| coolguy said: just think how much better these games will look |
More memory does not equal better games. The quality of the games are affected by processing power and the graphics capabilities. The ONLY time where more memory is necessary is if you build a bloated piece of camel dung game that either bleeds memory or it doesn't page out memory like a proper game should. You just don't need to have 4 gigs of mainboard addressable memory in use unless something is seriously wrong with how the console is developed(os taking too much) or the game is developed.
The ONLY reason I see why Sony sees the need to put 8gigs in is a> a penis war in specs b> a concession that their imagined 62 year life span on this console might need 8 gigs for games somewhere down the line.
Like it's been said, all of that data that goes into that memory must...be...processed....first. The technology to quickly process 8 gigs of memory with all of the frame rates people are going to come to expect is no there and its going to be a joke if game makers start making 8gig bloatware for ANY of the next gen.
I play a pc game where I tend a couple stores and then my main character. They're all running at 48FPS, 1600x1400. Each takes about a gig of memory(i have 16 with 8 sitting there with its thumb up its ass no matter what i do) and they look better than anything sitting on ms or sony right now.
Sorry, just don't see 8 gigs of main system memory being used effectively unless they have a leprecaun inside it passing data between all the internal components.








