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Forums - Nintendo - Bayonetta 2 trailer confirmed as real-time graphics on WiiU



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Xxain said:
SEGA needs to get the original on eshop.

Agree. I wanted to play it before, kinda want to play it now

They have to put more effort into porting it than the PS3 port, though...



Monster Hunter: pissing me off since 2010.

I think technically Nintendo Land and ZombiU are the first built-from-the-ground-up games for Wii U. But I guess getting an entire 18 months or more of final hardware dev kits instead of building a game with early kits and having to rush out a port or launch game made mostly on early hardware makes a big difference.

This, 3D Mario, and 'X' are going to look amazing. As long as they can keep the framerate up to at least 30 fps without dips, then I'm fine with these graphics. If it dips in order to push out these kinds of graphics, I'd gladly take a visual downgrade in order to have a smooth, fluid experience.



The Screamapillar is easily identified by its constant screaming—it even screams in its sleep. The Screamapillar is the favorite food of everything, is sexually attracted to fire, and needs constant reassurance or it will die.

Unfortunately the gif is pretty dark to fully see all the details. But either way it still looks really good even if it's just 1 second lol. I can't wait to see a full trailer. 



Nintendo and PC gamer

Screamapillar said:
I think technically Nintendo Land and ZombiU are the first built-from-the-ground-up games for Wii U. But I guess getting an entire 18 months or more of final hardware dev kits instead of building a game with early kits and having to rush out a port or launch game made mostly on early hardware makes a big difference.

This, 3D Mario, and 'X' are going to look amazing. As long as they can keep the framerate up to at least 30 fps without dips, then I'm fine with these graphics. If it dips in order to push out these kinds of graphics, I'd gladly take a visual downgrade in order to have a smooth, fluid experience.

With Wonderful 101, Platinum seems to be sending a message that they are dedicated to silky-smooth gameplay

We'll just have to see...



Monster Hunter: pissing me off since 2010.

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Mr Khan said:
Screamapillar said:
I think technically Nintendo Land and ZombiU are the first built-from-the-ground-up games for Wii U. But I guess getting an entire 18 months or more of final hardware dev kits instead of building a game with early kits and having to rush out a port or launch game made mostly on early hardware makes a big difference.

This, 3D Mario, and 'X' are going to look amazing. As long as they can keep the framerate up to at least 30 fps without dips, then I'm fine with these graphics. If it dips in order to push out these kinds of graphics, I'd gladly take a visual downgrade in order to have a smooth, fluid experience.

With Wonderful 101, Platinum seems to be sending a message that they are dedicated to silky-smooth gameplay

We'll just have to see...

The 60fps version of that game's trailer from the latest Nintendo Direct looks absolutely amazing.  Almost made me want to get the game when it comes out.  I'll have to play a demo or something for myself to see if it's truly a game worth owning, though. 



The Screamapillar is easily identified by its constant screaming—it even screams in its sleep. The Screamapillar is the favorite food of everything, is sexually attracted to fire, and needs constant reassurance or it will die.

looks nice but too dark.



    R.I.P Mr Iwata :'(

thats a good graphics from a last gen console....


... yeah in response to the recent threads that is resurfacing about "graphics"



 

Sound goor. Looking forward this title



I wouldn't be surprised if this was in-game.