| richardhutnik said: Splinter Cell is a stealth game. What you have with an spy game is not only stealth, but also RPG elements where you interact with characters and so on. Splinter Cell doesn't do this. It is just they really haven't done that, like they hadn't been able to do a superhero game for a long time. A big issue is scope, and trying to narrow down to what works. Alpha Protocol, for example, ran into problems here. And others don't even try to do this. Agency promised this, but possibly ran into problems. |
RPG elements aren't a requirement for spy games. Not sure where you got that from. As long as you take control of a spy, it's a spy game.







