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Forums - Gaming Discussion - Wii U graphics power finally revealed - "we can now finally rule out any next-gen pretensions for the Wii U"

Yes, the Wii U is not next-gen, it's pre-gen. It will lack all of the pretty advanced high tech specs that the competition has and will therefore be guilty of failing.



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3DS Friend Code: 4553 - 9954 - 4854. Name - David

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NintendoPie said:

Nintendo's doomed, again? Oh boy... we won't be lucky (sales-wise) twice!


The Wii U isnt made for casuals, so they will be hard pressed to care this time.



S.T.A.G.E. said:
NintendoPie said:

Nintendo's doomed, again? Oh boy... we won't be lucky (sales-wise) twice!


The Wii U isnt made for casuals, so they will be hard pressed to care this time.

I don't think Nintendo made it for casuals, but they didn't push them out of the way, totally.

It's too bad they didn't totally designate it as a "Casual" console again, though. "Hardcore" gamers don't want Nintendo's Consoles anyway.



AlphaCielago said:

Yes, the Wii U is not next-gen, it's pre-gen. It will lack all of the pretty advanced high tech specs that the competition has and will therefore be guilty of failing.

Would you mind if I put that in my sig? Dafuq is pre-gen supposed to mean? Do you think the WiiU is on par with the Xbox1 or what?



DF jumped the gun too fast to get hits on their site, at the moment of their writing and even right now, nothing is conclusive yet. They are good at analyzing "graphics," but they are no experts when it comes to analyzing hardware. I'll stick to my usual saying though, if you want some real fucking graphics, go PC or STFU about it. cause all 8th gen consoles are already last gen or worse on the graphics level. They also don't understand why GCN doesn't mean as much for consoles, it's meant for PCs to start with.



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Most businesses charge the marketing cost in the MSRP. So if you're selling your console at a loss, that loss may include the manufacturing cost on top of the marketing.

Ever since the PlayStation took the market, consoles started being charged for their manufacturing cost alone, with marketing and R&D being counted as a side part of the business. What Nintendo did with the Wii and now the Wii U, is to include marketing and R&D costs into the MSRP of the system. Going back to the way business was done during the NES era, when the hardware was always a generation behind arcades and computers.

It just so happens that the marketing for the Wii is absolutely colossal, that's why it's not more powerful than it is, marketing was more important.



dahuman said:
DF jumped the gun too fast to get hits on their site, at the moment of their writing and even right now, nothing is conclusive yet. They are good at analyzing "graphics," but they are no experts when it comes to analyzing hardware. I'll stick to my usual saying though, if you want some real fucking graphics, go PC or STFU about it. cause all 8th gen consoles are already last gen or worse on the graphics level. They also don't understand why GCN doesn't mean as much for consoles, it's meant for PCs to start with.


This.

If the rumors about Durango and PS4 are true than I don't expect a 'quantum leap' compared to their predecessors. Mobile processors and graphics chipsets... So much for PC gaming in a box.



Third party support is irrelevant, that model doesn't work for Nintendo and hasn't since 1995, Nintendo should accept it and move on.

They should focus instead on fast tracking more exclusives. They also need to pull their head out of their own rear ends and start marketing their own core IP to rebuild the audience there.

Fire Emblem seems to be getting a decent push in the West, and seems to be selling well as a result. Other games should get a similar push. There better be a Bayonetta 2 special edition and some real marketing throw behind it.

Things like The Last Story, Xenoblade, GoldenEye, etc. needed to be released earlier in the life cycle for the original Wii, they all would've sold better. Nintendo needs to recoginize that they need higher quality core exclusives earlier in the console life cycle.

Releasing them in the dying years of a Nintendo console is always problematic because the audience has moved on by that point. It was the same even with the N64, Perfect Dark and Conker's Bad Fur Day deserved higher sales, but just came out way too late.



CGI-Quality said:

After my brief experience with the WiiU, I have nothing but good to say about it! If the next Smash can grab me like Melee did, this could be a repeat of that generation, where Nintendo was on top, despite the monster PS2.

These specs change nothing for me. The WiiU is an 8th generation device. Period. Dot. Far behind the PS4 / 720 in power, perhaps. BUT, will that hinder multi-platform development, like it did for the Wii? No way to know that right now.

I'm seeing some "I told you so-s" in here. Let's at least get out of the first 6 months of its life before we pass a complete judgment on the capabilities.

+1

Best post of the thread.



ninjablade said:
superchunk said:
ninjablade said:

but it also has bottle necks, that are not present in 360/ps3, both beyond3d and DF point out, the CPU is inferior and then the bandwidth is 12.8 compared to 22.4 for 360, i went on beyond 3d and asked the question many times, they tell me it's on par.

Rushed ports that present same data on two screens at nearly the same performance, suggest its clearly not "on par". Hell, some of those rushed ports even have areas of better performance.


i'm just going from what i read and know, [...]

There. I think it's more accurate like this. Don't you think?