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Forums - Sony - The ACTUAL Controller

It'll see some revisions down the line, I'm sure. I'm really curious as to know how it feels in the hands. I like that they changed the triggers for the better. The dpad saw some nice improvements as well. They should change the sticks a little bit more.



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I never use the d-pad much other than fighting games. Which is a rarity.
I mean actually the d-pad is the most neglected botton area in most games.

Funny complaint.



I wish they moved the left joystick to the top left like the 360 controller. It always bugs me right away for the first 20 minutes or so when playing a game on PS3 on where my thumb has to rest. It's not a natural resting position.

But I'm sure microsoft has some patent on the layout and if sony did move it they would be sued or something. I hate patents in that regard.



Maris said:
It looks... odd. I don't like it how they went back the the disconnected D-Pad. Something like the Vita's would have been much nicer. It doesn't look as cheap as the prototype, but something about the design throws me off. By the way, where are the Start/Select buttons? o.O


All the D-Pads are connected...  That's why when you press left, or down, the opposite button rises.  To me, the Vita is fine...  I don't see why a little peice of plastic ovet the button to make it seem like 4 separate buttons matters.  Either-or... fine by me.



irstupid said:
I wish they moved the left joystick to the top left like the 360 controller. It always bugs me right away for the first 20 minutes or so when playing a game on PS3 on where my thumb has to rest. It's not a natural resting position.



I have seen this argument many times, but it is not logical. If this was true you would feel discomfort in your left thumb when using the 360. The fact some people prefer the configuration probably has more to do with muscle memory rather than it being a truism. Your hands  respond more naturally to either configuration given enough use. In all, the notion of it being natural is laughable at best. Otherwise the natural controller configuration would be the Wii U's version.



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I like the concave joysticks, but they are still too close together. I'll have to hold it in my hand to really judge it though. The "trigger's still aren't triggers and I think that's a mistake. I'll never use the "share button" I honestly don't see the point such a feature. I like that the touch pad is small so it will be a rarely used optional thing. The overall shape of the controller looks rounder which I like, but again I'll have to hold it in my hand to see if it even comes close the ergonomics of the Xbox 360 controller.



Looks much better and its probably still not final so there's still room for improvements.



kain_kusanagi said:
I like the concave joysticks, but they are still too close together. I'll have to hold it in my hand to really judge it though. The "trigger's still aren't triggers and I think that's a mistake. I'll never use the "share button" I honestly don't see the point such a feature. I like that the touch pad is small so it will be a rarely used optional thing. The overall shape of the controller looks rounder which I like, but again I'll have to hold it in my hand to see if it even comes close the ergonomics of the Xbox 360 controller.

It's for people who have friends jkjkjk



theprof00 said:
kain_kusanagi said:
I like the concave joysticks, but they are still too close together. I'll have to hold it in my hand to really judge it though. The "trigger's still aren't triggers and I think that's a mistake. I'll never use the "share button" I honestly don't see the point such a feature. I like that the touch pad is small so it will be a rarely used optional thing. The overall shape of the controller looks rounder which I like, but again I'll have to hold it in my hand to see if it even comes close the ergonomics of the Xbox 360 controller.

It's for people who have friends jkjkjk


I know you joking so I'm just going to add that when I play games with friends I PLAY games WITH friends. If they're playing another game I may cross game chat, but I don't ever see myself pressing that share button.



chocoloco said:
irstupid said:
I wish they moved the left joystick to the top left like the 360 controller. It always bugs me right away for the first 20 minutes or so when playing a game on PS3 on where my thumb has to rest. It's not a natural resting position.



I have seen this argument many times, but it is not logical. If this was true you would feel discomfort in your left thumb when using the 360. The fact some people prefer the configuration probably has more to do with muscle memory rather than it being a truism. Your hands  respond more naturally to either configuration given enough use. In all, the notion of it being natural is laughable at best. Otherwise the natural controller configuration would be the Wii U's version.

I barely play on the consoles.  Most of my time is on computers or handhelds.  

Recently played Xenoblade and Tales of Graces F though.   Xenoblade the controller fit like a glove.  My left hand rested comfortably on the numchuk and i could put one hand hanging over the edge of the couch while the other inside my pouch in my sweater.  Whatever I wanted.  had no discomfort at all.

I picked up PS3 controller and found myself not liking the left stick position.  It felt like I had to stretch my thumb a little.  I found myself constantly resting my thumb back on the d-pad.  But if you played the game you would know that I can't move at all with the D-pad, its essentially worthless in that game.  All it does is let me switch characters.  After a couple hours I didn't notice it, but did again the following day ect.  

I pick up a 360 controller and just rest my finger where they will.  don't even try anything and it rest perfectly on the buttons for right thumb and stick for left thumb.  The two most used things in a game.  no stretching involved.  Now the 360 d-pad sucks ass, but that's not the story.  It's about comfort and placement of buttons.  not the comfort of the controller, but the comfort of where you fingers naturally rest while holding it.  There is no stretching involved with the 360 controller.

Now seeing as the entire gaming world seems to be FPS fans these days you will probably bring up the right stick being in a bad spot or same spot on both.  Well I don't play them very often or at all.  Only a few times with friends for fun, locally.  So my right stick is only used briefly when I quick flick it to rotate camera slightly if need be.  

 

So muscle memory?  sorry but thats a piss poor excuse.  I don't want to have to train my hands to feel comfortable.  They shoud just feel comfortable.  I don't have a wii u, so i have no idea how that feels.  Picked it up at best buy once, but with their little strap holding it in place on the counter it makes it impossible to really get a feel for it.  But I own every console, besides Wii U, and I play on them on.  So i have no muscle memory, and don't plan on it.  I just notice that its uncomforatble initially every time I pick up a ps3 controller.  The classic controller for wii sucks too.  the gamecube controller is awesome.  The 360 controller is great.  The numchuck and wiimote is great.  the dualshock controllers have the sticks in wrong place.   I shouldn't have to use something for hours on end to be comfortable.