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Forums - Sony - Six Problems With Today’s Disastrous PlayStation 4 Briefing

Nsanity said:

 

The Score Online

Hordes of anxious gamers eagerly awaited Sony’s announcement of a new system earlier this afternoon. The gaming universe has already welcomed in one next-gen system – the Wii U – alongside new handhelds with the 3DS and Vita. But a new PlayStation? That’s even better.

Unfortunately, Sony rambled through a marathon two-hour briefing and showed it lacks vision for where video games and consoles are headed.

Now before we go into our problems with today’s briefing, know that we aren’t Microsoft fanboys. We love all the systems, enjoy all the games, and don’t play favorites.

But what happened today was an unmitigated disaster, and don’t let the Sony fanboys convince you otherwise (as much as we love them).

PROBLEM 1

Sony held a press conference to unveil a new system. After a coma-inducing two hour briefing, talking about social networking minutia and enough buzzwords to shake a stick at, THEY NEVER UNVEILED THE SYSTEM.

This may have never been done before in the history of marketing consumer electronics, and by itself destroys the credibility of the event. Major buzzkill.

PROBLEM 2

Sony failed to address the number one concern gamers have about next-generation systems: will the system play used games?

If it doesn’t, it will fail within six months. Why? Because the legion of gamers either can’t afford $60 games as quickly as the industry has come to expect, or even if they can, they’ve grown accustomed to financing new purchases with old merchandise and spending less cash. Old habits die hard, and the first new console to try to wean gamers off of used games will not stand a chance, especially in this economy where an estimated 25% of Americans are either unemployed or “under-employed.”

PCs don’t support used games. Guess what? They’re dead, unless you count gamers buying PC games for pennies on the dollar from Steam. The PSP Go didn’t support used games. Guess what? It was the worst handheld launched in the modern era of gaming. Resident Evil: Mercenaries, a great game for the 3DS, had disappointing sales because it waded out into no-used-games-land with its “forever saves” idea.

Sony beating Microsoft to market, in this new generation, should be an advantage to them…but if they test some new technology and deny gamers the ability to truly own their games, swap with friends, sell when done, etc. this first-to-market approach will backfire. The door would then be wide open for Microsoft to learn from Sony’s mistake and make the right moves for their next system launch.

PROBLEM 3

Sony failed to address the major “elephant in the room” – the fact that their online network is second-rate compared to Microsoft’s Xbox Live. Worse performance, worse features, worse everything.

They should’ve come right out, acknowledged they have ground to re-gain, and announced a major new investment into their online network infrastructure that would allow it to rival or surpass Xbox Live in the next generation of consoles. Instead, they talked up integration with social media and a “Remote Play” option which no one will likely care about.

So when you’re lagging out of games in Call of Duty: Modern Warfare 4 on the PS4′s PlayStation Network, perhaps you can tweet about it a little easier than before.

PROBLEM 4

Sony attempted to disguise a lack of vision for the future with sheer quantity of content – a massive two-hour briefing. Way too long. Should’ve been an hour, at maximum. Two hours was disrespectful, honestly, to the gaming audience watching it.

Why? So much of this was hype, buzzwords, and non-exclusive titles. Horrible.

By the way, here’s a newsflash for all console makers, from here on out: DO NOT EVER WASTE PRESS CONFERENCE TIME TALKING ABOUT NON-EXCLUSIVE GAMES. They are on all the systems! Who cares! Tell us why the PS4 is a must-own, over everything else. Leave anything else out.

PROBLEM 5

Sony announced the PS4 would have no backward compatibility to the PS3. What? Terrible idea.

And then, they announced the PS4 would feature cloud-streaming-enabled play of PS1, PS2, and PS3 games, without going a step further to explain whether gamers would have to re-buy these games or not. Another awful idea. Nobody wants to stream games. They want to download them to their system, and own them. See: OnLive.

PROBLEM 6

Last, but not least, no press conference announcing a new system should ever occur without giving the public the bare minimum of what they came for: A LAUNCH DATE. “Holiday 2013″ doesn’t cut it. Tell us the exact launch date. Plant the flag on the calendar and go with it.

Having a press briefing, without giving a firm release date (and especially without even showing the system itself) is pathetic and amateurish.

All of this is really unfortunate, because the PlayStation 4 will probably end up being a cool, must-own system. But they really botched it today.

Let’s hope the system itself is better executed.

Bradley Metrock is President of Score Holdings LLC, author of Video Games and the Family, and long-time Sony fan … even taking time to write this instead of finishing Ni no Kuni.

http://www.thescoreonline.com/six-problems-with-todays-playstation-4-briefing/

 

Now I know your not smart. This conference was not to unvail thre PS4 it was to ANNOUNCE the PS4.

Sony has already stated used games won't be blocked. Use your head lmfao I think the conference mind raped you so bad you can't even think straight.



Around the Network
KingofRome said:

Hilarious how this negative article about the event is posted by an Xbox fan. I don't know if you know this Nsanity, but this article makes the author look really stupid. Don't know what that says for you, the person who decided it was worthwhile to post it on VGC.

Nsanity just being Nsanity.

This thread bombed faster than my last thread.



None of these points make sense. Point 1: who cares? There is a good chance even sony doesn't know what it look like yet. They are still polishing and developing the console. I hope they aren't completely done with it 7-9 months before it comes out. 

Point 2: Sony didn't address it because, believe it or not, sony doesn't make money off of used games. Why would they waste time adressing it if they gain nothing from it? 

Point 3: I am still to be informed on how anything the Xbox has is better, "it's better" isn't an answer. Sony also has more indie games, Home, and PS plus, which gives you tons of free crap. 

Point 4: The only exclusive developers that didn't talk are ones that are trying to get press fro games that are launching on the PS3, naughty dog doesn't want to lose all the hype for the last of us. They also want to show that it is getting 3rd party support, something nintendo doesn't have. 

Point 5: I didn't hear that, maybe I missed something. I did hear them say all games from basically every platform they have will be accesible through the PS4 in some way

Point 6: They wouldn't say the eexact release date for flexibility reasons. The system is probably coming out in November or October, so people can buy yhem as gifts. Why would they need to have a concrete date right now?



KingHades said:
Nsanity said:

 

The Score Online

Hordes of anxious gamers eagerly awaited Sony’s announcement of a new system earlier this afternoon. The gaming universe has already welcomed in one next-gen system – the Wii U – alongside new handhelds with the 3DS and Vita. But a new PlayStation? That’s even better.

Unfortunately, Sony rambled through a marathon two-hour briefing and showed it lacks vision for where video games and consoles are headed.

Now before we go into our problems with today’s briefing, know that we aren’t Microsoft fanboys. We love all the systems, enjoy all the games, and don’t play favorites.

But what happened today was an unmitigated disaster, and don’t let the Sony fanboys convince you otherwise (as much as we love them).

PROBLEM 1

Sony held a press conference to unveil a new system. After a coma-inducing two hour briefing, talking about social networking minutia and enough buzzwords to shake a stick at, THEY NEVER UNVEILED THE SYSTEM.

This may have never been done before in the history of marketing consumer electronics, and by itself destroys the credibility of the event. Major buzzkill.

PROBLEM 2

Sony failed to address the number one concern gamers have about next-generation systems: will the system play used games?

If it doesn’t, it will fail within six months. Why? Because the legion of gamers either can’t afford $60 games as quickly as the industry has come to expect, or even if they can, they’ve grown accustomed to financing new purchases with old merchandise and spending less cash. Old habits die hard, and the first new console to try to wean gamers off of used games will not stand a chance, especially in this economy where an estimated 25% of Americans are either unemployed or “under-employed.”

PCs don’t support used games. Guess what? They’re dead, unless you count gamers buying PC games for pennies on the dollar from Steam. The PSP Go didn’t support used games. Guess what? It was the worst handheld launched in the modern era of gaming. Resident Evil: Mercenaries, a great game for the 3DS, had disappointing sales because it waded out into no-used-games-land with its “forever saves” idea.

Sony beating Microsoft to market, in this new generation, should be an advantage to them…but if they test some new technology and deny gamers the ability to truly own their games, swap with friends, sell when done, etc. this first-to-market approach will backfire. The door would then be wide open for Microsoft to learn from Sony’s mistake and make the right moves for their next system launch.

PROBLEM 3

Sony failed to address the major “elephant in the room” – the fact that their online network is second-rate compared to Microsoft’s Xbox Live. Worse performance, worse features, worse everything.

They should’ve come right out, acknowledged they have ground to re-gain, and announced a major new investment into their online network infrastructure that would allow it to rival or surpass Xbox Live in the next generation of consoles. Instead, they talked up integration with social media and a “Remote Play” option which no one will likely care about.

So when you’re lagging out of games in Call of Duty: Modern Warfare 4 on the PS4′s PlayStation Network, perhaps you can tweet about it a little easier than before.

PROBLEM 4

Sony attempted to disguise a lack of vision for the future with sheer quantity of content – a massive two-hour briefing. Way too long. Should’ve been an hour, at maximum. Two hours was disrespectful, honestly, to the gaming audience watching it.

Why? So much of this was hype, buzzwords, and non-exclusive titles. Horrible.

By the way, here’s a newsflash for all console makers, from here on out: DO NOT EVER WASTE PRESS CONFERENCE TIME TALKING ABOUT NON-EXCLUSIVE GAMES. They are on all the systems! Who cares! Tell us why the PS4 is a must-own, over everything else. Leave anything else out.

PROBLEM 5

Sony announced the PS4 would have no backward compatibility to the PS3. What? Terrible idea.

And then, they announced the PS4 would feature cloud-streaming-enabled play of PS1, PS2, and PS3 games, without going a step further to explain whether gamers would have to re-buy these games or not. Another awful idea. Nobody wants to stream games. They want to download them to their system, and own them. See: OnLive.

PROBLEM 6

Last, but not least, no press conference announcing a new system should ever occur without giving the public the bare minimum of what they came for: A LAUNCH DATE. “Holiday 2013″ doesn’t cut it. Tell us the exact launch date. Plant the flag on the calendar and go with it.

Having a press briefing, without giving a firm release date (and especially without even showing the system itself) is pathetic and amateurish.

All of this is really unfortunate, because the PlayStation 4 will probably end up being a cool, must-own system. But they really botched it today.

Let’s hope the system itself is better executed.

Bradley Metrock is President of Score Holdings LLC, author of Video Games and the Family, and long-time Sony fan … even taking time to write this instead of finishing Ni no Kuni.

http://www.thescoreonline.com/six-problems-with-todays-playstation-4-briefing/

 

Now I know your not smart. This conference was not to unvail thre PS4 it was to ANNOUNCE the PS4.

Sony has already stated used games won't be blocked. Use your head lmfao I think the conference mind raped you so bad you can't even think straight.

Wait so your calling Nsainity "not smart" because you think he posted this one joke article that he didn't even right.

Use your head. Maybe YOU cant think straight. 



Yay!!!

Mmmm, can you taste the hate?  Oh God, it tastes so good. It will be even better if next gen plays out like I think it will.



Around the Network
Wh1pL4shL1ve_007 said:
KingHades said:
Nsanity said:

 

The Score Online

Hordes of anxious gamers eagerly awaited Sony’s announcement of a new system earlier this afternoon. The gaming universe has already welcomed in one next-gen system – the Wii U – alongside new handhelds with the 3DS and Vita. But a new PlayStation? That’s even better.

Unfortunately, Sony rambled through a marathon two-hour briefing and showed it lacks vision for where video games and consoles are headed.

Now before we go into our problems with today’s briefing, know that we aren’t Microsoft fanboys. We love all the systems, enjoy all the games, and don’t play favorites.

But what happened today was an unmitigated disaster, and don’t let the Sony fanboys convince you otherwise (as much as we love them).

PROBLEM 1

Sony held a press conference to unveil a new system. After a coma-inducing two hour briefing, talking about social networking minutia and enough buzzwords to shake a stick at, THEY NEVER UNVEILED THE SYSTEM.

This may have never been done before in the history of marketing consumer electronics, and by itself destroys the credibility of the event. Major buzzkill.

PROBLEM 2

Sony failed to address the number one concern gamers have about next-generation systems: will the system play used games?

If it doesn’t, it will fail within six months. Why? Because the legion of gamers either can’t afford $60 games as quickly as the industry has come to expect, or even if they can, they’ve grown accustomed to financing new purchases with old merchandise and spending less cash. Old habits die hard, and the first new console to try to wean gamers off of used games will not stand a chance, especially in this economy where an estimated 25% of Americans are either unemployed or “under-employed.”

PCs don’t support used games. Guess what? They’re dead, unless you count gamers buying PC games for pennies on the dollar from Steam. The PSP Go didn’t support used games. Guess what? It was the worst handheld launched in the modern era of gaming. Resident Evil: Mercenaries, a great game for the 3DS, had disappointing sales because it waded out into no-used-games-land with its “forever saves” idea.

Sony beating Microsoft to market, in this new generation, should be an advantage to them…but if they test some new technology and deny gamers the ability to truly own their games, swap with friends, sell when done, etc. this first-to-market approach will backfire. The door would then be wide open for Microsoft to learn from Sony’s mistake and make the right moves for their next system launch.

PROBLEM 3

Sony failed to address the major “elephant in the room” – the fact that their online network is second-rate compared to Microsoft’s Xbox Live. Worse performance, worse features, worse everything.

They should’ve come right out, acknowledged they have ground to re-gain, and announced a major new investment into their online network infrastructure that would allow it to rival or surpass Xbox Live in the next generation of consoles. Instead, they talked up integration with social media and a “Remote Play” option which no one will likely care about.

So when you’re lagging out of games in Call of Duty: Modern Warfare 4 on the PS4′s PlayStation Network, perhaps you can tweet about it a little easier than before.

PROBLEM 4

Sony attempted to disguise a lack of vision for the future with sheer quantity of content – a massive two-hour briefing. Way too long. Should’ve been an hour, at maximum. Two hours was disrespectful, honestly, to the gaming audience watching it.

Why? So much of this was hype, buzzwords, and non-exclusive titles. Horrible.

By the way, here’s a newsflash for all console makers, from here on out: DO NOT EVER WASTE PRESS CONFERENCE TIME TALKING ABOUT NON-EXCLUSIVE GAMES. They are on all the systems! Who cares! Tell us why the PS4 is a must-own, over everything else. Leave anything else out.

PROBLEM 5

Sony announced the PS4 would have no backward compatibility to the PS3. What? Terrible idea.

And then, they announced the PS4 would feature cloud-streaming-enabled play of PS1, PS2, and PS3 games, without going a step further to explain whether gamers would have to re-buy these games or not. Another awful idea. Nobody wants to stream games. They want to download them to their system, and own them. See: OnLive.

PROBLEM 6

Last, but not least, no press conference announcing a new system should ever occur without giving the public the bare minimum of what they came for: A LAUNCH DATE. “Holiday 2013″ doesn’t cut it. Tell us the exact launch date. Plant the flag on the calendar and go with it.

Having a press briefing, without giving a firm release date (and especially without even showing the system itself) is pathetic and amateurish.

All of this is really unfortunate, because the PlayStation 4 will probably end up being a cool, must-own system. But they really botched it today.

Let’s hope the system itself is better executed.

Bradley Metrock is President of Score Holdings LLC, author of Video Games and the Family, and long-time Sony fan … even taking time to write this instead of finishing Ni no Kuni.

http://www.thescoreonline.com/six-problems-with-todays-playstation-4-briefing/

 

Now I know your not smart. This conference was not to unvail thre PS4 it was to ANNOUNCE the PS4.

Sony has already stated used games won't be blocked. Use your head lmfao I think the conference mind raped you so bad you can't even think straight.

Wait so your calling Nsainity "not smart" because you think he posted this one joke article that he didn't even right.

Use your head. Maybe YOU cant think straight. 

I know it's a joke,but that does not matter all the answers for these problems have been here since day 1 yet he still decides to post it.



Deyon said:
KingofRome said:

Hilarious how this negative article about the event is posted by an Xbox fan. I don't know if you know this Nsanity, but this article makes the author look really stupid. Don't know what that says for you, the person who decided it was worthwhile to post it on VGC.

Nsanity just being Nsanity.

This thread bombed faster than my last thread.

Lol Nsanity did not write this article.



EspadaGrim said:
Deyon said:
KingofRome said:

Hilarious how this negative article about the event is posted by an Xbox fan. I don't know if you know this Nsanity, but this article makes the author look really stupid. Don't know what that says for you, the person who decided it was worthwhile to post it on VGC.

Nsanity just being Nsanity.

This thread bombed faster than my last thread.

Lol Nsanity did not write this article.

I know.... Read the comment i replyed to.



The only real problem on the list is #4. The presentation was certainly overlong.

That being said, the other items are things that eventually need to be addressed. Used games, online infrastructure, cost, and backwards compatibility are all things Sony needs to tackle, but this event wasn't necessarily the proper place or time to do so.



While he sounds like a twat, he did have two semiaccurate points.