| RolStoppable said: So many people are missing the point. S-E isn't in trouble, because they don't make games that their fans want. When their supposed Final Fantasy XIII atrocities move millions of copies, you have a hard time saying that their games aren't selling anymore. S-E is in trouble due to basic economics. If your sales numbers remain flat, but your development costs multiply, you will of course run into problems eventually. Making games that their fans want (who can hardly agree on anything anyway) won't solve this problem. Pretty much every publisher is going to face this same problem sooner or later. |
It's true. This is espeically the case with JRPGs that are supposed to be 4-8X larger then your average game. Which means you need a LOT more art assets.
It's not like the old days where you can just pallete swap all your monsters and use the same 10 2D background tiles for everything.














