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Forums - Sales - Why did ni no kuni and xenoblade go so bad in japan, compared to the west?

Mnementh said:
As I didn't try Ni No Kuni yet, I can only speak for Xenoblade: it may be a JRPG, but it plays and feels like a western RPG. It has taken over all the good points: many side-quests, more or less open-world etc. So, while technically it is a JRPG it is at the heart a WRPG, so it has more success in the West.


Action RPG would be more accurate, unless there are branching dialogue trees (I"m not very far into the game, so I don't know).

 

OT: NNK, I can understand, but Xenoblade sales just seem wierd. Maybe they didn't make enough copies???



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Sparks said:
IsawYoshi said:
Mnementh said:
IsawYoshi said:
Torillian said:
Mnementh said:
As I didn't try Ni No Kuni yet, I can only speak for Xenoblade: it may be a JRPG, but it plays and feels like a western RPG. It has taken over all the good points: many side-quests, more or less open-world etc. So, while technically it is a JRPG it is at the heart a WRPG, so it has more success in the West.


Is it really that must of a WRPG?  I mean everything I played reminded me of an MMO and that's definitely not something totally foreign to Japanese consumers.  I'd say it's more more MMORPG than WRPG.

A JWMMORPG it is then

Yes, I must remember this. JWMMORPG. And you both are right, that the adopted mechanics are not specifically WRPG (as nothing really defines JRPG and WRPG beside the country of origin), but for me it felt like Baldur's Gate reborn, so I got the feeling it is more an WRPG.

I talked about this with KHlover, and the thing I got to say about this is that the developer making the last story are situated on hawaii. That is a jrpg game, but should by the whole country of origin thing mean that the game is a wrpg (mind=blown)

wow I had no idea about this.

Based in HonoluluHawaii, Mistwalker is a co-developer similar to Red Entertainment and Armor Project,outsourcing development duties to other companies (including Artoon and feelplus), preferring to focus primarily on the story and music portions of game development, as well as generally overseeing the process. Nobuo Uematsu, known for his work in the Final Fantasy series, has written music for various games developed by Mistwalker.

http://en.wikipedia.org/wiki/Mistwalker



IsawYoshi said:
Sparks said:
IsawYoshi said:
Mnementh said:
IsawYoshi said:
Torillian said:
Mnementh said:
As I didn't try Ni No Kuni yet, I can only speak for Xenoblade: it may be a JRPG, but it plays and feels like a western RPG. It has taken over all the good points: many side-quests, more or less open-world etc. So, while technically it is a JRPG it is at the heart a WRPG, so it has more success in the West.


Is it really that must of a WRPG?  I mean everything I played reminded me of an MMO and that's definitely not something totally foreign to Japanese consumers.  I'd say it's more more MMORPG than WRPG.

A JWMMORPG it is then

Yes, I must remember this. JWMMORPG. And you both are right, that the adopted mechanics are not specifically WRPG (as nothing really defines JRPG and WRPG beside the country of origin), but for me it felt like Baldur's Gate reborn, so I got the feeling it is more an WRPG.

I talked about this with KHlover, and the thing I got to say about this is that the developer making the last story are situated on hawaii. That is a jrpg game, but should by the whole country of origin thing mean that the game is a wrpg (mind=blown)

wow I had no idea about this.

Based in HonoluluHawaii, Mistwalker is a co-developer similar to Red Entertainment and Armor Project,outsourcing development duties to other companies (including Artoon and feelplus), preferring to focus primarily on the story and music portions of game development, as well as generally overseeing the process. Nobuo Uematsu, known for his work in the Final Fantasy series, has written music for various games developed by Mistwalker.

http://en.wikipedia.org/wiki/Mistwalker

Still a Japanese company run by native Japanese people.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
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Xenoblade is for hardcore RPG fans. By comparison, Ni no Kuni is familiar and easy to pick up.



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outlawauron said:
IsawYoshi said:
Sparks said:
IsawYoshi said:
Mnementh said:
IsawYoshi said:
Torillian said:
Mnementh said:
As I didn't try Ni No Kuni yet, I can only speak for Xenoblade: it may be a JRPG, but it plays and feels like a western RPG. It has taken over all the good points: many side-quests, more or less open-world etc. So, while technically it is a JRPG it is at the heart a WRPG, so it has more success in the West.


Is it really that must of a WRPG?  I mean everything I played reminded me of an MMO and that's definitely not something totally foreign to Japanese consumers.  I'd say it's more more MMORPG than WRPG.

A JWMMORPG it is then

Yes, I must remember this. JWMMORPG. And you both are right, that the adopted mechanics are not specifically WRPG (as nothing really defines JRPG and WRPG beside the country of origin), but for me it felt like Baldur's Gate reborn, so I got the feeling it is more an WRPG.

I talked about this with KHlover, and the thing I got to say about this is that the developer making the last story are situated on hawaii. That is a jrpg game, but should by the whole country of origin thing mean that the game is a wrpg (mind=blown)

wow I had no idea about this.

Based in HonoluluHawaii, Mistwalker is a co-developer similar to Red Entertainment and Armor Project,outsourcing development duties to other companies (including Artoon and feelplus), preferring to focus primarily on the story and music portions of game development, as well as generally overseeing the process. Nobuo Uematsu, known for his work in the Final Fantasy series, has written music for various games developed by Mistwalker.

http://en.wikipedia.org/wiki/Mistwalker

Still a Japanese company run by native Japanese people.

Still developed on hawaii.



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Just wondering how it did overall in sales because if you look at the game and how big it is they more than likely need to sell a few million copies to break even.



MB1025 said:
Just wondering how it did overall in sales because if you look at the game and how big it is they more than likely need to sell a few million copies to break even.


Maybe for X, but for Xenoblade?

The development costs couldn't have been more than 7million at max.

Most of the $$ goes toward the HD-ification. SD games like Xenoblade could likely sell only 500k and still make a decent profit.

I remember reading somewhere that Super Mario Galaxy only needed to sell around 250k to break even.



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IsawYoshi said:
outlawauron said:
IsawYoshi said:
Sparks said:
IsawYoshi said:
Mnementh said:
IsawYoshi said:
Torillian said:
Mnementh said:
As I didn't try Ni No Kuni yet, I can only speak for Xenoblade: it may be a JRPG, but it plays and feels like a western RPG. It has taken over all the good points: many side-quests, more or less open-world etc. So, while technically it is a JRPG it is at the heart a WRPG, so it has more success in the West.


Is it really that must of a WRPG?  I mean everything I played reminded me of an MMO and that's definitely not something totally foreign to Japanese consumers.  I'd say it's more more MMORPG than WRPG.

A JWMMORPG it is then

Yes, I must remember this. JWMMORPG. And you both are right, that the adopted mechanics are not specifically WRPG (as nothing really defines JRPG and WRPG beside the country of origin), but for me it felt like Baldur's Gate reborn, so I got the feeling it is more an WRPG.

I talked about this with KHlover, and the thing I got to say about this is that the developer making the last story are situated on hawaii. That is a jrpg game, but should by the whole country of origin thing mean that the game is a wrpg (mind=blown)

wow I had no idea about this.

Based in HonoluluHawaii, Mistwalker is a co-developer similar to Red Entertainment and Armor Project,outsourcing development duties to other companies (including Artoon and feelplus), preferring to focus primarily on the story and music portions of game development, as well as generally overseeing the process. Nobuo Uematsu, known for his work in the Final Fantasy series, has written music for various games developed by Mistwalker.

http://en.wikipedia.org/wiki/Mistwalker

Still a Japanese company run by native Japanese people.

Still developed on hawaii.

So, if a very small developer moves its home office from Japan to Hawaii, they suddenly stop being a Japanese company, got it.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

It's just a matter of platforms. For most of Wii's life, there were simply no JRPG's, and all of the sudden there were three or four major JRPG's released three or four years into the Wii's lifespan. By then, the people who wanted console JRPG's had long since purchased a PS3 to get what they wanted.

Xenoblade, Last Story, Pandora's Tower... unfortunately, were all too little too late.

These games need to come out within the first two years of a console's life, not in year four or five.

Had any of the above been made for PS3 instead of Wii they would have sold far more copies.



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Screamapillar said:

It's just a matter of platforms. For most of Wii's life, there were simply no JRPG's, and all of the sudden there were three or four major JRPG's released three or four years into the Wii's lifespan. By then, the people who wanted console JRPG's had long since purchased a PS3 to get what they wanted.

Xenoblade, Last Story, Pandora's Tower... unfortunately, were all too little too late.

These games need to come out within the first two years of a console's life, not in year four or five.

Had any of the above been made for PS3 instead of Wii they would have sold far more copies.

TLS, Xenoblade, and Pandora's Tower will have come out in the US in the 6th and 7th year. Console is already dead when it gets the games that it needed years ago.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.