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Forums - Gaming Discussion - Digital Foundry Face Off- Sonic and Sega All Stars Racing Transformed: "we'd pin the Wii U version down as the console version to opt for"

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dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
WII U verion is the lowest rez version but the best version cause of features.

PS3: 1280x720
360: 1152x544
Wii U: 1024x576 is the lowest rez


Yes I think that was already established, you are way late to the Wii U bashing party on this one, shame on you!


lol i started to except some people are in denial, no matter what facts you show them, they will still say 2-3x more powerful.


at this point I don't think the raw power aspect is 2-3x anymore, but we know too little, once the devs know how the hardware works, then we'll get an actual idea on a performance level when the coding matches the console, right now nobody can really figure that stupid thing out.

I think the reality falls in 25% strong then current gen. or 15% weaker based ont he facts we have, right now at beyond3d they say its 160 sp or 320 SP, so i'm just waiting to see what happens. its to bad nintendo is too ashamed to release the specs.



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dahuman said:
ethomaz said:

pezus said:

Fixed. Basically, PC gives you more options. At least you can run the game to see if its performance is good and then change options so that it does run well. If the same happens on PS3, you're screwed and you bought a game that runs well and looks bad no matter what you do.

If you already have a gaming PC, then it's a safe bet that you have Steam already. That reduces the steps to about 4-5, while console steps are 4-5 too

To your last sentence: The vast minority of PS3 games are that simple to play. It's very likely that you will have to install and then download patches etc.

I just don't like... in PC you have to update the video driver at each new release for fix issues... I don't like that.

I don't like the install in PS3 too... at least there are little games with mandatory install and the patches are required just for online play... and the best I never download and install the patchs of my own... the Plus did it every day...

I like to power on my machine and play in less than 30 seconds...

I prefer retail games over downloaded one because that too... it's painful to install games over 1GB in PS3.


Yeah you just set the updates on auto check, all you get is a pop up box then you just spam next until finish, like that shit is hard. My PC boots and starts a game in less than 30s too so I don't get that point at all. It's painful to install games over 1GB in the PS3 because it's utterly SLOW, the damn thing runs on SATA I with a fuck face filesystem, numero UNO! You think I don't have consoles or something? :P Like I said earlier, either not enough money or too lazy, my PC is not even top of the line and it has a 5+~TFLOPS rating with RAID-0 SSDs that goes 900-1000MB/s read and 500MB~/s write, 8th gen consoles are jokes comapred to current PCs.

But, but.... everyone told me 1.3 TFLOPS is next-gen.... everyone lied to me :'(



Nintendo and PC gamer

KHlover said:
ninjablade said:
dahuman said:
ninjablade said:
WII U verion is the lowest rez version but the best version cause of features.

PS3: 1280x720
360: 1152x544
Wii U: 1024x576 is the lowest rez


Yes I think that was already established, you are way late to the Wii U bashing party on this one, shame on you!


lol i started to except some people are in denial, no matter what facts you show them, they will still say 2-3x more powerful.

Does this have anything to do with the article or the discussion? One of your weaker attempts...

@topic: Nice to know that all of the old controllers are still supported, will save me quite some money for the 5-player splitscreen. Disappointed in 20fps splitscreen mode on all consoles though, IMO in a racing game fps>detail, especially in splitscreen.

its a  techincal article article so you can bring system power cause the wiiu version was the lowest rez.



dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
WII U verion is the lowest rez version but the best version cause of features.

PS3: 1280x720
360: 1152x544
Wii U: 1024x576 is the lowest rez


Yes I think that was already established, you are way late to the Wii U bashing party on this one, shame on you!


lol i started to except some people are in denial, no matter what facts you show them, they will still say 2-3x more powerful.


at this point I don't think the raw power aspect is 2-3x anymore, but we know too little, once the devs know how the hardware works, then we'll get an actual idea on a performance level when the coding matches the console, right now nobody can really figure that stupid thing out.

When Rayman Legends is released we'll see if the PS3 and X360 can match the perfomance of the game on Wii U.

 

OT: Is it possible to play a three player multiplayer with 2p split screen + the 3p playing on the Wii U controller to avoid framerate problems?



ninjablade said:
KHlover said:
ninjablade said:
dahuman said:
ninjablade said:
WII U verion is the lowest rez version but the best version cause of features.

PS3: 1280x720
360: 1152x544
Wii U: 1024x576 is the lowest rez


Yes I think that was already established, you are way late to the Wii U bashing party on this one, shame on you!


lol i started to except some people are in denial, no matter what facts you show them, they will still say 2-3x more powerful.

Does this have anything to do with the article or the discussion? One of your weaker attempts...

@topic: Nice to know that all of the old controllers are still supported, will save me quite some money for the 5-player splitscreen. Disappointed in 20fps splitscreen mode on all consoles though, IMO in a racing game fps>detail, especially in splitscreen.

its a  techincal article article so you can bring system power cause the wiiu version was the lowest rez.

No one mentioned system power until you showed up, this clearly shows what intent you had when you entered this thread. Obviously this will be my last reply to you in this thread, I already fed you enough for today :)

Player2 said:

When Rayman Legends is released we'll see if the PS3 and X360 can match the perfomance of the game on Wii U.

 

OT: Is it possible to play a three player multiplayer with 2p split screen + the 3p playing on the Wii U controller to avoid framerate problems?

Rayman Legends probably will be 1080p @60fps at all three consoles, it isn't exactly a demanding game. Most of it still is rendered in 2D, I don't think the few 3D objects included will be enough to force the Xbox360/PS3 into 720p.



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Player2 said:

OT: Is it possible to play a three player multiplayer with 2p split screen + the 3p playing on the Wii U controller to avoid framerate problems?

You will have framerate problems yet... the Wii U Pad don't render anything... the Wii U GPU does that.

And you can use only one Pad displaying in this game.



ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
WII U verion is the lowest rez version but the best version cause of features.

PS3: 1280x720
360: 1152x544
Wii U: 1024x576 is the lowest rez


Yes I think that was already established, you are way late to the Wii U bashing party on this one, shame on you!


lol i started to except some people are in denial, no matter what facts you show them, they will still say 2-3x more powerful.


at this point I don't think the raw power aspect is 2-3x anymore, but we know too little, once the devs know how the hardware works, then we'll get an actual idea on a performance level when the coding matches the console, right now nobody can really figure that stupid thing out.

I think the reality falls in 25% strong then current gen. or 15% weaker based ont he facts we have, right now at beyond3d they say its 160 sp or 320 SP, so i'm just waiting to see what happens. its to bad nintendo is too ashamed to release the specs.


160 seems too low, 160x2x550/1000=176GFLOPs which is a noway in hell at it's performance level, but lets not go into that in this thread, I don't even talk about it in my other thread anymore after I looked at the chip for awhile and realized that there were too many black boxes.



Player2 said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
WII U verion is the lowest rez version but the best version cause of features.

PS3: 1280x720
360: 1152x544
Wii U: 1024x576 is the lowest rez


Yes I think that was already established, you are way late to the Wii U bashing party on this one, shame on you!


lol i started to except some people are in denial, no matter what facts you show them, they will still say 2-3x more powerful.


at this point I don't think the raw power aspect is 2-3x anymore, but we know too little, once the devs know how the hardware works, then we'll get an actual idea on a performance level when the coding matches the console, right now nobody can really figure that stupid thing out.

When Rayman Legends is released we'll see if the PS3 and X360 can match the perfomance of the game on Wii U.

 

OT: Is it possible to play a three player multiplayer with 2p split screen + the 3p playing on the Wii U controller to avoid framerate problems?


Rayman is not that intensive so hopefully all consoles will have a good experience, I hope nobody boy cuts it due to the delay even though I know I'm pissed off about it and I'm still keeping my pre-order.



Player2 said:

When Rayman Legends is released we'll see if the PS3 and X360 can match the perfomance of the game on Wii U.

Every Rayman for PS360 runs in 1080p@60fps (well the PS3 version is rendered in native 1090p)... it's 2D a game.

I'm impressed Nintendo can't put Super Mario Bros. Wii U running in 1080p because Wii U can do what you see in this game in 1080p@60fps.



dahuman said:

160 seems too low, 160x2x550/1000=176GFLOPs which is a noway in hell at it's performance level, but lets not go into that in this thread, I don't even talk about it in my other thread anymore after I looked at the chip for awhile and realized that there were too many black boxes.

It's 320SPs @ 550Mhz... 352GLOPS.