaldrSkies said:
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HHAHA due, no need to argue like that.
The fact that every home has at least ONE PC they should already have a keyboard and mouse.
The hype towards this thing is unveliabable.
It´s the same old thing but with better graphics, i mean, how can u be excited about the same thing?
BaldrSkies said:
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Who ever told you that was lying, Tri G HD Ver. supported the gamepad from day one and the Pro controller wasn't required. It's common sense really, why would Capcom not allow you to use the Gamepad which has the exact same amount of buttons as the Pro controller? It was only optional for people who didn't like playing with the big controller. The voice chat thing was true but that's been fixed with an update so it's possible to use the mic. on the Gamepad to chat.

| zarx said:
No, not at all the X360 hardware wasn't as exotic as the PS3 but it wasn't a traditional PC architecture ether. X360 had a Power bassed CPU not X86, the GPU had a lot of custom extentions like eDRAM and fixed function hardware. It's PC like in a developer facing way in that the dev tools are the same tools that MS had been providing to PC developers for years. |
In the context of development, isn't having the same tools more PC like than having the same architecture? Apart from assembly code units, I'm assuming it's more PC-like to have the same APIs you've been used to using for the past 15 years.
Just my guess though.
happydolphin said:
In the context of development, isn't having the same tools more PC like than having the same architecture? Apart from assembly code units, I'm assuming it's more PC-like to have the same APIs you've been used to using for the past 15 years. Just my guess though. |
In some ways, having the actual hardware being the same architecture is a major factor tho. Console games traditionally program more directly to the hardware as well. It's not like the X360 APIs are exactly the same ether, and even on the PC side DirectX has gone through 2 complete rewrites and many overhauls and changes over the last 15 years as well.
@TheVoxelman on twitter
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zarx said: In some ways, having the actual hardware being the same architecture is a major factor tho. Console games traditionally program more directly to the hardware as well. |
It's definitely an improvement from the cell, but I don't like how they're making it the next best thing since sliced bread, since it does rest on proprietary Sony APIs regardless, as compared to MS which offers the PC-familiar Direct X.