Metallicube said:
I'm not so sure it's a smart business decision to yank back the release of a game that was only weeks from release when many have preorders set up, during a timeslot when there is hardly anything else being released for that console, and pushing it to the time when both Zelda WW and GTA5 are coming out and many more games for Wii U will have already been released, whilst pissing off a large part of your potential buyers in the meamtime. I don't think Rayman is the kind of game that appeals to most PS360 gamers anyway. Origins only sold just over a million on those consoles combined. This one will probably sell even less, as it is being released at the end of this year, when many of these gamers will be anticipating new consoles from Sony and MS. I guess we'll see though. Be interesting to see how the game sells now. Time to put your money where your mouth is, PS360 fans.. |
Well im sure from Ubisoft's standpoint with 6 retail releases on the Wii U that they ran the numbers and came to the conclusion that it would be best to delay and expand that just have a wii U only/exclusive launch. How many shipments do you honestly think ubi would get out the door for this game to be released in 3 weeks, maybe 350k? 400k? Most companies care about shipments to retailers, they are not shipping the game to you. If Ubisoft gets 3-4 million units out for Rayman Legends between all console in September, thats a win for them.